Firstly sorry for so many patches, but adding things > not adding things, right? :) - Auto-attack combo! We have noticed that many people point out that auto attack doesn't have enough of a satisfying feeling so we introduced a combo system for it! We have three different animations now (that have different hit-boxes!) that cycle through, attack speed has been slightly increased and audio-visual media has been partially reworked on auto-attack! :) - Additionally, Gula's damage has been slightly nerfed (we almost got the torches and pitchforks with all the people dying at Gula) so you should be able to put him back in his place! :) - Minor bug fixes. Happy Hunting, Gang! :)
[ 2015-12-07 23:02:49 CET ] [ Original post ]
Firstly sorry for so many patches, but adding things > not adding things, right? :) - Auto-attack combo! We have noticed that many people point out that auto attack doesn't have enough of a satisfying feeling so we introduced a combo system for it! We have three different animations now (that have different hit-boxes!) that cycle through, attack speed has been slightly increased and audio-visual media has been partially reworked on auto-attack! :) - Additionally, Gula's damage has been slightly nerfed (we almost got the torches and pitchforks with all the people dying at Gula) so you should be able to put him back in his place! :) - Minor bug fixes. Happy Hunting, Gang! :)
[ 2015-12-07 23:02:49 CET ] [ Original post ]
- Sunken Depot Linux [1.74 G]
- Atmosphere – Leaning on the visuals and the story, “Sunken” is heavy on immersion. Stomping the content as quickly as possible isn't the goal – survival is. “Sunken” is set in an eerie dungeon out of this world and we want that atmosphere to sink into your bones.
- Crafting – Crafting is an important part of “Sunken”, and it is done exclusively in the ‘crafting room’ found on every level of the dungeon. To be able to craft anything, though, you will need to find recipes for the items or the abilities that you want to craft (yes, the abilities are not gained through leveling, but by crafting!).
- Randomization – The monsters and the loot are random in this game. Whether you’ll get a weak sword or a great armor, whether you’ll run into a few zombies or an elite Impaler with Tormentors following in his wake, is left to chance, the chance you will have to take in “Sunken”.
- Narrative –There are many lore books lying around in each level of the dungeon. The narrative is not spoon-fed, and you will have to figure out some things on your own. It contains mature themes.
- Permadeath – Roguelike! Since the beginning of the project, we wanted “Sunken” to be hardcore. When you die, you lose your levels and equipment; however, the skills you have unlocked stay that way. Go big or go home!
- Competition – You will fight – until you die. Compete with other players by checking the Steam-integrated leaderboards. Go get them, tigers.
- OS: Ubuntu 15.10
- Processor: i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 650. ATI 6870 or equal
- Storage: 2 GB available space
- Processor: i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 760. Ati 270 Series
- Storage: 2 GB available space
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