The Naev DevTeam is satisfied to announce the release of Naev version 0.9.3. This release addresses issues and bugs from the 0.9.2 release and does not add any new content. It is highly recommended to update from 0.9.2 as soon as possible. In particular, two fairly important bugs involving game hanging sometimes when entering certain nebula systems and crashes have been fixed. Although it has been heavily tested, there are almost certainly still bugs around, please report any issues on this tracker, and feel free to join our Discord or Matrix (chat rooms). You can get the latest version from any of the following sources:
[previewyoutube=62Pe011BnnU;full][/previewyoutube]Changes since 0.9.2
- Bug fix: if the German translation was active, casino minigames explanation (Erklrung) didnt work
- Fix errors/slowdown in Diversion from () missions
- Fix bug in Waste Collector mission
- Fixed a bug that allowed the player to get infinite escorts
- Work around bugs in at least one OpenGL driver
- Fix crash when unidiff changes assets that the player has targetted
- Player actually has to pay for stealing outfits
- Fixed game hanging when entering some volatile nebula systems
Naev
Naev Team
Naev Team
2017-07-17
Indie F2P Singleplayer
Game News Posts 45
🎹🖱️Keyboard + Mouse
Mostly Positive
(194 reviews)
https://naev.org/
https://store.steampowered.com/app/598530 
The Game includes VR Support
Naev Depot Linux-x86-64 [4.2 M]Naev Content [304.17 M]
Main features:
- A large galaxy with hundreds of planets and moons to explore.
- Real-time, semi-Newtonian gameplay reminiscent of the Escape Velocity games.
- Many different ships to buy and pilot, and many ways to customize each of them.
- Multiple factions, each with unique ship designs and personalities.
- Open-source, meaning ultimate freedom of modding.
A few things to keep in mind:
- This game is a hobby project, not an indie development project. There is no final plan, no time frame for the "finished game".
- The dev team does not accept monetary donations, only direct contributions to the game itself.
- The game engine is written in C. Missions are written in Lua.
- No, there is no multiplayer, and there probably won't be. Unless you add it!
- OS: Anything reasonably up to date
- Processor: Any 64-bit processorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.1 or later compatible video card
- Storage: 500 MB available space
- OS: Anything reasonably up to date
- Processor: Any 64-bit processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 or later compatible video card
- Storage: 500 MB available space
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