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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Slay the Spire 

 

Developer

 Mega Crit Games 

 

Publisher

 Mega Crit Games 

 

Tags

 Strategy 

 

Singleplayer 

Release

 2019-01-23 

 

Steam

 € £ $ / % 

 

News

 97 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 6737 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/646570 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2986  

Average playtime (last 2 weeks)

 102 

Median playtime (forever)

 2819 

Median playtime (last 2 weeks)

 117 

Public Linux depots

 Slay the Spire Linux [396.3 M] 


DLC

 Slay the Spire - Soundtrack 




LINUX STREAMERS (33)
kyokeihexdslrandomlyerraticdonjuanleon
icfcphatnixsk4zzi0usfratm
tapocolcapthempbeardsirsamsairobloach
citizenphnixegg924ourty2miyairl
sir_diealotalotlinuxgamecastpaintface07fitti
acenomadnusueyolddodgeraiangnu
MorganTicianBrodieRobertsonPlaysvmServicethedeepspacepenguin
muni_cornricardoescobarweetilexternalmega
agemmstone




Weekly Patch 54: Loop


Happy New Year!

This week's patch brings Steam Workshop support, bug fixes, and a few touch-ups here and there.

Steam Workshop
Utilizing and keeping up-to-date with community-made mods are now easier as we're enabling Steam Workshop support today.

Have you wanted more cards, relics, characters? Many hardworking players have been modding Slay the Spire for quite a while and they can now be easily accessed through the workshop. Check them out here!

Browse the Workshop page, subscribe to some mods, and upon launching the game, choose the "Play with Mods" option.

Now you are a professional mod user

For support and info on installation, bug reporting, or creating mods, join the modding community at our Official Discord channel at #modding. We want to play your mods!

Community Fan Art
Some excellent renditions to kick off the year


The Ironclad by nathanj


The Silent by u/khazan0


The Defect by @Nicxan

Patch Notes

Hotfixes


  • Fix for Card Reward screens sometimes not dismissing, causing duplicate card selection issues.


Gameplay and Balance

  • A Note For Yourself event is now available if you aren't playing your highest ascension AND the ascension level is 14 or less.
  • If you have unlocked The Ending achievement, you can now enable the final act in custom mode.
  • Stone Calendar relic damage buffed 40 -> 50.
  • The Specialized Daily Mod now allows Alchemize (was restricted because the mod Brewmaster used to exist)


UI and Effects

  • Improved controller navigation of Rest Site options when there are 5 options.
  • Recall option now appears in Run History screens when hovering a rest site room node.
  • Removed flame VFX that appeared when Reptomancer was defeated.
  • Smiling Mask relic stops flashing if Card Removal Service has been utilized.
  • The Input Settings menu button now utilizes a different image.
  • The Standard play menu button now utilizes a different image.
  • Updated relic asset for Blood Vial.
  • Credits updated and improved timing for the Thanks for Playing message.


Bug Fixes

  • Adding a check for a Cancel button (Safer for Modders!)
  • Adding a check for a potential game exit crash instead of returning to menu.
  • Adding logic so Beyond elites score increments more accurately in case of future/custom Acts.
  • Blight rolling now increments relic rng seeds correctly (consistency on save/load)
  • Fix Run History corruption due to save/load (again).
  • Fixed card randomization inconsistencies caused by save/load.
  • Fixed events which sometimes rerolled when loading a save after an event-based combat.
  • Fixed instances where certain screens could be opened while on that screen, causing visual issues.
  • Fixed issue where a non-dismissable Map could be dismissed by navigating menus in a specific order.
  • Fixed issue where Blood Potion wouldn't heal the player if used immediately after combat.
  • Fixed issue where City and Beyond Elites killed score bonuses weren't showing up if you won/lost in The Ending.
  • Fixed issue where Entropic Brew did not give players potions if used post-combat.
  • Fixed issue where opening deck/map/settings and returning would enable cancelling out of certain screens (like choosing cards for bottles).
  • Fixed issue where opening deck/map/settings during Card Removal Service caused the card to not remove unless you access the shop again.
  • Fixed issue where potion seeds weren't persistent on save/load.
  • Fixed issue where Toy Ornithopter relic wouldn't trigger outside of combat.
  • Fixed issues where navigating from screen -> map/deck -> settings would dismiss some screens such as Sealed Deck.
  • Fixed issues where some monsters dealt the incorrect damage with Philosopher's Stone on turn 1.
  • Note For Yourself event no longer crashes with modded cards.
  • Opening Settings during Draft mod now properly hides the top banner.
  • Potential fix for Prismatic Shard returning duplicate cards on rare occasions.
  • Prevent Run History corruption when loading saves in Event rooms.
  • The Specialized Mod now gives you 5 of a random card and works with mods Draft and Sealed Deck.
  • Tingsha, Sword Boomerang, Bouncing Flask, Rip and Tear, Thunder Orbs, Havoc, and Juggernaut now utilize seeded enemy target randomization.


Performance

  • Reduced some unnecessary saving when encountering bosses.


Localization

  • Adding shop assets for EPO.
  • Updates for EPO, DEU, DUT, EPO, FRA, ITA, KOR, SPA, UKR, ZHS, ZHT.


[ 2019-01-04 02:23:06 CET ] [ Original post ]