Hi again! Hope you're having a good day! Version 18 is coming along nicely and includes a number of new combat features: overwatch, attacks of opportunity, and the ability to delay your character's turn. Collectively, these bring a lot of new options and tactical depth to Vigilantes. Version 18 will be the last version where the addition of features will be the main focus; from here on in, we'll be working on preparing Vigilantes for release, focusing on balance, content, polish and bug fixes. Several testers have expressed the view that combat takes too long to resolve. We agree, so our first step in the last leg of development will be to improve combat pacing and begin finalising the character system. Here's a summary of what the changes will involve: + Fewer, relatively more powerful enemies in combat: Currently there can be up to 20 characters in combat. The result is long turns, with many enemies getting to act between your characters' turns. + Fewer stat points: The current system of one stat point every level was created with quickly building test characters in mind, and allows for "master of all trade" characters. With less enemies, the player team must be balanced in relation to the opposing force. The ability to build stat increasing facilities will recoup some of these "lost" stat points. + Ally skill points: You will now get some skill points to allocate for your allies, providing better control over their development. + Fewer perk points, but more powerful perks: Underpowered perks is an other issue brought up by testers. We feel less perk points which unlock more powerful perks would be beneficial. If you'd like a more in-depth explanation of the upcoming changes, feel free to check out the below video. https://www.youtube.com/watch?v=Ta51OkJwK9s We plan to look at combat pacing and the character system in version 19. We've thought a lot about these changes, received a lot of feedback, and while we believe these changes will offer substantial benefit, they are not set in stone. If you have any comments, observations, or concerns, we'd really like to hear from you.
[ 2017-07-15 12:43:45 CET ] [ Original post ]
- Vigilantes Linux Depot [3.18 G]
- Lead a team of hardboiled Vigilantes in tense, turn based tactical combat against 3 distinct gangs.
- Take down criminals with bone shattering melee attacks, a variety of firearms, and explosives.
- Run surveillance operations to locate the criminal threat.
- Develop your character with the in-depth UPLIFT system.
- Locate and recruit other vigilantes operating in Reiker City.
- Purchase or liberate a wide variety of weapons and equipment.
- Craft special items, such as high damage, hotloaded ammo, armour, and advanced medical items.
- Experience a compelling story, supported by quality artwork and voice acting.
Tense, Tactical, Turn Based Combat
Challenge your tactical abilities by engaging an overwhelming enemy in tense, turn based combat. Take down criminals with choreographed, bone breaking hand to hand combat, and melee weapons ranging from a ball peen hammer to a deadly katana. If you're more of a gunslinger, stick to cover and trade lead with your foes using pistols, close range burst fire SMGs, shotguns, assault and precision rifles. If things get too hectic you can always break out the explosives...Deep Character Development
Vigilantes allows you to customise your team to your play-style. The UPLIFT character system is comprised of 6 core stats, nine crime-fighting skills, and a wide variety of game changing perks. With the UPLIFT system, character level is increased by using skills, rather than by gaining XP. Every time you gain a level, you gain an additional stat point to allocate.Know Thine Enemy
Before launching tactical missions, you must run surveillance operations to locate criminal activity. Low level criminal activity can be located with limited surveillance, but taking down grunts isn't going to get you anywhere. In order to put a gang out of commission, you must locate and dismantle well-hidden facilities and the gang's leadership.Face An Overwhelming Enemy
Always out-numbered, often out-gunned, you must adapt to face over fifteen enemy types across three criminal gangs: the numerous, melee orientated, cult-like Church of the Final Exodus, the Survivalists, an elite paramilitary group of highly trained shooters, which more closely resemble an army than a street gang, and the Mafia, a balanced, insidious enemy, which excels at keeping its activities hidden. Trade punches with heavyweight Mafia Enforcers, outmanoeuvre stalking Survivalist Sharpshooters, and take down crazed, explosive wielding, Church of the Final Exodus Fanatics.Make Friends!
You don't have to take on the criminal underworld alone. A number of allies can be found on the dark streets of Reiker, including hard-boiled private eye, Ray Case, Reiker City Police Lieutenant Emilia De Soto, and Elena Furey, who is hunting down Survivalists for reasons of her own. Once found, allies can be called in to help in tactical missions. You can find a voiced introduction video for each of these allies in the videos section, at the top of the page.Tools Of The Trade
Wield baseball bats, fire axes, close range, burst fire SMGs, precision rifles, shotguns, incendiary grenades, smoke grenades. Kit out your team with crafted armour, advanced medical devices, and create specialised hot-loaded ammunition which causes increased damage. Don't forget to repair your equipment after combat, to prevent firearms jamming, melee weapons breaking, and to maintain the protective qualities of your armour.- OS: Ubuntu 12.04 or later (64-bit)
- Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
- Storage: 5 GB available space
- OS: Ubuntu 12.04 or later (64-bit)
- Processor: Intel i5 series or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
- Storage: 5 GB available space
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