Hello adventurers! We are just 7 days away from Tangledeep's v1.0 launch out of Early Access and we couldn't be more excited. Besides fixing bugs and polishing the game more, we're also implementing the rest of the story all the way up through the final boss battle and a bunch of other cool stuff too.
We've got a suite of badges, profile backgrounds, trading cards and emoticons submitted to Valve that should be ready any day now, and the digital soundtrack is available as an add-on (or bundle with the main game) also!
Here's a quick recap of what we've done over the last two weeks besides bug fixes:
MONSTERPEDIA
Your Journal now has a tab for the Monsterpedia, your #1 in-game source of monster information. As you defeat monsters, you'll accumulate more information such as their stats, weapon power, and abilities. This info carries over to other characters too!
QUICK COOKING
Your recipe book now allows you to cook recipes instantly. Make dozens of sandwiches in mere seconds!
TONS OF NEW ART
We've overhauled and improved many animations throughout the game, including unique status FX overlays, new icons, and other things to clarify the many effects and conditions in the game. We'll keep doing this right up to (and after) launch!
NEW GAME+ IMPROVEMENTS
For those who have defeated the main game, you'll find yet more challenge awaiting for you in New Game+. There are now champion mods exclusive to this game mode, and monsters there are even harder than before.
NEW LEGENDARY ITEMS
Whether you're level 1 or level 15, you'll find all sorts of new legendary items throughout the game world! (And there are more coming, too.)
NEW GAME ART
You'll notice the capsule and header art for the game has changed, featuring new illustrations by artist Grace Liu. You'll see more of this in the Steam cards/backgrounds as well.
Tangledeep combines the 16-bit graphics and polish of classic SNES-era RPGs with elements from roguelikes and dungeon crawlers to create a magical experience for players of all skill levels. Trapped in underground villages with no memory of the world at the surface, you must survive an ever-changing labyrinth to discover what lies above. Experience rich turn-based gameplay as you explore a sprawling dungeon that’s different each time you play. Tangledeep features a customizable job system and hundreds of collectible items that allow you to approach each playthrough in a totally new way!
The Setting
For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…
Key Features
Experience finely-tuned, procedurally-generated gameplay as you fight challenging monsters, complete quests, and collect items.
Master deep, tactical combat across 9 unique jobs. (More to come!)
Choose between two game modes – including Adventure Mode, which removes the permadeath restriction.
Share some of your progress between characters by using the banking system, or planting magic trees and raising monsters in town.
Take in the scenery – comprised of beautiful 16-bit graphics and carefully handcrafted maps!
Relax to a beautiful soundtrack composed by award-winning composer Andrew Aversa – joined by Hiroki Kikuta (Secret of Mana) and Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth).
Multiple Platforms and Control Methods
Runs on both PC and Mac, with Linux support in continuing development (already works great on several distros)
Play with virtually any controller, and remap any control, binding, or shortcut
Old-school keyboard-only support (numpad movement) as well as WASD preset bindings available
Full mouse support - can even be played with ONLY the mouse!
MINIMAL SETUP
OS: Ubuntu 12.04+ / Steam OS+
Processor: SSE2 instruction set supportMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: Graphics supporting DX9 or DX11 with 9.3 capabilities