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Tangledeep combines the 16-bit graphics and polish of classic SNES-era RPGs with elements from roguelikes and dungeon crawlers to create a magical experience for players of all skill levels. Trapped in underground villages with no memory of the world at the surface, you must survive an ever-changing labyrinth to discover what lies above. Experience rich turn-based gameplay as you explore a sprawling dungeon that’s different each time you play. Tangledeep features a customizable job system and hundreds of collectible items that allow you to approach each playthrough in a totally new way!

The Setting

For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…

Key Features

  • Experience finely-tuned, procedurally-generated gameplay as you fight challenging monsters, complete quests, and collect items.
  • Master deep, tactical combat across 9 unique jobs. (More to come!)
  • Choose between two game modes – including Adventure Mode, which removes the permadeath restriction.
  • Share some of your progress between characters by using the banking system, or planting magic trees and raising monsters in town.
  • Take in the scenery – comprised of beautiful 16-bit graphics and carefully handcrafted maps!
  • Relax to a beautiful soundtrack composed by award-winning composer Andrew Aversa – joined by Hiroki Kikuta (Secret of Mana) and Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth).

Multiple Platforms and Control Methods

  • Runs on both PC and Mac, with Linux support in continuing development (already works great on several distros)
  • Play with virtually any controller, and remap any control, binding, or shortcut
  • Old-school keyboard-only support (numpad movement) as well as WASD preset bindings available
  • Full mouse support - can even be played with ONLY the mouse!
Tangledeep
Impact GameworksDeveloper
Impact GameworksPublisher
2018-02-01Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (1054 reviews)
VR Support
Public Linux Depots:
  • Tangledeep - Linux [338.27 M]
Available DLCs:
  • Tangledeep - Soundtrack
  • Tangledeep ~ Arrange ~ Soundtrack
  • Tangledeep - Legend of Shara
  • Tangledeep - Dawn of Dragons
Build b052 Patch Notes

NOTE: This build (and all future builds) now includes a 64bit application for Linux.

ART/VISUALS

  • New grass tileset variation for the early dungeon! (Lushhhh)

BALACE

  • Cooldown and energy cost of HuSyn's Runic Crystal increased
  • HuSyn's passive Recharge now restores up to a baseline of 25 Energy, instead of 25% of max energy
  • Gambler's Double Down is now a free action
  • Gambler's High Card damage increased further, if you have more than 1 card in your hand
  • Monsters now take less damage from lava, and champions even less
  • Buff duration is now influenced by Discipline instead of Spirit

BUGS

  • Fixed bug that broke ability targeting!
  • Hunter's Ice Missile no longer hits your pets (may have fixed abilities with similar issues)
  • Probably fixed issue where jumping away from a monster's telegraphed attack would cause you to get hit anyway
  • Fixed bug with "Auto Use Planks" UI option not responding properly
  • Deadly Void in Item Dreams should no longer ALSO be stamina-draining water
  • Fixed loud menu SFX on load
  • You can no longer enter a new Item Dream when one is already open
  • Fixed bug where "Fire Ranged Weapon" was double mapped by default to "A" button on 360 gamepads
  • Fixed minor display error with certain healing items like Campfire Roasted Fruit
  • Fixed UI anomalies with the new gold tribute slider area (it just won't show up until you've SELECTED an item now)
  • Fixed erroneous Gambler hand displays (several hands had the wrong effect listed)
  • Gambler's Hot Streak now leaves flames behind again
  • Fixed bug where playing as Gambler with all abilities then switching jobs would retain your (rigged!) deck
  • Spirit now shows % increase to powerup healing on the character sheet
  • The 'grid' option when enabled should no longer spin... as much... with your character

ENGINE

  • Changed (fixed) the way "grass" layers are generated

QUALITY OF LIFE

  • In WASD mapping, 'wait turn' is now mapped to Spacebar by default
  • The Skill page now shows if an ability is on cooldown or not
  • Dreamcaster interface now shows your current gold
  • The minimap should now return to its previous state if you open and close any dialog or menu

[ 2017-07-20 07:17:29 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04+ / Steam OS+
  • Processor: SSE2 instruction set supportMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Graphics supporting DX9 or DX11 with 9.3 capabilities
  • Storage: 1 GB available space
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