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There was a backtracking problem on Mana Spark.
This happened when you had explored an area on the game to find a lever, and then to reach the exit you had to go all the way back to where you were before, in a long boring walk.
Other games that also have this problem usually solve it by allowing the player to teleport somehow, like on Enter the Gungeon or Dead Cells.
But it seemed to be a cheap trick to me.
I didn’t want to introduce random teleports on Mana Spark.
So this is the solution I came with:
There was a backtracking problem on Mana Spark.
This happened when you had explored an area on the game to find a lever, and then to reach the exit you had to go all the way back to where you were before, in a long boring walk.
Other games that also have this problem usually solve it by allowing the player to teleport somehow, like on Enter the Gungeon or Dead Cells.
But it seemed to be a cheap trick to me.
I didnt want to introduce random teleports on Mana Spark.
So this is the solution I came with:
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