Build b042 Patch Notes (Also includes b041 hotfix notes)
[ 2017-07-13 07:23:17 CET ] [ Original post ]
GENERAL
- Pre-launch resolution dialog has been enabled to address some display issues. Use this to set your resolution if you were having problems bfeore. This will be disabled next build.
ART/VISUALS
- Extra Earth and Grass tile set variations. More colors!
- New animation for Battousai's "Iaijutsu"
BUGS
- Fixed display bug in 'Doppelganger' champion name
- Several more attempted fixes at sporadic game errors related to health bars
- Fixed error when exiting campfire area
- Fixed newly-introduced bug where cycling on the weapon hotbar didn't actually switch weapons
- Fixed error with dragging and dropping skills on the skill sheet
- While wielding a sword, you will no longer riposte ranged attacks (you will still parry them though)
- Smoothies will now cure ALL negative statuses - not just one
- Fixed mouse hover/select issue on char create screen with some jobs taking up too much 'invisible space'
- Fixed 'hanging' and empty tooltips on the Skill sheet
- Fixed bug that prevented save games from loading if stairs data was corrupt
- Fixed bug that created an Item World portal erroneously if you beat an Item World, then portalled out *after* returning to a lower level
- Fixed bug with stairs in Fungal Caves not connecting to upper dungeon levels properly
- Fixed issue where pressing "Done" on the control/key binding screen would sometimes immediately reopen that screen
- Attempted fix to issues where spires, trees, and rocks would be passable
- Diagonal move only / grip overlay should appear more reliably
- (Visual) Improved some artifacts with animated backgrounds in Riverstone Grove
- (Visual) Inventory tooltips will now draw over buttons and icons
QUALITY OF LIFE
- "Vanishing" magic mod should no longer teleport you into dangerous terrain
- You can now bind "Use Consumable" to press a button and immediately use a consumable from your Inventory sheet. Default mapped to "U" on keyboard
- When charmed enemies become un-charmed, you will be notified in the combat log, even if they are out of site
- After a campfire goes out in the rest area, you can now stand on the space it occupied
- There is now a brief delay after a dialog box opens where you cannot click or press enter, to avoid accidental keypresses or clicks when a dialog opens unexpectedly
- New tutorial popup for controller users explaining how to enter Examine Mode (which is now default bound on controller to Right Stick down)
- Customized several existing tutorial dialogs based on keyboard vs. controller
- All dialog windows are now centered
- You can now hotkey items to the hotbar via keyboard/controller (select hotbar slot, then select item)
STEAM STUFF
- Cloud saves / cloud sync should now be working!
- Two new achievements!
- Arduous Ascent clarified to trigger on 7F and not 6F
Tangledeep
Impact Gameworks
Impact Gameworks
2018-02-01
RPG Singleplayer
Game News Posts 95
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1023 reviews)
http://www.tangledeep.com/
https://store.steampowered.com/app/628770 
The Game includes VR Support
Tangledeep - Linux [338.27 M]
Tangledeep - Soundtrack
Tangledeep ~ Arrange ~ Soundtrack
Tangledeep - Legend of Shara
Tangledeep - Dawn of Dragons
Tangledeep combines the 16-bit graphics and polish of classic SNES-era RPGs with elements from roguelikes and dungeon crawlers to create a magical experience for players of all skill levels. Trapped in underground villages with no memory of the world at the surface, you must survive an ever-changing labyrinth to discover what lies above. Experience rich turn-based gameplay as you explore a sprawling dungeon that’s different each time you play. Tangledeep features a customizable job system and hundreds of collectible items that allow you to approach each playthrough in a totally new way!
For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…
The Setting
For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…
Key Features
- Experience finely-tuned, procedurally-generated gameplay as you fight challenging monsters, complete quests, and collect items.
- Master deep, tactical combat across 9 unique jobs. (More to come!)
- Choose between two game modes – including Adventure Mode, which removes the permadeath restriction.
- Share some of your progress between characters by using the banking system, or planting magic trees and raising monsters in town.
- Take in the scenery – comprised of beautiful 16-bit graphics and carefully handcrafted maps!
- Relax to a beautiful soundtrack composed by award-winning composer Andrew Aversa – joined by Hiroki Kikuta (Secret of Mana) and Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth).
Multiple Platforms and Control Methods
- Runs on both PC and Mac, with Linux support in continuing development (already works great on several distros)
- Play with virtually any controller, and remap any control, binding, or shortcut
- Old-school keyboard-only support (numpad movement) as well as WASD preset bindings available
- Full mouse support - can even be played with ONLY the mouse!
MINIMAL SETUP
- OS: Ubuntu 12.04+ / Steam OS+
- Processor: SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics supporting DX9 or DX11 with 9.3 capabilities
- Storage: 1 GB available space
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