Features:
- Deep souls-like combat: Each enemy has its own set of skills, behaviors and collaborations. Learn their patterns and discover their weakness before they lay their hands on you.
- Exciting progression: Be responsible for rebuilding and maintaining the human village. This is where you choose your equipment, your weapons and keep track of your discoveries and unlocked content.
- Procedural generation: Designed to make each new run a completely new experience. Each room is handcrafted to get the most out of the combat, but you'll never explore the same dungeon twice.
Update 1.1.08 - Hotfix
-Ed
BEHEMUTT
These bugs are now fixed on the 1.1.08 version. Most of them were reported by players!
Thanks a lot for the help!
Bugs:
- Eva projectiles don't move to the bottom of the room when you have the Rabbit's Herb
- Double chest spawning on top of the player makes him/her stuck
- Fireballs shot by Defiant Flames are too slow
- 2 Driders transforming each other at the same time softlock the room
- Boomerang stuck on Magnetic
- Enemy stuck behind a bookcase in one specific room
- Fairy froze Insectoid and he can't be killed anymore
-Ed
BEHEMUTT
[ 2020-04-07 14:26:45 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14.04 or later
- Processor: Intel Core 2 Duo E6320 (2*1866) or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS (512 MB) or equivalent
- Storage: 500 MB available space
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