Howdy Folks!
'The Coma 2: Vicious Sisters' (Version 0.2.5) is officially here! We hope you're as excited to jump into the next 3 chapters of the game as we are to share them. In addition to that content, we've also done extensive QOL work on the first 3 chapters and the game as a whole. We were able to accomplish this with the community's invaluable feedback. Please continue to share your opinions or any bugs you find through Discord [www.discord.gg/devespresso] or right here on the Steam Discussion boards.
We have done multiple playthroughs where we don't encounter any significant issues. We still stumble across the odd bug or typo here and there though. Remember, the game is still in Early Access until January. So, you can expect to encounter a few hiccups. If you do, please report it and we'll patch it right away. IF you do encounter an issue, it will probably fall into one of these categories:
- Minor graphical glitches
- Typos in the script
- Random bugs
- Aberrant or missing sound effects
- An AI that doesn't always function as intended
- Missing content (Bonus wallpapers, etc.)
SCRIPT CHANGES
So many lines of dialogue from Chapters 1-3 were adjusted to either serve their intended nuances or fix typos.
CRAFTING
- Double-crafting bug Fixed
- Crafting after the chapter bug fixed
- Crafting Difficulty corrected - it will be more challenging.
- Crafting Resource loot events will be disabled after each chapter.
STORY
- [Chapter 1]: We made the Storage Room telescope functional in The Coma since most gamers skip it entirely in the Waking World.
- [Chapter 3]: Fixed apothecary scenario skip to pick up the Grimseng.
- [Chapter 3]: One more note was added about the Dokkaebi.
- Language Update: General fixes and adjustments
GRAPHICS
- Logo image correction (Size and spelling)
- Erased the herbal stores background.
- The Butchers animations were improved.
GAME BALANCE
- Adjusted loot events based on player feedback.
- Shadow Stalker Speed has increased.
PATH
- Invisible wall correction
- Dark Song/Butcher chase freeze bug fix.
- Barricaded doors fix.
- School structure was edited for story expansion. (Location & inner event fix)
- Fixed the 1F Right Wing Hallway of the school.
- Patrol Route updates & corrections.
- General loot event updates.
- Moved a Noxious Fumes bomb Trap that hit people as they arrived in the Bio Lab.
- Back-locked Doors: Added sounds for unlocking locked doors from the inside.
- Operational sounds on keypad combinations were added.
GUI
- Wight Burrows have a map-checker icon now.
- The tutorials menu has been updated adjusted and new content was added.
- Tutorial update.
- Lighter: Activating it is not the "F" key instead of "T" (which is used for Spectral Matches).
- Item descriptions have been updated.
- The cost of some items has changed.
DIALOGUE
- Dimmed portraits were corrected.
- Dialogue portraits were corrected.
- Added Minas portraits to more interactive events.
SOUND
- Hyung-bae, the mysterious man, has had a voice correction.
- Manhwa Cutscenes had sound fixes.
- Various SFX were added.
KOREAN LOCALIZATION
- . Early Access has giving us the opportunity to really make The Coma 2: Vicious Sisters the best it can be. Thanks again to everyone for the amazing support! You guys really keep us going. The next update will be in mid-December for the closing chapter of Mina's journey. Team Devespresso, out!
[ 2019-11-28 11:15:54 CET ] [ Original post ]
- The Coma: Recut Linux [1.17 G]
- The Coma: Recut - Soundtrack & Art Pack
The good news is your school is about to explode. The bad news is...you’re trapped in it with her.
The Coma is back, recut and remastered. Explore this horror-fest of the Korea indie cult classic with an all new visual upgrade and mechanics.
- 2D hand illustrated visuals.
- A unique infusion of Korean horror in the survival-adventure genre.
- Listen carefully to footsteps revealing the killer’s approach.
- Run and hide from the world’s most relentless psycho-killer.
- Avoid poisonous tentacles and clawing shadows as you explore.
- Discover notes and clues that illuminate the mystery of Sehwa High.
- Work together with the others who are trapped here. But can they be trusted?
- Crouch in the shadows during intense moments as the Killer searches for you.
- Reveal the startling mystery of your school through maps, notes, and exploration.
Run & Hide
With no escape in sight, Youngho must roam the halls of his school at night searching for a way out. During this journey he will encounter many threats hell-bent on killing him. Running is the best way to avoid danger — unfortunately, Youngho isn't much of an athlete, so he can't run forever. Find a place to hide and keep your mouth shut!Explore
The Coma is a harsh world. This twisted reality of your high school knows no kindness. Use maps, notes, and tips from other characters to navigate your way through the world and figure out how you became trapped in such a bleak place.Survive & Escape
Everything is out to get you. Youngho will have to avoid a persistent killer, lashing tentacles, and more to survive the school. Unfortunately, health is in short supply, and if you're not careful, you will die. The good news is that save-points provide a welcome breather from the onslaught of things trying to kill you.Korean Horror
The Coma provides a glimpse — albeit a horrific one — into the life of Korea's overworked high school students. We hope you'll enjoy our infusion of Korean culture into the survival horror genre.Gameplay
As Youngho, you must navigate through the three connected buildings of your high school using your wits. Along the way, you will find unlockable art, notes, and easter eggs that expand on The Coma universe. Oh yeah, did we mention the relentless killer, traps, and inevitable game overs?After spending all night studying for the last day of Sehwa High’s final exams, Youngho has an eerie dream. He arrives at school the next morning and learns someone tried to commit suicide in school the night before. Despite this, class goes on!
Youngho drifts asleep during the final to find himself trapped in the school at night. The only problem is...he’s not alone. You can run. You can hide. Can you survive while piecing together the nightmarish mystery of Sehwa High?
- A new horror theme.
- New character animations.
- New hiding mechanic.
- Rolling evasion.
- Rebalanced items & inventory.
- Rebalanced stamina gauge.
- Updated cutscenes and art.
- OS: Red Hat Enterprise Linux 4
- Processor: P4Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Any with hardware 3D acceleration
- Storage: 1 GB available space
- OS: Red Hat Enterprise Linux 5 or above
- Processor: P4 or higher; 2.3 GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Any with hardware 3D acceleration
- Storage: 1 GB available space
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