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Character 4 Progress Report #8

Greetings! It's progress report time. This week we added some more potions, made Watcher balance changes, and revisited some non-Watcher content such as cards, relics, and events.
Because of the addition of new potions we've made some new potion bottle shapes and colors so they can be more easily differentiated.
We're also testing out an accessibility feature that increases the size of text by 20%. This may be updated to affect specific UI such as tips and card descriptions. While the larger text won't always fit in the UI, we think the trade-off for legibility will more than make up for it. This option can be toggled on in the Miscellaneous section in the Game Settings. We would also like to thank our community members BDWSSBB and JohnnyDevo for improving modding support and fixing a plethora of bugs (most of them in the Bug Fixes section)! If any or all of the bug fixes bring you joy, maybe visit our Discord channel and give them a thank you.

Community Fan Art


It's so interesting to see Slay the Spire characters drawn in other art styles or interpreted in a different light! Always happy to post these :). If you want any fan art to be featured here, just ping us @MegaCrit!
The original trio by /u/princeshoutoku
The Fat Gremlin by /u/charleseasleyart
Hexaghost by /u/AzoryKeron Patch Notes

Content


  • New common Watcher relic - Damaru.
  • New common potion - Blessing of the Forge.
  • New common potion - Colorless Potion.
  • Tiny Chest relic has been reworked.
  • Reprogram card has been reworked.

Balance (Watcher)


  • Chimera mod now accounts for the Watcher.
  • Evaluate card rarity changed from Uncommon -> Common.
  • Foresight+ card changed from gaining Innate to upgrading Scry amount from 3 -> 4.
  • Mental Fortress card block increased from 3 -> 4.
  • Mental Fortress+ card block increased from 4 -> 6.
  • My True Form mod now accounts for the Watcher.
  • Nirvana card block lowered from 4 -> 3.
  • Nirvana+ card block lowered from 6 -> 4.
  • Sanctity card rarity changed from Common -> Uncommon.
  • Scrawl card cost lowered from 2 -> 1.
  • Scrawl card rarity changed from Uncommon -> Rare.
  • Scrawl+ card cost lowered from 1 -> 0.
  • Spirit Shield and Spirit Shield+ now gain 1 more Block per card.
  • Spirit Shield card rarity changed from Uncommon -> Rare.
  • Wish's Live Forever option now gives Plated Armor (instead of Plated Armor each turn).

Balance (Non-Watcher)


  • Corruption card rarity changed from Uncommon -> Rare.
  • Dark Embrace card rarity changed from Rare -> Uncommon.
  • Dodecahedron relic deprecated.
  • Eviscerate card cost lowered from 4 -> 3.
  • Knowing Skull event HP costs increase as the same option is continuously chosen. Additionally, the starting HP cost is now 6.
  • Mind Bloom event now gives less gold 100 -> 50 when fighting the boss and 25 gold above Ascension 13+.
  • Nunchaku relic is now Common.
  • Well Laid Plans card cost increased from 0 -> 1

UI and Effects


  • Testing out Bigger Text. Can be toggled on/off in Game Settings.
  • Adding VFX for Miracle card.
  • Adding beta art for 3 cards.
  • Ambrosia is now eye-shaped.
  • Cultist potion is now moon-shaped.
  • Cunning potion is now spiky-shaped and gray.
  • Distilled Chaos is now rainbow color.
  • Duplication potion is now rainbow color.
  • Entroic Brew is now flask-shaped and rainbow color.
  • Essence of Darkness is now moon-shaped.
  • Essence of Steel is now anvil-shaped and teal color.
  • Liquid Bronze is now spiky-shaped.
  • Liquid Memories is now eye-shaped.
  • Poison potion is now flask-shaped.
  • Path to Victory card renamed to Pressure Points.
  • Damage value for Fire Breathing power's description is now blue.
  • Horn Cleat and Captain's Wheel relics now display turn numbers until triggered.
  • Meat on the Bone now pulses when it will trigger at the end of combat.
  • Red Mask relic now grays out when its effect is triggered.

Bug Fixes


  • Bouncing Flask's effects now happen in order.
  • Expunger card description now correctly works when upgraded.
  • Fixed Bouncing Flasks's VFX location starting at the wrong place.
  • Fixed Burns and related cards changing last card played for Crush Joints and similar cards.
  • Fixed card tips not showing up correctly when the left card is hovered during card upgrade.
  • Fixed Liquid Memories not updating damage and block values on card descriptions.
  • Fixed Mayhem and Distilled Chaos making certain cards disappear if end turn effects are called.
  • Fixed Storm of Steel prompting to discard cards after Ink Bottle draws a card.
  • Fixed Tungsten Rod relic not affecting Shelled Parasite's lifesteal heal amount.
  • Fixed Velvet Choker not interacting correctly with Curses.
  • Go For the Eyes and Spot Weakness cards no longer have a gold border on the first turn of combat.
  • Fixed bug where Horn Clear relic would trigger at the start of the second Colosseum fight.
  • Picking up Sacred Bark relic now updates Power/Skill potion descriptions properly.
  • Removing Pressure Points beta art as it was for Path To Victory.
  • Toolbox relic's card selection is now seeded.

Localization


  • Updates for DEU, DUT, EPO, ITA, JPN, KOR, RUS, THA, VIE, ZHS, ZHT.

Moddability


  • Overload damage calculation methods to pass instance of AbstractCard.
  • In-combat card selection screens now use a generalized method (Codex, Discovery, Attack Potion, etc)


[ 2019-10-25 22:37:12 CET ] [ Original post ]



Slay the Spire
Mega Crit Games
  • Developer

  • Mega Crit Games
  • Publisher

  • 2019-01-23
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (144921 reviews)


  • Review Score

  • https://www.megacrit.com/
  • Website

  • https://store.steampowered.com/app/646570 
  • Steam Store

  • The Game includes VR Support



    Slay the Spire Linux [396.3 M]

  • Public Linux depots

  • Slay the Spire - Soundtrack
  • Available DLCs

  • Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!


    • Two core characters that each have their own unique set of cards.
    • 200+ fully implemented cards.
    • 50+ unique combat encounters.
    • 100+ different items to be found.
    • Procedurally generated levels.
    • Tons of unlockables and secrets.

    Dynamic Deck Building

    Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.

    An Everchanging Spire

    Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!

    Powerful Relics to Discover

    Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.0 GhzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
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