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Weekly Patch 50: The Final Act


The final act is now available. For those who wish to avoid spoilers, simply skip over the section below. This week's patch also includes some other news!

The Final Act


[spoiler]This content is accessible in Standard and Ascension runs after completing the game with each character (not including retroactive completions). [/spoiler] [spoiler]This content includes:[/spoiler]
  • [spoiler]A special Final Act beyond Act 3[/spoiler]
  • [spoiler]1 Elite[/spoiler]
  • [spoiler]1 Boss[/spoiler]
  • [spoiler]4 Achievements[/spoiler]
  • [spoiler]Special endings for each character[/spoiler]
  • [spoiler]Bonus card portraits used during playtesting and extras by the community[/spoiler]

Updates to the Official Soundtrack


Because new music was added into the game, it is now also available in our Official Soundtrack. Newly added tracks include:
  • Mind Bloom
  • The Ending
  • The Heart
  • The Spire Slain
  • Bonus (Launch Trailer)

One Year Anniversary! Hooray!


Did you know Slay the Spire was released into Early Access November 14, 2017? We're aware that in our Early Access blurb it said the game would be released by now. Well, too bad- we decided to add much more than initially planned. Also, thank you for playing the game, spreading the word, and being genuinely awesome.

Vacation


I'm taking a vacation so the next patch is December 6.

Community Fan Art


So many drawings! It's really great to see all these characters drawn in different ways, doing different things. We're going to keep sharing it with everyone else :).
The Ironclad by /u/VaultHunt3r
The Cultist, Slime, and a Slaver by Red Dye No. 5
Neow by Marce Ricardo Patch Notes

Content


  • Lots of Final Act related content.
  • A Note For Yourself event is now out of beta.

Bug Fixes


  • Ascension 20 now correctly works on Endless mode.
  • Awakened One and Orb Walkers were not shuffling their status cards into the player's draw pile, but into a fixed position.
  • Damage taken per turn checks for cards like Masterful Stab were not correctly resetting.
  • Fix for Mummified Hand relic targeting cards with costs lowered by Setup or Forethought.
  • Fixed issue where Nloth's Face relic consumed both relics from Matryoshka.
  • Fixed issue where the seed wasn't displaying after it was set in Char Select and Custom Mode screens.
  • Fixed issue where viewing relics with Nilrys Codex' popup caused issues with controllers.
  • Fixed softlock caused if you can't remove cards in: Back to Basics, Cleric, and Living Wall events.
  • HP loss amount is now blue for Neow's Lament relic description.
  • Red Skull relic's Strength gain is now correctly applied to the cards in your hand at start of combats.
  • Turnip and Ginger relics now prevent Artifact from triggering when they nullify debuffs.

Balance


  • Daily mods that alter the starting deck like Sealed Deck and Draft now eliminate Pandora's Box as it does nothing.
  • Wing Boots relic no longer appers after floor 40 (except with the Endless mod on).

UI and Effects


  • Controllers can now view Exhausted cards during combat.
  • Controllers have better behavior when navigating up/down when viewing card screens like Draw and Discard piles.
  • Energy icon now rendered on Single Card View screen for Curses with energy costs.
  • ESC key now closes the map and deck view screens again (if able).
  • Exhaust Pile now uses a scroll bar when there are enough exhausted cards.
  • Hovering room elements in Run History now make them 2x size rather than 1.5x.
  • Icons used in Run History screen's path nodes are now sharper.
  • Regret card wording improved to clarify interactions with cards like Rupture.
  • The term Orb Slot(s) within descriptions is now lowercased to Orb slot(s).
  • Title capitalization for Cloak And Dagger -> Cloak and Dagger.
  • Title capitalization for Hand Of Greed -> Hand of Greed.
  • Title capitalization for Riddle With Holes -> Riddle with Holes.
  • Updating elite path node icon in Run History screen. Now color blind accessible.
  • Claw card gets VFX.
  • Maw enemy's bite attack gets VFX.
  • Rip and Tear card gets VFX.
  • Scrape card gets VFX.
  • The Champ's sword attacks get VFX.

Localization


  • Reorganizing RUS credits a bit.
  • Updates for DEU, EPO, FRA, JPN, IND, POL, RUS, SPA, ZHS, ZHT.


[ 2018-11-16 00:12:23 CET ] [ Original post ]



Slay the Spire
Mega Crit Games
  • Developer

  • Mega Crit Games
  • Publisher

  • 2019-01-23
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (144921 reviews)


  • Review Score

  • https://www.megacrit.com/
  • Website

  • https://store.steampowered.com/app/646570 
  • Steam Store

  • The Game includes VR Support



    Slay the Spire Linux [396.3 M]

  • Public Linux depots

  • Slay the Spire - Soundtrack
  • Available DLCs

  • Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!


    • Two core characters that each have their own unique set of cards.
    • 200+ fully implemented cards.
    • 50+ unique combat encounters.
    • 100+ different items to be found.
    • Procedurally generated levels.
    • Tons of unlockables and secrets.

    Dynamic Deck Building

    Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.

    An Everchanging Spire

    Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!

    Powerful Relics to Discover

    Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.0 GhzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
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