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v1.050 now live! Menu Controller Support, Gameplay Tweaks AND MORE

HELLO there's patch notes for v1.050 below. It's been a long time coming (like, a week?) because adding in the controller support for menus took a while because it was boring. I've taken the time to address much of the more negative feedback, and hopefully this build addresses a lot of issues, as well as fixing bugs. Kickmen is intended to be a difficult game, simply because winning by a large amount at Sport gets very boring very quickly, but I've done what I can to address the speed of that change and how some of the AI react in certain situations. If it's still too tough, remember there's a Difficulty Slider when you set up a team! If you've enjoyed Kickmen PLEASE help make it a success by spreading the word. There's loads you can do, buy a copy for a friend, do a Let's Play or Twitch Stream, recommend it on Twitter, or even just reviewing it here on Steam. It all really REALLY helps. I'm hoping this is the last big update, but as ever if there's anything else that needs addressing your best bet is to email me dan@sizefivegames.com Thanks for playing :) ADDED:CONTROLLER SUPPORT FOR MENUS you wanted it, so here it is. Adding this was VERY boring so I hired someone else in to do it for me which cost me REAL MONEY so please buy another copy of the game for a friend as a thank-you. TWEAKED:Loads of minor stats and variables, and the core difficulty curve. TWEAKED:Goldkeepers less likely to be inept if the ball is basically just sitting there not moving. TWEAKED:Reduced the likelihoold the AI will do an Own Goal. Don't blame me when you all suddenly realise how handy that was. TWEAKED:Reduced the amount of fast passing low-level teams can do. FIXED:An issue where Goldkeepers were inept at high levels on QuickPlay FIXED:Charging a kick as you drift over the goal line should no longer cause a calamity. FIXED:An issue where game state change while charging a kick could cause a calamity. FIXED:Stopped opposition strikers from hanging out in front of your goal and scoring at will because the AI isn’t smart enough to get in the way MUCH earlier in the game. This behaviour now happens towards the start of the game instead of kicking in approximately 40% of the way through FIXED:A typo on the Credits screen FIXED:An issue where the ball could drift during 2nd Half Kick Off. FIXED:An issue on some setups where the screen would fade to black after the Father Reveal Scene and not go anywhere. FIXED:"Romancing The Stone" achievement should unlock, no matter WHAT sort of framerate you're seeing. ADDRESSED: Made some changes to hopefully improve Linux stability ADDRESSED: Made some changes to remove an unusual Mac crash on some setups, sometimes. NOT FIXED:Game is still basically football. Thanks again for your support!


[ 2017-08-03 15:46:35 CET ] [ Original post ]

v1.050 now live! Menu Controller Support, Gameplay Tweaks AND MORE

HELLO there's patch notes for v1.050 below. It's been a long time coming (like, a week?) because adding in the controller support for menus took a while because it was boring. I've taken the time to address much of the more negative feedback, and hopefully this build addresses a lot of issues, as well as fixing bugs. Kickmen is intended to be a difficult game, simply because winning by a large amount at Sport gets very boring very quickly, but I've done what I can to address the speed of that change and how some of the AI react in certain situations. If it's still too tough, remember there's a Difficulty Slider when you set up a team! If you've enjoyed Kickmen PLEASE help make it a success by spreading the word. There's loads you can do, buy a copy for a friend, do a Let's Play or Twitch Stream, recommend it on Twitter, or even just reviewing it here on Steam. It all really REALLY helps. I'm hoping this is the last big update, but as ever if there's anything else that needs addressing your best bet is to email me dan@sizefivegames.com Thanks for playing :) ADDED:CONTROLLER SUPPORT FOR MENUS you wanted it, so here it is. Adding this was VERY boring so I hired someone else in to do it for me which cost me REAL MONEY so please buy another copy of the game for a friend as a thank-you. TWEAKED:Loads of minor stats and variables, and the core difficulty curve. TWEAKED:Goldkeepers less likely to be inept if the ball is basically just sitting there not moving. TWEAKED:Reduced the likelihoold the AI will do an Own Goal. Don't blame me when you all suddenly realise how handy that was. TWEAKED:Reduced the amount of fast passing low-level teams can do. FIXED:An issue where Goldkeepers were inept at high levels on QuickPlay FIXED:Charging a kick as you drift over the goal line should no longer cause a calamity. FIXED:An issue where game state change while charging a kick could cause a calamity. FIXED:Stopped opposition strikers from hanging out in front of your goal and scoring at will because the AI isnt smart enough to get in the way MUCH earlier in the game. This behaviour now happens towards the start of the game instead of kicking in approximately 40% of the way through FIXED:A typo on the Credits screen FIXED:An issue where the ball could drift during 2nd Half Kick Off. FIXED:An issue on some setups where the screen would fade to black after the Father Reveal Scene and not go anywhere. FIXED:"Romancing The Stone" achievement should unlock, no matter WHAT sort of framerate you're seeing. ADDRESSED: Made some changes to hopefully improve Linux stability ADDRESSED: Made some changes to remove an unusual Mac crash on some setups, sometimes. NOT FIXED:Game is still basically football. Thanks again for your support!


[ 2017-08-03 15:46:35 CET ] [ Original post ]

Behold the Kickmen
Size Five Games Developer
Size Five Games Publisher
2017-07-20 Release
Game News Posts: 9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (370 reviews)
The Game includes VR Support
Public Linux Depots:
  • Behold the Kickmen Linux Depot [1.09 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
BEHOLD THE KICKMEN started as a silly Twitter joke, and evolved like a beautiful flower into the year's least-exciting and mostly-incorrect Football Simulation. It's football, as seen through the eyes of someone with no understanding of, or interest in, the Laws of Football.

Start at the bottom of the Big Boring British Football Spreadsheet system and grind your way up, gruelling match after gruelling match, to become the best at the football that anyone's ever seen, and win the World Cup for your mantelpiece.

FEATURES: Kicking, Passing, Tackling, Squad Management and Doing Goals over and over. There's even a full Story mode, crammed with overblown melodrama and inane decisions to be made.



TWO WAYS TO PLAY! Hate football? No problem! The entire game can be re-skinned at the flip of a switch into a Dystopian Future Bloodsport!

PLEASE NOTE: Kickmen has NO ONLINE MULTIPLAYER and NO LOCAL MULTIPLAYER, it's Single Player ONLY. Please don't buy it thinking it's at all sociable, because it isn't. Why, you ask? Because I wanted to make a Single Player game, I didn't want to make a Multiplayer game.

GAMEBILLET

[ 6045 ]

36.89$ (18%)
7.49$ (70%)
16.59$ (17%)
16.99$ (15%)
19.11$ (62%)
16.79$ (16%)
8.39$ (16%)
16.96$ (15%)
17.19$ (14%)
8.00$ (11%)
16.96$ (15%)
5.87$ (16%)
33.19$ (17%)
8.39$ (16%)
12.95$ (19%)
8.49$ (15%)
15.47$ (14%)
25.49$ (15%)
4.12$ (17%)
8.89$ (11%)
12.73$ (36%)
13.34$ (11%)
21.22$ (15%)
12.59$ (16%)
4.55$ (77%)
16.95$ (15%)
4.44$ (11%)
33.59$ (16%)
26.69$ (11%)
34.79$ (13%)
GAMERSGATE

[ 687 ]

1.7$ (91%)
4.95$ (67%)
2.0$ (90%)
9.99$ (50%)
4.0$ (80%)
3.48$ (83%)
20.0$ (50%)
7.49$ (25%)
0.77$ (89%)
7.5$ (50%)
9.0$ (70%)
10.0$ (60%)
20.0$ (50%)
3.0$ (85%)
0.56$ (81%)
3.75$ (75%)
1.13$ (77%)
0.9$ (92%)
14.99$ (40%)
24.49$ (30%)
0.75$ (85%)
2.18$ (78%)
1.17$ (90%)
2.64$ (78%)
0.45$ (85%)
1.95$ (90%)
0.77$ (91%)
1.5$ (75%)
1.94$ (84%)
1.88$ (81%)

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