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Version 23: Interim Report - Enemy Traits, New Map, AI Enhancements

Hi everyone, Happy new year! Hope 2018 will be a good one for you. Below you will find development video 45, which covers the work to date on V23, expected to release in around 2 weeks. The biggest change in this update is the addition of an enemy traits system. This is an addition I've wanted to make for quite some time. Traits could be thought of as enemy perks, some are assigned by default to certain character types, whereas others are randomly assigned. Traits start as unrevealed, but when they are used your highest party surveillance skill is passively used to try to reveal them. Some traits will make enemies more skilled with certain weapons, whereas others reduce the damage taken from firearms or close combat, while others allow enemies to inflict status effects, like terror or fear on your team. Overall, enemies with traits will present a more varied challenge, thereby increasing the tactical depth of battles.

Development Video


https://www.youtube.com/watch?v=mOArYA4lEl0

Summary of work to date


Features + Added an enemy trait system. Some traits will be randomly assigned to enemies, whereas some enemies will automatically be assigned specific traits. Traits provide a variety of bonuses to their owners. Content + Added 6 enemy traits: fearsome, terrifying, melee resistant, firearms resistant, martial artist, marksman + Boss fights now occur on correct map, but dialogue is not yet added + Added a new map: Old Industrial 3 + New craftable item: MK3 Trauma Kit + New Perk: Combat Rigging - allows 3 items to be equipped + Added a new background city + Worked on a number of dialogue encounters AI Enhancements + Enemies can now target environment objects with melee, and run away to avoid the blast Tweaks + Added a panel to display information on the various attack modes an item is capable of. + Firearms can now be unloaded. + If a character has unspent stat, skill, or perk points, a notification will flash at the beginning of their turn + Added a button to reset keys to their defaults. This allows a quick solution for rebinding all keys, if the bindings become confused by the additional of new keys Fixes + Fixed a crash caused by raising Arcadi's relationship to +/-10. (Relendis, MNM) + Fixed a number of inventory operations not costing AP (ushas) + Fixed an issue preventing the introductory cutscene from being skipped if escape was pressed before cutscene starts. + Fixed an issue with armour upgrades not showing if unavailable receipes were selected. (Nomad) + Disabled menu at a number of times when it should not be allowed to activate. (Ushas) + Ronin Effect no longer carries between missions. (Nomad) + Fixed a number of cases where AOO indicator was showing when it should not be. (Ushas)


[ 2018-01-03 18:17:27 CET ] [ Original post ]

Vigilantes
Timeslip Softworks Developer
Timeslip Softworks Publisher
2017-10-05 Release
Game News Posts: 76
🎹🖱️Keyboard + Mouse
Very Positive (265 reviews)
The Game includes VR Support
Public Linux Depots:
  • Vigilantes Linux Depot [3.18 G]
Inspired by the classic turn based strategies of the 90s, Vigilantes is a compelling, crime themed, turn based tactical RPG with an old school heart. Assume the role of Sam Contino, an idealist dragged down the rabbit hole of vigilantism after intervening in a violent mugging. In Sam's crusade against crime in the declining city of Reiker, you will:

  • Lead a team of hardboiled Vigilantes in tense, turn based tactical combat against 3 distinct gangs.
  • Take down criminals with bone shattering melee attacks, a variety of firearms, and explosives.
  • Run surveillance operations to locate the criminal threat.
  • Develop your character with the in-depth UPLIFT system.
  • Locate and recruit other vigilantes operating in Reiker City.
  • Purchase or liberate a wide variety of weapons and equipment.
  • Craft special items, such as high damage, hotloaded ammo, armour, and advanced medical items.
  • Experience a compelling story, supported by quality artwork and voice acting.

    Tense, Tactical, Turn Based Combat

    Challenge your tactical abilities by engaging an overwhelming enemy in tense, turn based combat. Take down criminals with choreographed, bone breaking hand to hand combat, and melee weapons ranging from a ball peen hammer to a deadly katana. If you're more of a gunslinger, stick to cover and trade lead with your foes using pistols, close range burst fire SMGs, shotguns, assault and precision rifles. If things get too hectic you can always break out the explosives...

    Deep Character Development

    Vigilantes allows you to customise your team to your play-style. The UPLIFT character system is comprised of 6 core stats, nine crime-fighting skills, and a wide variety of game changing perks. With the UPLIFT system, character level is increased by using skills, rather than by gaining XP. Every time you gain a level, you gain an additional stat point to allocate.

    Know Thine Enemy

    Before launching tactical missions, you must run surveillance operations to locate criminal activity. Low level criminal activity can be located with limited surveillance, but taking down grunts isn't going to get you anywhere. In order to put a gang out of commission, you must locate and dismantle well-hidden facilities and the gang's leadership.

    Face An Overwhelming Enemy

    Always out-numbered, often out-gunned, you must adapt to face over fifteen enemy types across three criminal gangs: the numerous, melee orientated, cult-like Church of the Final Exodus, the Survivalists, an elite paramilitary group of highly trained shooters, which more closely resemble an army than a street gang, and the Mafia, a balanced, insidious enemy, which excels at keeping its activities hidden. Trade punches with heavyweight Mafia Enforcers, outmanoeuvre stalking Survivalist Sharpshooters, and take down crazed, explosive wielding, Church of the Final Exodus Fanatics.

    Make Friends!

    You don't have to take on the criminal underworld alone. A number of allies can be found on the dark streets of Reiker, including hard-boiled private eye, Ray Case, Reiker City Police Lieutenant Emilia De Soto, and Elena Furey, who is hunting down Survivalists for reasons of her own. Once found, allies can be called in to help in tactical missions. You can find a voiced introduction video for each of these allies in the videos section, at the top of the page.

    Tools Of The Trade

    Wield baseball bats, fire axes, close range, burst fire SMGs, precision rifles, shotguns, incendiary grenades, smoke grenades. Kit out your team with crafted armour, advanced medical devices, and create specialised hot-loaded ammunition which causes increased damage. Don't forget to repair your equipment after combat, to prevent firearms jamming, melee weapons breaking, and to maintain the protective qualities of your armour.

    MINIMAL SETUP
    • OS: Ubuntu 12.04 or later (64-bit)
    • Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 or later (64-bit)
    • Processor: Intel i5 series or equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or Radeon HD 5770 (1 GB VRAM)
    • Storage: 5 GB available space
    GAMEBILLET

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    1.50$ (90%)
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    18.70$ (47%)
    GAMERSGATE

    [ 3464 ]

    9.0$ (77%)
    1.88$ (62%)
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    0.53$ (95%)
    5.0$ (80%)
    1.35$ (91%)
    3.0$ (50%)
    4.5$ (70%)
    9.99$ (50%)
    16.0$ (60%)
    3.0$ (70%)
    20.0$ (50%)
    19.8$ (67%)
    3.0$ (80%)
    3.75$ (75%)
    3.25$ (75%)
    8.0$ (50%)
    1.13$ (77%)
    10.13$ (22%)
    1.0$ (80%)
    12.79$ (20%)
    10.04$ (50%)
    0.88$ (82%)
    3.0$ (80%)
    14.99$ (25%)
    10.58$ (47%)
    23.75$ (52%)
    3.75$ (81%)
    2.0$ (90%)
    2.5$ (75%)

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