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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Naev 

 

Developer

 Naev Team 

 

Publisher

 Naev Team 

 

Tags

 Indie 

 

Free to play 

 

Singleplayer 

Release

 2017-07-17 

 

Steam

 € £ $ / % 

 

News

 42 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 6 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/598530 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Naev Depot Linux-x86-64 [4.2 M] 


 Naev Content [304.17 M] 




LINUX STREAMERS (2)
nikai3mir_ppc




Ships Go Boom

This post is about development on Naev 0.11.0.

At the 2nd anniversary of posting about implementing raymarched fancy explosions, its time to talk about trying to use the system to its full potential. And by full potential, I mean custom ship explosions!

All of the factional ships have been given custom explosions, some slightly different from the standard explosions, while others have much more radical changes, including different explosion types, secondary effects, and radically different colours. Time to explode and damage have also been changed, while some explosions now do different damage types and/or apply disabling effects. This should help have the different factions and ships feel more different.

[previewyoutube=TU_CwmllWjY;full][/previewyoutube]

From the technical side of things, custom ship explosions are done by using Lua scripting for ships, similar as what was done for outfits. This opens up a whole new possibility of what can be done with ships, I wont cover other things being done with this yet, but it has to do with the Great House Sirius rework which brings about psychic powers. All these changes will be included in version 0.11.0 which should be released around December this year. Lots of exciting development to look for for the rest of 2023!


[ 2023-07-17 04:26:49 CET ] [ Original post ]