Patch 1.28 is Available Now!
[ 2019-09-16 15:22:18 CET ] [ Original post ]
Hello adventurers! Today's update has a nice variety of fixes, balance tweaks, and improvements sure to please players of all experience levels. For those of you who own the Legend of Shara DLC, we have a specific set of changes for you as well!
Speaking of, we continue to work on Legend of Shara for Switch. Still no exact timeline, as our testing resources are very limited, but the majority of code is now ported over and there are no major hiccups yet. Hooray!
ART/VISUALS
- Limited the max # of pets displayable in the Pet Party hud element, so they dont take up the entire screen
BALANCE
- Paladins Advanced innate bonus (blocking empowers next damaging skill) now applies to Shield Slam too
- Spears now have a new inherent effect: basic attacks pierce 25% of targets resistance (depending on the Spears damage type)
- The second Spear weapon mastery now has an additional effect: Spears will strike two targets at once in a line (so if you attack at range 2, it hits the one in between, if you attack in melee, it hits the target behind)
- An Axe in your offhand will now correctly execute the 360 degree attack that all Axes have
- Adding Skill Orbs to Legendary and Relic items now takes 2x the JP
- (Legend of Shara) Default max # of mods on relics is now 3 instead of 4. Higher rank relics can reach up to 5, rather than 6, unless youre in the Tower of Ordeals!
- (Legend of Shara) The final boss of Tower of Ordeals now drops two relics!
BUGS
- Monsters should no longer exceed the Happiness threshold after breeding
- Fixed bugs related to job & feat unlocks using wrong data from other save slots instead of the selected slot
- Fixed incorrect text output when Catie bonks a pet on the head
- Fixed some ground effects not being flagged correctly as reducing defense
- Fixed various status effects added by gear not reading the correct originating actor as the Hero on load. This made some statuses like increased block chance with even gold amount not work correctly.
- Fixed mod viewer not maintaining scroll position past the first page of mods.
- When dueling your pet, your pet should no longer harass your other corral pets
- Fixed bug with Sword Dancers tier 2 emblem effect that was supposed to auto-attack enemies when pulled or pushed by them.
- Fixed bug where trying to put a Skill Orb on an item via Dreamcaster would sometimes display a success rate of 0% regardless of JP added
- (Legend of Shara) Relic quivers should no longer use a shield icon
- (Legend of Shara) Ranged relic weapons should no longer spawn with Parry mods
- (Legend of Shara) Relics shields should now properly have physical damage reduction
- (Legend of Shara) The Eat Weapon ability of Mimics should no longer be inheritable
- (Legend of Shara) You should no longer be warned about failing a rumor while in a Mystery Dungeon.
- (Legend of Shara) You should no longer find Orbs of Reverie in Wanderers Journeys where you cant use them or carry them out
- (Legend of Shara) Attempted fix for bug where relics would sometimes be capable of getting more magic mods via Dreamcaster than originally intended.
- (Legend of Shara) Fixed bug where Mystery Kings would sometimes not drop relics. Sorry!
ENGINE
- Switched to a new typewriter text function, should be much more CPU-efficient now
QUALITY OF LIFE
- Monsters will now drop all items they are carrying if hit with a Monster Mallet. This should prevent situations like your weapon being eaten by a Mimic, never to be retrieved again.
- You should no longer receive a popup about entering Savage World once you have already seen it at least once.
WRITING
- (Legend of Shara) The Armillary Mirrors effect no longer says Armillary Mirrors in the log if you are using a relic with that effect
Tangledeep
Impact Gameworks
Impact Gameworks
2018-02-01
RPG Singleplayer
Game News Posts 95
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1023 reviews)
http://www.tangledeep.com/
https://store.steampowered.com/app/628770 
The Game includes VR Support
Tangledeep - Linux [338.27 M]
Tangledeep - Soundtrack
Tangledeep ~ Arrange ~ Soundtrack
Tangledeep - Legend of Shara
Tangledeep - Dawn of Dragons
Tangledeep combines the 16-bit graphics and polish of classic SNES-era RPGs with elements from roguelikes and dungeon crawlers to create a magical experience for players of all skill levels. Trapped in underground villages with no memory of the world at the surface, you must survive an ever-changing labyrinth to discover what lies above. Experience rich turn-based gameplay as you explore a sprawling dungeon that’s different each time you play. Tangledeep features a customizable job system and hundreds of collectible items that allow you to approach each playthrough in a totally new way!
For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…
The Setting
For hundreds of years, people have lived in the safety of underground settlements and villages – where the only route to the surface is “Tangledeep,” a mysterious and ever-changing labyrinth. With memories of the surface world long forgotten, you set out for the labyrinth to discover what lies above. With each floor – full of magical beasts, ancient automatons, bizarre environments and hybrid biomes – the mystery grows ever deeper…
Key Features
- Experience finely-tuned, procedurally-generated gameplay as you fight challenging monsters, complete quests, and collect items.
- Master deep, tactical combat across 9 unique jobs. (More to come!)
- Choose between two game modes – including Adventure Mode, which removes the permadeath restriction.
- Share some of your progress between characters by using the banking system, or planting magic trees and raising monsters in town.
- Take in the scenery – comprised of beautiful 16-bit graphics and carefully handcrafted maps!
- Relax to a beautiful soundtrack composed by award-winning composer Andrew Aversa – joined by Hiroki Kikuta (Secret of Mana) and Grant Kirkhope (GoldenEye 007, Civilization: Beyond Earth).
Multiple Platforms and Control Methods
- Runs on both PC and Mac, with Linux support in continuing development (already works great on several distros)
- Play with virtually any controller, and remap any control, binding, or shortcut
- Old-school keyboard-only support (numpad movement) as well as WASD preset bindings available
- Full mouse support - can even be played with ONLY the mouse!
MINIMAL SETUP
- OS: Ubuntu 12.04+ / Steam OS+
- Processor: SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics supporting DX9 or DX11 with 9.3 capabilities
- Storage: 1 GB available space
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