




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
-Fixed Enchanter buff level bug -Fixed a Sorc buff level bug -Completely recoded the Charm system(I like it much better now, not spoiling all the changes just got check it out!) -Changed the way max level is calculated. Have tried 3 different ways to do this the fairest bestest way possible. I think its perfect now... Long explanation: Old system we simply added your levels up, added all the levels that came from other players and generated a % of your contribution vs the group and returned buffs from that %... yea ppl hated that... Next we took your max level class and then compared each classes level to yours. If they were higher they were reduced... If they were lower you recieved the full bonus. If 2 of the same class existed the same rules apply and you would get those additional levels. Subclass worked the same way except it used your max level class/2 New system: Works the same as the last except how the max level is calculated. The new system Takes all your levels and all of your current XP and adds it up into one pool containing all the Class XP you have ever earned. Then it runs it through the same leveling formula all the heros go through(as if you played 1 class since you started playing a class). This spits out the highest level you could have achieved and is now your Max level to compare to others with. The problem with the 2nd system was it punished you for not playing a single class. New system lets you play anything you want without preventing you from recieving the buff levels you deserve. This system had to be developed to prevent high levels from making the game to easy on the lower level players that were just hitting 650.
[ 6278 ]
[ 2227 ]
[ 1927 ]