
- Two core characters that each have their own unique set of cards.
- 200+ fully implemented cards.
- 50+ unique combat encounters.
- 100+ different items to be found.
- Procedurally generated levels.
- Tons of unlockables and secrets.
Dynamic Deck Building
Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.An Everchanging Spire
Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!Powerful Relics to Discover
Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
\n\nGreetings! This month\'s issue marks the 1-year anniversary of The Neowsletter!! Thank you to everyone who has been reading along since the beginning.\n\nThe Mega Crit team is still hard at work on the sequel. We\'re on that grindset >:( But also striking a good work/life balance >:)\n\nThe main focus lately has been content. It has to be fresh, challenging, and complex while also making sure that the game is accessible to new players and retains that Slay the Spire feel and magic. That was a bit too vague to be interesting news... let\'s take a sneak peek at some relics and potions instead!\n\n
Relics & Potions
\n\nHere\'s an assortment of relics (top row) and potions (bottom row) coming in the sequel! Relics retain their classic look but you may have noticed that potions got a little makeover; they each have their own distinct sprites. Very rare potions can look quite exotic too.\n\n
\n[olist]\nQ&A with Casey & Anthony
\n\nAlex asks: What is your favourite beta art from Slay the Spire 1?\nCasey: Certainly TURBO\nDemi: Popping in to say Tantrum was the first one to come to mind. It\'s cute :)\n\nAkroo asks: I\'d like to know if you are planning on improving even further the modding possibilities of STS2 ?\nCasey: We\'re creating more entry points in the game but I don\'t know about improving modding possibilities... in STS1 you can rewrite any part of the game already. You could put a game in the game or order a pizza already.\n\nOscar asks: Will some cards have pun-based art?\nCasey: Preferably not. If STS2 has puns, I\'ve failed.\n\nBrandon asks: Do the characters have canon names? Like, sure, they\'re the Ironclad, but is his real name Steve? What about watcher? Is her name Jasmine? Cause that\'s a pretty name\nAnthony: no\n\nDelta asks: If all the artifacts are made of bronze does using Feed to kill Donu turn the Ironclad into Bronzeclad?\nAnthony: no\n\nThaan asks: What can we expect from general UI Improvements? My wish list includes a turn counter display that doesnt disappear after two seconds and a way to know how much you have spent on card removal so you can budget your next one.\nCasey: Yes\n\n
\n\nSpire Spotting
\n\nDemi here! That means it\'s time to continue our journey through the much-evolved Spire.\n\nLet\'s take a look at last month\'s mysterious silhouette:\n\n
\n\nAnd now, let\'s check out our researchers\' hypotheses:\n\n
\nThe award for saddest theory goes to alex1729, who drew Neow trapped in vines at the bottom of the ocean... poor Neow :(\n\n
\nThe award for most accurate theory goes to PrincexKoi, who drew an organic-looking, viny, quadrupedal monster!\n\nShout out to all of the other submissions (many of which seemed to center around Neow or another character becoming trapped/corrupted actually...)\n\n
\nCredit from left to right: ssorgatem, gummyfungi, Marmoth, popnfresh24, GooseEle, Multi-Man, Ada, Mound Sand, Podunk22, Nevve1776, mainasuarafa, ironstove, B.D., PorpleKnight, 2kiye, Trevor.\n\nWithout further ado, let\'s have a drum roll for the unveiling...\n\n
\n\nAgh! It\'s an enormous, shambling monster seemingly made of vines?? This publication is currently referring to this creature as a Vine Shambler, which we thought was apt.\n\n
\n\nOf course, there are always further discoveries to be made--yet another shadowy creature has emerged! If you have any guesses as to what this creature could be, be sure to submit them via fanmail@megacrit.com or in our Discord\'s fanart channel!\n\nConnections Section
\n\n
\nCant seem to beat the heat? Have a Slay the Spire Connections puzzle as a treat!\n\nCommunity Corner
\n\nThank you to Osakana for our incredibly beautiful cover image this month! And a very special shoutout to all of the other artists who ALSO submitted incredibly beautiful potential cover images... it was so hard to choose, as always! 3\n\n
\nCredit from left to right: WildeChelsy (timelapse on Instagram! ), HAN, tide, and !\n\nNext month\'s theme is: Neow in an autumnal forest! If you\'d like to submit your art for consideration, reminder that it must be submitted to us via fanmail@megacrit.com or in our Discord\'s fanart channel, have dimensions of 800x450px, feature no text, and leave room for a title!\n\nOk, let\'s take a look at some of this month\'s top community highlights!\n\nhttps://www.youtube.com/watch?v=xVE4SlP02d8\nAn amazing Slay the Spire parody song/animation by PixelPenguin (released in honor of the 1-year anniversary of their \"Drawing badly until StS2 comes out\" project!)\n\n
\nA pixel Ironclad as well as a mini pixel Ironclad by Lamily !\n\n
\nA Binding of Isaac x Slay the Spire crossover mousepad made by GM_Whitose !\n\nAlright, that\'s it for this issue. Cheers to one whole year of Neowsletters! Be sure to tune in, as always, next month!Minimum Setup
- OS: Ubuntu 14.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 1 GB available space
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