Patch 1.20 and Expansion Announcement (Coming Soon!)
Legend of Shara will be Tangledeep's first DLC, a fully-featured expansion pack full of new content and features for players of all skill and experience levels. New areas, new items, an entire new story and gameplay mode, a 13th job, dozens of new monsters, new art & music... just check out the feature list below:
Legend of Shara will launch in Early Access in January 2019. It will be 95% complete by then, and we will use Early Access as a way to gather broader player feedback. We'll then have our full launch in February 2019. We can't wait for you to see & play everything this expansion has to offer!
We are still going back and forth with Nintendo to get our Switch port certified. It's been a very arduous process to say the least. The game has been complete for months now, but we've had to track down a number of Switch-specific issues necessary for shipping. The reason this is taking so long is that each time we submit the game for approval, we have to wait up to several weeks. During that time, if Nintendo's QA finds any problem, the game is sent back for fixes. We then have to start the process all over again. This simply takes a long time, even if each issue is easily fixed. As soon as we have a fixed release date we will announce it. We're really proud of the Switch port as we made a large number of UI and control improvements to make it feel right at home on the system. There's even some content from Legend of Shara in the port, such as the alternate starting area and a variety of new monsters.
[ 2018-12-18 19:22:27 CET ] [ Original post ]
Hello adventurers! We've just released Patch 1.20 which includes a number of fixes, tweaks, and improvements to the game. We'll cover those notes shortly, but first I wanted to formally announce the name and artwork for Tangledeep's first expansion, coming soon!
Tangledeep: Legend of Shara
Legend of Shara will be Tangledeep's first DLC, a fully-featured expansion pack full of new content and features for players of all skill and experience levels. New areas, new items, an entire new story and gameplay mode, a 13th job, dozens of new monsters, new art & music... just check out the feature list below:
Expansion Key Features
- Shara's Story: A new tale in the world of Tangledeep with a unique story, boss encounters, and new gameplay!
- A 13th job, the Calligrapher, armed with two weapons, elemental scrolls, and devastating combo attacks!
- Increased level cap: from 15 to 20! With this new level cap comes even more powerful items and challenges to discover.
- Dozens of new monsters with new powers! You can capture and tame them, too!
- Begin your ascent in Riverstone Waterway instead of Cedar Caverns: a new early-game path with slightly more challenge and greater rewards.
- Encounter the Mysterious Wanderer and explore Wanderer's Journeys: entirely new dungeons with bizarre creatures, scenarios, and treasure.
- Discover ancient Relics, rare items with limitless combinations of legendary powers and bonuses!
- Strange new Item Dreams that twist and warp areas you've already visited with new events, monsters, items, and objects.
- Unearth Runes of Knowledge, a set of tablets that teach special abilities not found anywhere else!
- New monster sprites, tile sets, layouts, item graphics, effects, and music!
Expansion Release Date
Legend of Shara will launch in Early Access in January 2019. It will be 95% complete by then, and we will use Early Access as a way to gather broader player feedback. We'll then have our full launch in February 2019. We can't wait for you to see & play everything this expansion has to offer!
Switch Port Update
We are still going back and forth with Nintendo to get our Switch port certified. It's been a very arduous process to say the least. The game has been complete for months now, but we've had to track down a number of Switch-specific issues necessary for shipping. The reason this is taking so long is that each time we submit the game for approval, we have to wait up to several weeks. During that time, if Nintendo's QA finds any problem, the game is sent back for fixes. We then have to start the process all over again. This simply takes a long time, even if each issue is easily fixed. As soon as we have a fixed release date we will announce it. We're really proud of the Switch port as we made a large number of UI and control improvements to make it feel right at home on the system. There's even some content from Legend of Shara in the port, such as the alternate starting area and a variety of new monsters.
Patch Notes 1.20
BALANCE
- Passive abilities can no longer be swapped in non-safe areas.
- Monsters summoned via eggs can no longer be commanded like regular pets, nor do they show up in your pet list. This means they also no longer follow you between floors.
BUGS
- Fixed minor errors that occurred when returning to menu from main game scene
- Fixed bug where using Reveberate Monster during boss battles could allow you to trigger cutscenes before defeating the boss.
- Fixed Gamblers Lady Luck buff disappearing sometimes
- Fixed occasional game errors related to shops and restarting the game
- Illusions should no longer drop items - ever
- Fixed various bugs with Wraiths Haunt ability when used by pets or charmed enemies
- Fixed bug where you could not use your Escape Portal during Job Trials (this should be possible, it just cancels the trial)
- Fixed bug where Shield Slam would always give you improved block, even if you had no Wrath charges.
CONTENT/GAMEPLAY
- Catie the pet trainer can now help your pets forget skills (in exchange for JP, of course!)
MOD SUPPORT
- Fixed bug with job sprite replacements which would incorrectly use Idle sprites for Walk sprites
- Fixed bug where custom item graphics were not showing up properly on the hotbar
QUALITY OF LIFE
- During Daily/Weekly challenges, various cutscenes, callouts, and tutorial popups have been disabled. We will continue to work on this to streamline these timed challenges even more.
- Friendly creatures that use summon flame attacks will now summon blue flames to indicate they will not hurt you, as opposed to red flames that hostile enemies use.
- You can now use the search term dream in your inventory to display Dream-only items
WRITING
- Added CT gain info in item description for Brew of Rapidity
- Added damage/status info in item description for Dread Darts
- Added exact numbers for the Mega Flavor Enhancer
Tangledeep
Impact Gameworks
Impact Gameworks
2018-02-01
RPG Singleplayer
Game News Posts 95
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1023 reviews)
http://www.tangledeep.com/
https://store.steampowered.com/app/628770 
The Game includes VR Support
Tangledeep - Linux [338.27 M]
Tangledeep - Soundtrack
Tangledeep ~ Arrange ~ Soundtrack
Tangledeep - Legend of Shara
Tangledeep - Dawn of Dragons
Tangledeep combines the 16-bit graphics and polish of classic SNES-era RPGs with elements from roguelikes and dungeon crawlers to create a magical experience for players of all skill levels. Trapped in underground villages with no memory of the world at the surface, you must survive an ever-changing labyrinth to discover what lies above. Experience rich turn-based gameplay as you explore a sprawling dungeon that’s different each time you play. Tangledeep features a customizable job system and hundreds of collectible items that allow you to approach each playthrough in a totally new way!
For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…
The Setting
For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…
Key Features
- Experience finely-tuned, procedurally-generated gameplay as you fight challenging monsters, complete quests, and collect items.
- Master deep, tactical combat across 9 unique jobs. (More to come!)
- Choose between two game modes – including Adventure Mode, which removes the permadeath restriction.
- Share some of your progress between characters by using the banking system, or planting magic trees and raising monsters in town.
- Take in the scenery – comprised of beautiful 16-bit graphics and carefully handcrafted maps!
- Relax to a beautiful soundtrack composed by award-winning composer Andrew Aversa – joined by Hiroki Kikuta (Secret of Mana) and Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth).
Multiple Platforms and Control Methods
- Runs on both PC and Mac, with Linux support in continuing development (already works great on several distros)
- Play with virtually any controller, and remap any control, binding, or shortcut
- Old-school keyboard-only support (numpad movement) as well as WASD preset bindings available
- Full mouse support - can even be played with ONLY the mouse!
MINIMAL SETUP
- OS: Ubuntu 12.04+ / Steam OS+
- Processor: SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics supporting DX9 or DX11 with 9.3 capabilities
- Storage: 1 GB available space
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