





Changelog (IMPT: please read notes at bottom) - Paneling fixes for world map - Autofill tables in right-click menu - can choose weapon, armor. or other/misc - does not place seed/buff items - random, gets last obtained item - Update to randomization in character create - Fullscreen tweak for Macs - Deadline/date issue fix - Mouse pointer stuck issue fix for some architectures - Minor UI change for obtaining managers - Other minor bug fixes and tweaks NOTE: The changes are currently only on the public beta branch x86_64. There will be some testing time before they go on the public (default) branch. To access these new features (such as the autofill) switch to the x86_64 branch, your Save Files should not be affected but make a backup just in case! For any questions you can check the Steam hub/forums for some answers. If you happen to try out the new features and encounter a big let me know and I'll look into it asap. Thanks so much for playing & if you have other issues you can also send your Save folder zipped to info@pixelprototype.com and I'll take a look when I can.
[ 2017-11-22 11:14:29 CET ] [ Original post ]
Changelog (IMPT: please read notes at bottom) - Paneling fixes for world map - Autofill tables in right-click menu - can choose weapon, armor. or other/misc - does not place seed/buff items - random, gets last obtained item - Update to randomization in character create - Fullscreen tweak for Macs - Deadline/date issue fix - Mouse pointer stuck issue fix for some architectures - Minor UI change for obtaining managers - Other minor bug fixes and tweaks NOTE: The changes are currently only on the public beta branch x86_64. There will be some testing time before they go on the public (default) branch. To access these new features (such as the autofill) switch to the x86_64 branch, your Save Files should not be affected but make a backup just in case! For any questions you can check the Steam hub/forums for some answers. If you happen to try out the new features and encounter a big let me know and I'll look into it asap. Thanks so much for playing & if you have other issues you can also send your Save folder zipped to info@pixelprototype.com and I'll take a look when I can.
[ 2017-11-22 11:14:29 CET ] [ Original post ]
- Linux Content [91.33 M]
Be a Pixel Shopkeeper! Collect items, decorate your shop, craft new products, and sell your wares in this shop simulation game with inventory management puzzle mechanics. Train to beat tougher dungeons, unlock new classes and decor, and furnish your shop smartly to maximize profits and customer purchases, plus much more!
Some Features
- Purchase different kinds of tables, shelves, and decorations that affect different stats such as gold bonuses and customer choices
- Different dungeon types, enemies, and unlockable worlds so battle gameplay is not always the same
- Different bags you can obtain what give special effects such as delivering directly to inventory and multiplying an item type you collect!
- Unlockable character classes that have different preferences and gifts
- Crafting! Make your own items that customers will pay a premium for, or use them yourself to boost your stats
- Expand your shop to house more wares and remodel it with decorations to go for a certain look and add boosts
- Plant your own herbs to use in battle or to sell, with chance of getting rarer seeds
- More features and updates coming!
- OS: Ubuntu 16
- Processor: Intel Core i7 920Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Nvidia 550ti
- Storage: 500 MB available space
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