Name | Naev | ||
Developer | Naev Team | ||
Publisher | Naev Team | ||
Tags | |||
Release | 2017-07-17 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  6  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  50,000 .. 100,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Naev Depot Linux-x86-64 [4.2 M] Naev Content [304.17 M] |
This new version contains a diversity of fixes, including a crash when selling deployed ships, and some issues that still appeared on some platforms when using autonav. We are also glad to announce that this version includes two complete translations: Japanese and Spanish. Most of the outstanding issues have been resolved and we hope that this is the last release in the 0.11.x series. [previewyoutube=QnHRItBIRCM;full][/previewyoutube] [h3]Changes since 0.11.3[/h3]
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The Naev DevTeam is proud to announce the release of Naev version 0.11.3. [previewyoutube=QnHRItBIRCM;full][/previewyoutube] [h3]Changes since 0.11.2[/h3]
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Naev is now available as a Native Apple Silicon app! |
The Naev DevTeam is ashamed to announce the release of Naev version 0.11.2. Inside the improvements of 0.11.1, a critical bug that seems to affect release-version windows only sneaked in. This bug causes autonav to basically crash the game when activated in certain conditions. Given that this makes the game pretty much unplayable on affected systems, we created a new version that should solve the issue. Thanks to all those reported and involved in the fixing!
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The Naev DevTeam is proud to announce the release of Naev version 0.11.1. This update fixes some issues on certain platforms with video memory corruption and crashes, and a myriad of smaller issues here and there. It is highly recommended to update to the newest version. We would like to thank all the contributors who have participated and helped in the making of this release.
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Following the winter tradition, the Naev DevTeam is proud to announce the release of version 0.11.0. This is again quite a large release that has rewritten and reworked large parts of the engine and long-established mechanics to be more flexible, faster, and efficient. Many long-term players will notice that many things they had gotten used to have been changed, starting from the Naev universe itself.
You can get the latest version from any of the following sources: The new version should be compatible with older save games, and will update things as necessary. However, in this release, given the big changes done to the universe, old saves will potentially have the their universe map in a bit of a mess. [previewyoutube=QnHRItBIRCM;full][/previewyoutube] [h3]Changes since 0.10.6[/h3]
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During playtesting 0.11.0-beta.2, weve found even more issues that have been fixed, including some hard crashes and some inconsistencies with weapon set behaviours. Additionally, lots more quality of life usability such as in range weapon sets only shooting when enemies are in arcs have also been added. Were hoping this to be the last beta before the official release which should hit in a week or so. As always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more about them here!
A player in a Sirius Preacher using the Seeking Chakra ability. [h3]Changes since 0.11.0-beta.2[/h3]
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During playtesting 0.11.0-beta.1, weve found a bunch of bugs and issues that weve addressed. In particular, some of the more important ones include having the slim GUI show what outfits are being activated, which is particularly useful for toggle weapon sets, and fixed some issues with collisions making it hard for fast weapons to hit their targets. As always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more about them here!
A player in a Sirius Preacher using the Seeking Chakra ability. [h3]Changes since 0.11.0-beta.1[/h3]
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Its nearing the end of the year and that means time for a new Naev release! This release is once again one that revamps a lot of existing features and legacy code, while adding lots of new content and features. Like always, instead of doing a release directly, were going to be doing a series of betas to try to ensure as few bugs as possible sneak into the final release. We plan to do the official release in about two weeks from now, but it will depend on how many issues and the likes are found. If you try it and find any issues, please report them at the issue tracker. Discussion about the game can be had on one of the various discussion forums and chatrooms we have. Check them out here! You can get the latest version from any of the following sources:
A player in a Sirius Preacher using the Seeking Chakra ability. [h3]Changes since 0.10.6[/h3]
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This post is about development on Naev 0.11.0. |
The Naev DevTeam is proud to announce the release of Naev version 0.10.6. This releases fixes some minor memory leaks and some data inconsistencies. It is recommended to update to as soon as possible. We hope this is the last 0.10 release before 0.11.0. [previewyoutube=CNBk1DK046k;full][/previewyoutube] [h3]Changes since 0.10.5[/h3]
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The Naev DevTeam is proud to announce the release of Naev version 0.10.5. This release fixes an important crash among other minor fixes. It is highly recommended to update to as soon as possible. [previewyoutube=CNBk1DK046k;full][/previewyoutube] [h3]Changes since 0.10.4[/h3]
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The Naev DevTeam is proud to announce the release of Naev version 0.10.4. This release fixes an important crash among other minor fixes. It is highly recommended to update to as soon as possible. [previewyoutube=CNBk1DK046k;full][/previewyoutube] [h3]Changes since 0.10.3[/h3]
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The Naev DevTeam is proud to announce the release of Naev version 0.10.3. This release fixes several important crashes among other minor fixes. It is highly recommended to update to as soon as possible. [previewyoutube=CNBk1DK046k;full][/previewyoutube] [h3]Changes since 0.10.2[/h3]
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Happy New Year! The Naev DevTeam is proud to announce the release of Naev version 0.10.2. This release fixes several important crashes among other minor fixes. It is highly recommended to update to as soon as possible. [previewyoutube=CNBk1DK046k;full][/previewyoutube] [h3]Changes since 0.10.1[/h3]
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The Naev DevTeam is proud to announce the release of Naev version 0.10.1. This release addresses minor issues and bugs from the 0.10.0 release and does not add any new content. It is highly recommended to update from 0.10.0 as soon as possible [previewyoutube=CNBk1DK046k;full][/previewyoutube] [h3]Changes since 0.10.0[/h3]
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For what has become a new winter holiday tradition, the Naev DevTeam is proud to announce the release of version 0.10.0. This release contains many incredible new features, significantly improved and expanded old features, and tons of new content including multiple long campaigns. The 0.10.0 implements many of the major wanted features for Naev and will likely allow the next releases to focus much more on polish, filling out the existing universe, and more exciting new content. We would like to thank all the contributors who have participated and helped in the making of this release.
Although we have gone through 2 beta releases in this release cycle, please report any issues on this tracker, and feel free to join our Discord chat (invite). You can get the latest version from any of the following sources: [previewyoutube=CNBk1DK046k;leftthumb][/previewyoutube] [h3]Full Changelog[/h3]
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During playtesting 0.10.0-beta.1, weve found and fixed a critical bug, with some other more minor ones also being addressed. As always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more about them (here!)
[h3]Changes since 0.10.0-beta.1[/h3]
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So its that time of year again. Although a lot of new features, content, and mechanics have been added, there has also been significant effort in modernizing and rewriting large parts of legacy code in an effort to improve performance overall. As with all major releases, so much has changed that it is nearly impossible for the release to be bug free and for this purpose we wish to start doing a series of betas for public testing of the upcoming 0.10.0 release.
[h3]Changes since 0.9.4[/h3]
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EDIT: We have pushed a fix for macOS users running into issues launching the game, please let us know in the Discussion forums if you run into any issues. [previewyoutube=62Pe011BnnU;full][/previewyoutube] [h3]Changes since 0.9.3[/h3]
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The Naev DevTeam is satisfied to announce the release of Naev version 0.9.3. This release addresses issues and bugs from the 0.9.2 release and does not add any new content. It is highly recommended to update from 0.9.2 as soon as possible. In particular, two fairly important bugs involving game hanging sometimes when entering certain nebula systems and crashes have been fixed. [previewyoutube=62Pe011BnnU;full][/previewyoutube] [h3]Changes since 0.9.2[/h3]
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The Naev DevTeam is satisfied to announce the release of Naev version 0.9.2. This release addresses minor issues and bugs from the 0.9.1 release and does not add any new content. It is highly recommended to update from 0.9.1 as soon as possible. [previewyoutube=62Pe011BnnU;full][/previewyoutube] [h3]Changes since 0.9.1[/h3]
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The Naev DevTeam is proud to announce the release of Naev version 0.9.1. This release addresses minor issues and bugs from the 0.9.0 release and does not add any new content. It is highly recommended to update from 0.9.0 as soon as possible [previewyoutube=62Pe011BnnU;full][/previewyoutube] [h3]Changes since 0.9.0[/h3]
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With global pandemic raging and chaos all around, the Naev DevTeam is proud to announce the release of version 0.9.0. This represents almost 9,000 commits from 0.8.2, and a major step forward for Naev. Graphics and mehanics have been greatly overhauled. We would like to thank all the contributors who have participated and hepled in the making of this release.
Although we have gone through 3 beta releases in this release cycle, please report any issues on this tracker, and feel free to join our Discord chat (invite). You can get the latest version from any of the following three sources: [previewyoutube=62Pe011BnnU;full][/previewyoutube] [h3]Full Changelog[/h3]
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As the bugs start to settle down, it is time for a third 0.9.0 beta release. This release fixes the issues listed below. As always, please report any issues on this tracker, and feel free to join our Discord chat (invite).
[h3]Changes since 0.9.0-beta.2[/h3]
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[h2]Naev 0.9.0-beta.2[/h2]
[h3]Changes since 0.9.0-beta.1[/h3]
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[h2]Naev 0.9.0-beta.1[/h2]
[h3]Full Changelog[/h3]
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This post is about development on Naev 0.9.0. |
This post is about development on Naev 0.9.0. |
This post is about development on Naev 0.9.0. |
This post is about development on Naev 0.9.0. |
This post is about development on Naev 0.9.0. |
This post is about development on Naev 0.9.0. |
Disclaimer: the LVE project has nothing to do with Naev. We just thought their API was cool and decided to implement it. |
We are proud to announce the 0.8.2 release of Naev. This fixes some issues |
We are proud to announce the 0.8.1 release of Naev. This fixes some important issues found in 0.8.0. Due to popular demand, time constant (previously known as time dilation) has been reduced significantly. We dont expect there to be many remaining issues, but if you do find any, please report them at the issue tracker. Discussion about the game can also be had on Discord (discord invite). |
We are proud to present the 0.8.0 release of Naev! This has over 4,000 commits from 0.7.0 and has been under development for the past 3.5 years. The backend and interface has been revamped to be modern with lots of improvements all over the board. Some examples include unicode and internationalization support. We would like to thank all the contributors who have participated in this release. |
It so happens that instead of having things cool down and prepare for the release, development has instead accelerated with 1473 commits from the previous beta. For this reason, we are going to do a final beta for 0.8.0, aiming to release full 0.8.0 by the end of this year. We would like to say that we dont anticipate too many issues with this beta, but given the amount of code changed anything can happen. For this reason, please try it and find any issues, please report them at the issue tracker. Discussion about the game can also be had on Discord (discord invite).
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We have some exciting news for you all. First of all, we have made the game soundtrack publicly available as a steam soundtrack. This should be accessible from the store page. These are all songs included in the base game, but just bundled differently for easier listening. |