Name | Vigilantes | ||
Developer | Timeslip Softworks | ||
Publisher | Timeslip Softworks | ||
Tags | |||
Release | 2017-10-05 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  1  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Vigilantes Linux Depot [3.18 G] |
Hi there, |
Hi! |
Hi- |
Prometheus Wept is almost at 80% on Kickstarter, thanks to the support of almost 270 backers. We're drawing closer to the finish line, but there's not a lot of time left, and the campaign is slowing down. To have a good chance of being funded, it will need to reach close to 90% before the last 2 days. If you'd like to help out, you can find the campaign here. |
Hi, |
Hi all, |
Hi again! |
Hi everyone, |
Hi everybody, |
Hi everyone, |
Hi everyone, |
Hi all, |
Hi everyone, |
Hi everyone, |
Hi everybody, |
|
Hi everyone, |
Hi everyone! |
Hi everybody,
Seven new items and 3 new crafting options!
Balance, Information & Improvements
Bugs & Text Errors
|
Hi all, |
|
|
Hi everyone, |
|
|
|
Hi all, |
Hi everyone, |
A big thanks to SplatterCatGaming, Gamezine and Jeux 1d100 for playing Vigilantes! |
|
Hi all, |
|
Hi all, |
Hi all! |
Hi everyone, |
Hi everyone, |
Hi everyone, |
Hi everybody! Version 27 is now live, and represents another big push on content and improving balance. |
Hi everyone, |
The Bad News
If you have already encountered the bug:
Apologies for missing this issue. I spent 30+ hours testing version 26, and did not encounter the problem. Unfortunately, with the significant complexity of Vigilantes, things like this will happen from time to time. Have a good weekend! Daithi |
Hi everyone,
|
Hi everyone, |
Hi everyone, |
Hi everyone, |
Hi everyone, |
Hey everyone!
We'd also like to let you know that V25 will take a little longer than usual - we've had to take care of some company admin work. Not fun, but necessary. As always, let us know what you think and have a good day! |
Hi everyone, |
Hi all, |
Hi everyone, |
Hi everybody, |
Hi everyone, |
Hi all, |
Hi everyone, |
Hi everybody! |
Hi all, |
Hi everyone, |
Hi everyone, |
Important: please note that previous save games will not work with the new version, as both the save game data, and the data which is initialised at the start of a game has been changed. If you want to continue playing on your existing save for now, please delay the update. |
Hi everyone, |
Hi everyone! |
Hi all, |
Hi everyone, |
Hello again! |
Hello! |
Hi again! |
Hello, |
Hello, |
Hello! |
Recently, we asked our Kickstarter backers which additions they would like, and improved mission variety came out on top, so we tackled this first. This development video shows two new mission types: escort and prevent enemies fleeing. In the first, you have to escort a temporary ally being pursued by a criminal hit squad, and in the second, you have to prevent a group of paramilitary survivalists escaping with the proceeds of a bank robbery. Comments and suggestions most welcome! |
Hello! |
Hello again. Vigilantes version 13 is now available for download. This update includes the usual boost of new content, with 4 new maps and 4 new perks. |
Hi again. We've just released the 12th version of Vigilantes, so if you backed on Kickstarter, it is now available for download. This video provides a brief summary of the changes, including new maps, perks, the ability to target specific body parts and weapon crafting. Comments most welcome! |
Now that the dust has settled after the Vigilantes Kickstarter and Greenlight, it's back to full throttle development. The first post Kickstarter update, version 11, is now available. Starting with version 11, only the paid version will be updated. |
Hi all, |