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Character 4 Progress Report #1

Hey everyone! In these reports we will be writing up what we've changed, what's going to be changing and probably what we're working on every week or so. The main focus of this week is fixing all of the new issues and interactions. Second of all, we'd like to thank our community members and /u/ForgottenArbiter for making a post with all that's changed in the game outside of the 4th character! It's formatted beautifully on the reddit post. This summary is posted here:

Cards


  • Fire Breathing: New effect: Cost 1, "Whenever you draw a Status or Curse card, deal 6 (10) damage to ALL enemies."
  • Sever Soul: Now deals 22 damage when upgraded (was 20)
  • Fiend Fire: New wording (same effect): "Exhaust your hand. Deal 7 (10) damage for each card Exhausted. Exhaust."
  • Reprogram: New wording (same effect): "Scry 4 (6)."
  • Curse of the Bell (new card): "Unplayable. Cannot be removed from your deck.
  • Various Cards: "upgraded" has been capitalized
  • Various Cards: Tooltips for temporary cards created in combat have been added to existing cards like Immolate and Blade Dance

Relics


Shop Relics now cost 150 gold (down from 200)
  • Pure Water (Starter, Watcher): At the start of each combat, add a Miracle into your hand.
  • Akabeko (Common, all classes): Your first attack each combat deals 3 additional damage.
  • Ceramic Fish (Common, all classes): Whenever you add a card to your deck, gain 7 gold.
  • Ink Bottle (Common, all classes): Whenever you play 10 cards, draw 1 card.
  • Melange (Common, Watcher): Whenever you shuffle your draw pile, Scry 3.
  • Tungsten Rod (Common, all classes): At the start of your turn, if it is before turn 6, gain Block equal to the current turn.
  • Strike Dummy (Uncommon, all classes): Cards containing "Strike" deal 3 additional damage.
  • Teardrop Locket (Uncommon, Watcher): Start each combat in Calm.
  • Yang (Uncommon, Watcher): Whenever you play an Attack, gain 1 temporary Dexterity.
  • Cloak Clasp (Rare, all classes): At the end of your turn, gain 2 block for each card in your hand.
  • Holy Water (Boss, Watcher): Replaces Pure Water. At the start of each combat, add 3 Miracles into your hand.
  • Sacred Bark (Boss, all classes): Double the effectiveness of potions.
  • Slaver's Collar (Boss, all classes): During Boss and Elite combats, gain [E] at the start of your turn.
  • Violet Lotus (Boss, Watcher): Whenever you exit Calm, gain an additional [E].

New Wording


The Abacus: "Whenever you shuffle your draw pile, gain 6 block."

Balance Changes


  • Meal Ticket: Now Common (was Shop)
  • Toy Ornithopter: Now Common (was Shop)
  • Eternal Feather: Now Uncommon (was Boss)
  • White Beast Statue: Now Uncommon (was Boss)
  • Lizard Tail: Now Rare (was Boss)
  • Black Blood: Now heals for 12 HP (was 10)
  • Calling Bell: New effect: "Upon pickup, obtain a unique Curse and 3 relics." (see Curse of the Bell, above)
  • Hovering Kite: New effect: "The first time you discard a card each turn, gain [E].
  • Wrist Blade: Now adds 4 additional damage (was 3)
  • Orrery: Now Shop (was Boss)

Other


  • New Character: The Watcher
  • New Mod: Purple Cards
  • New Potion: Stance Potion (Watcher Only)
  • New Potion: Duplication Potion
  • Fairy in the Bottle: 10% HP -> 30% HP
  • New Achievement: Amethyst (This achievement is currently bugged, though, and you get Sapphire instead)
  • New Achievement: Amethyst+
That's quite a lot of changes! /u/baefeather made the first fan art of the Watcher! Here it is in all its glory.
Since release we've made a couple of changes already- and we're pushing out a patch today, too! Patch Notes 09-10-2019

Gameplay and Balance


  • Consecrate and Consecrate+ deal 1 more damage.
  • Exiting a stance via cards like Empty Mind now count as stance change for cards like Adaptation and Controlled Change.
  • Followup and Folloup+ card deal 1 more damage.
  • Halt card's Wrath bonus increased by 1.
  • Halt+ card's Wrath bonus increased by 2.
  • Lesson Learned card deals 2 less damage.
  • Lesson Learned+ card deals 3 less damage.
  • Path to Victory+ now exhausts.
  • Protect card gains 2 less Block.
  • Protect+ card gains 3 less Block.
  • Sacred Bark now works with Attack, Skill, and Power potions.
  • Sacred Bark relic now works with Duplication potion.
  • Weave card deals 1 more damage.
  • Weave+ card deals 2 more damage.

Bug Fixes


  • Fix for banner text not showing up for JPN/KOR/ZHS/ZHT.
  • Fixed 10+ Devotion power not entering Divinity every turn.
  • Fixed issue where stance related idle sounds weren't stopped if you abandoned a run.
  • On grid card select screens. Picking the maximum anount of cards you can choose no longer auto confirms your selection.
  • Scrying Weave with a full hand now discards the extra Weave cards.

UI and Effects


  • Empty Mind now draws cards before exiting stance to be consistent with other Empty cards.
  • Scrollable dropdowns now supports scroll wheel and arrow keys.
  • Completing a run -> Winning a run for Watcher unlock.
  • Tantrum description updated wording.

Audio


  • Applying the Mantra power now has a unique SFX.
  • Updating all Watcher-related SFX (pitch/volume/etc).

Localization


  • Updates for DEU, DUT, ITA, KOR, RUS, ZHT.


[ 2019-09-11 00:13:07 CET ] [ Original post ]



Slay the Spire
Mega Crit Games
  • Developer

  • Mega Crit Games
  • Publisher

  • 2019-01-23
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (144921 reviews)


  • Review Score

  • https://www.megacrit.com/
  • Website

  • https://store.steampowered.com/app/646570 
  • Steam Store

  • The Game includes VR Support



    Slay the Spire Linux [396.3 M]

  • Public Linux depots

  • Slay the Spire - Soundtrack
  • Available DLCs

  • Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!


    • Two core characters that each have their own unique set of cards.
    • 200+ fully implemented cards.
    • 50+ unique combat encounters.
    • 100+ different items to be found.
    • Procedurally generated levels.
    • Tons of unlockables and secrets.

    Dynamic Deck Building

    Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.

    An Everchanging Spire

    Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!

    Powerful Relics to Discover

    Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.0 GhzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
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