Happy holidays!
Things are merry and rainy over in Seattle and we're just moving forward with bug fixes and visual flourishes in preparation to release the fourth character.
Steam Awards!

We've been nominated alongside other great games for Most Innovative Gameplay this year!
If you agree,
give us a vote and also be sure to vote in all the other categories, too!
Holiday Break
We're going to take a short break- and you should, too!
The next report will be January 3rd,
2020.
More Official Merch

We teamed up with the fine folks at
The Yetee and we've got some
Slay the Spire shirts and pins up for pre-order!
Community Fan Art
Speaking of excellent community fan art, have you checked out the
Slay the Spire subreddit? There's always an influx of art, videos, and Top Quality Memes.
The Silent by /u/Eduriane
These pixel art slayers by /u/flameblast12
Gameplay
- Eternal One achievement now requires Amethyst & Amethyst+ achievements.
UI and Effects
- Adding VFX for Watcher Empty cards if the effects trigger.
- Adding VFX to Wreathe of Flame card.
- Flame Barrier card resolves 0.4s faster in fast mode.
- If Follow-Up card effect triggers, there's an additional blue glow VFX + SFX.
- When Sanctity card triggers a yellow border effect also appears.
- Thanks to BDWSSBB for the following:
- Egg relics now update card rewards in reward screens upon pickup.
- Egg relics update card previews on Pandora's Box confirmation screen.
- Sneaky Strike glows yellow when the player has discarded a card this turn.
Bug Fixes
- SFX will play if the game is backgrounded now (if the option is on of course).
- Slime and Heart enemy SFX no longer play when game is backgrounded.
- Thanks to BDWSSBB for the following:
- Fixed double-played Sunder gaining energy twice on Darklings and Awakened One.
- Fixed egg relics not upgrading card received from A Note To Yourself.
- Fixed Establishment card not reducing cost of cards that cost 0 for turn.
- Fixed Establishment not working with Well-Laid Plans and Equilibrium.
- Fixed Eviscerate card having the wrong cost when drawn during enemy turn.
- Fixed Eviscerate card not setting its cost when generated in combat.
- Fixed Omega power vfx appearing on dead enemies.
- Fixed Rebound card not working with Strange Spoon relic.
- Stasis move from Bronze Automaton's Orbs is now seeded.
Localization
[ 2019-12-20 20:06:59 CET ] [ Original post ]