





Main features:
- A large galaxy with hundreds of planets and moons to explore.
- Real-time, semi-Newtonian gameplay reminiscent of the Escape Velocity games.
- Many different ships to buy and pilot, and many ways to customize each of them.
- Multiple factions, each with unique ship designs and personalities.
- Open-source, meaning ultimate freedom of modding.
A few things to keep in mind:
- This game is a hobby project, not an indie development project. There is no final plan, no time frame for the "finished game".
- The dev team does not accept monetary donations, only direct contributions to the game itself.
- The game engine is written in C. Missions are written in Lua.
- No, there is no multiplayer, and there probably won't be. Unless you add it!
So its that time of year again. Although a lot of new features, content, and mechanics have been added, there has also been significant effort in modernizing and rewriting large parts of legacy code in an effort to improve performance overall. As with all major releases, so much has changed that it is nearly impossible for the release to be bug free and for this purpose we wish to start doing a series of betas for public testing of the upcoming 0.10.0 release.
If you try it and find any issues, please report them at the issue tracker . Discussion about the game can be had on one of the various discussion forums and chatrooms we have. Check them out on out here!
You can get the latest version from any of the following sources:
- Download the beta from GitHub [/*]
- Opt-in to the beta branch on Steam [/*]
- Download the Beta versions on our Itch.io Page [/*]

Changes since 0.9.4
- New Mechanics [list]
- Support for setting ships as escorts and thus player fleets[/*]
- Hypergates that allow for long distance travel[/*]
- Asteroid rework [list]
- Asteroids no longer randomly explode[/*]
- Asteroid scanning is no longer binary, but distance-based[/*]
- New mini-game based mining[/*]
- More diversity in types with different rarity[/*]
Minimum Setup
- OS: Anything reasonably up to date
- Processor: Any 64-bit processorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.1 or later compatible video card
- Storage: 500 MB available space
Recommended Setup
- OS: Anything reasonably up to date
- Processor: Any 64-bit processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 4.0 or later compatible video card
- Storage: 500 MB available space
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