




-Fixed a Token tracking value
-Added a 2nd click to confirm you would like to do the Fight Boss minigame
-Added the Synergy system - a personal buff system that depends on the levels of your group members that determines the buffs strength
Contains 44 class combination mostly unique buffs
-Added ability to see whos using whats buff above the cursor
-Added color to show the best current buff combinations being with blue being the best and green being second best
-Fixed an ancient serverlist memory leak that i didnt even realize was happening(were talking so small that it wouldnt ever be noticed)
-Added code to prevent a game restart when a host stops the server(This will help with a LFG tool at a later date)
-Changed melee heroes movement code to keep them from stuttering while searching for a target
-Added code to flip the heros depending on the side of the mob they are on
-Tweaked some ancient code that was doing round table calculations
-Put damage pots through format script to make them small :)
-Tavern should no longer light up once autoquest is maxed
-Can now hit R when adding a friend
-Updated the Window UI for adding a friend
-Added a check to make sure people dont end up in HT guild
-Evo menu no longer lights up if you have more than 280 Evo gems
-Added a Damage increase for over 280 Evo gems
var evodamcalc = (totalevopointstotal-280)
var evodamageboost = max(1,power(10,floor(evodamcalc/20)))
-Added help text to evo menu showing the current Gems per evolution and your current damage bonus if you have more than 280
Earlier Builds
ClickRaid537.12
-Active prestige will still work if someone leaves when your on a hard level preventing you from getting stuck.
-Pointed the active auto prestige timer to a more accurate stage timer.
-Added a fix for a crash reported on steam
-Added another fix for that super rare serverlist bug.(110% sure its fixed this time)
ClickRaid537.11
-Class XP Breakdown display in charm menu
ClickRaid537.7-10
-Fixed Quest display that I broke optimizing
-Fixed Locked serverlist display that was triggering an infinite loop from the last change
-Fixed the display value for Evo Gem XP in Evo menu to reflect new formula
-Fixed 2 tiny memory leaks from not clearing surfaces that were created in .6
ClickRaid537.6
-Moved Buffwindow to a surface
-Moved CPU consuming small buttons to a surface
-Slight buff to evo gem xp: Formula is now lvl*(.0001+((evo gems/7)*.00001)) was lvl*(.0001+((evo gems/10)*.00001))
-Optimized some Quest code to run smoother
-Prevented the Bosses from trying to speak while stage clear speed is high
-Added another check to prevent a rare serverlist crash that hasn't happened in awhile but i had an idea so i threw it in...
Minimum Setup
- OS: Ubunto 16.x
- Processor: 2 Ghz or better ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Pixel shader 2.0. 128Mb ram
Recommended Setup
- OS: Latest Version of Either OS
- Processor: 2 Ghz or better ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Pixel shader 2.0. 128Mb ramNetwork: Broadband Internet connection
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