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Naev 0.12.0-beta.3 Released!

With the bug frenzy calming down, we are proud to announce version 0.12.0-beta.3. This release contains a myriad of bug fixes and should be quite close to the final 0.12.0 version that is planned before the end of the year. As always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more about them here! You can obtain the new version by opting into the beta branch with the steam client.
As a new ship variant of the Llama, the Llama Voyager shares many features but has fundamental differences such as fuel regeneration.

Changes since 0.12.0-beta.2:


  • Fixed collisions for some ships at certain angles
  • Changed mouse click selection priority, it prefers spobs/jumps and will ignore clicks reselecting the same object
  • Fixed map decorators not shown in editor
  • Centered buttons at the top of the holo-archives
  • Show if a system has a bar in the map
  • Fixed conf.mouse_doubleclick not disabling when set to 0
  • Fixed crashes when a faction is assigned a non-existent colour
  • Update the overlay scaling given the players position
  • Fixed population not being updated by universe diffs
  • Fixed date acquired being wrong on some platforms
  • Round reputation values when displaying standing text for consistency
  • Display local standing in the information window
  • Fixed certain combination of opening menus locking up
  • Fixed fmt.number displaying wrong values when negative
  • Fixed spoiling of system names on the map
  • Improved pilot facing corrections when jumping
  • Can no longer abort missions during landing animation
  • Fixed editor crash with empty descriptions
  • Fixed editor crash when making links to systems with no presence
  • Fixed rehabilitation missions
  • Fixed escorts not using special outfits and abilities
  • Fixed escort fighters existing after undeploying escort
  • Fixed Certitude trails
  • Pirate ambush derelict events break stealth
  • Mining minigame result affects yield more
  • Absorption is no longer limited to the 0% to 100% range
  • derelict_rescue: only allow generic target space objects
  • onion04: dont fail if something happens to the gawain after taking the cargo
  • traffic_01: dont use hardcoded systems
  • bounty: fixed error with deadlines in certain cases
  • neburesearch04: dont let the drones see through stealth and disable the player from relanding to skip stage
  • minerva/judugement: fixed error in VN flow
  • Minor typo fixes and translation updates
  • Increased maxmimum reputation for a certain hidden faction to 70
  • Restored portable installs with the Windows installer
  • Documentation fixes
  • Minor typo fixes and translation updates


[ 2024-12-11 11:30:03 CET ] [ Original post ]

Naev
Naev Team Developer
Naev Team Publisher
2017-07-17 Release
Game News Posts: 47
🎹🖱️Keyboard + Mouse
Mostly Positive (195 reviews)
The Game includes VR Support
Public Linux Depots:
  • Naev Depot Linux-x86-64 [4.2 M]
  • Naev Content [304.17 M]
Naev is a game about space exploration, trade and combat. Players travel the galaxy and earn money by trading, fighting and performing missions.

Main features:
  • A large galaxy with hundreds of planets and moons to explore.
  • Real-time, semi-Newtonian gameplay reminiscent of the Escape Velocity games.
  • Many different ships to buy and pilot, and many ways to customize each of them.
  • Multiple factions, each with unique ship designs and personalities.
  • Open-source, meaning ultimate freedom of modding.
Currently Naev is a playable game, but it is far from being a complete one. To further mature the game, we, the developers, need you. Yes, you. All it takes is the motivation to be creative in some way! Probably the easiest way to help, as well as one of the most valuable ones, is by coming up with new stories for the game, and by shaping those stories into playable missions. Other ways to help include making art or sounds, improving gameplay via balancing work, or (if you have the ability) even a bit of coding on the main program.

A few things to keep in mind:
  • This game is a hobby project, not an indie development project. There is no final plan, no time frame for the "finished game".
  • The dev team does not accept monetary donations, only direct contributions to the game itself.
  • The game engine is written in C. Missions are written in Lua.
  • No, there is no multiplayer, and there probably won't be. Unless you add it!

MINIMAL SETUP
  • OS: Anything reasonably up to date
  • Processor: Any 64-bit processorMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: OpenGL 3.1 or later compatible video card
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Anything reasonably up to date
  • Processor: Any 64-bit processorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 4.0 or later compatible video card
  • Storage: 500 MB available space
GAMEBILLET

[ 6086 ]

4.12$ (17%)
16.00$ (60%)
2.50$ (90%)
4.34$ (86%)
3.98$ (78%)
2.70$ (85%)
16.79$ (16%)
1.68$ (92%)
6.20$ (82%)
12.59$ (16%)
50.96$ (15%)
5.51$ (8%)
20.95$ (30%)
1.72$ (78%)
13.79$ (8%)
10.00$ (50%)
22.27$ (44%)
12.74$ (-28%)
14.99$ (40%)
8.39$ (16%)
13.32$ (78%)
5.11$ (66%)
8.49$ (15%)
13.19$ (34%)
6.60$ (17%)
11.99$ (20%)
16.19$ (35%)
23.29$ (53%)
17.29$ (71%)
24.87$ (17%)
GAMERSGATE

[ 3241 ]

3.0$ (80%)
2.32$ (85%)
4.34$ (71%)
10.04$ (33%)
3.75$ (62%)
9.0$ (75%)
3.04$ (70%)
13.59$ (20%)
4.8$ (60%)
0.45$ (85%)
17.99$ (28%)
1.69$ (89%)
23.99$ (40%)
5.0$ (90%)
3.0$ (85%)
5.31$ (79%)
0.53$ (95%)
1.91$ (87%)
24.49$ (30%)
4.5$ (70%)
1.2$ (85%)
4.05$ (73%)
0.45$ (85%)
24.0$ (60%)
19.79$ (34%)
12.99$ (35%)
8.69$ (57%)
1.5$ (85%)
20.0$ (50%)
13.5$ (55%)

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