You didnt think yesterdays Neowsletter was *all* we had for you, did you? ;)
Its been 1000 years since the Spire last opened its doors and since we first announced that Slay the Spire 2 was in development! At long last, the gameplay reveal for the sequel to the original, iconic roguelike deckbuilder is here, as revealed earlier today at The Game Awards.
Step into the newly evolved Spire, a twisted labyrinth teeming with strange and deadly foes. With a new and returning cast of characters, adapt to an arsenal of brand new cards, relics, and potions, each offering game-changing possibilitiesor dangerous consequences.
What new strategies and challenges await?
[previewyoutube=ttVtllHkb4E;full][/previewyoutube]
Looking for even more ways to get Slay the Spire 2 updates? Join the flock:
Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!
Two core characters that each have their own unique set of cards.
200+ fully implemented cards.
50+ unique combat encounters.
100+ different items to be found.
Procedurally generated levels.
Tons of unlockables and secrets.
Dynamic Deck Building
Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.
An Everchanging Spire
Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!
Powerful Relics to Discover
Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
MINIMAL SETUP
OS: Ubuntu 14.04 LTS
Processor: 2.0 GhzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)