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Changelog - Improved training after hitting max level - should now always have increased stats at a better rate - Slowed down item disappearance in the first set of dungeons & speed of dungeons in "Chill" mode by a little bit - Fixed issues where challenges in Chapter 3 stop completing - Shelves now have "Empty Shelf" on right click menu - When storing or selling your shelf, items automatically go to inventory (no need to empty) - If fixtures have no upgrades, Max star is shown - On the "Shop Info" button after unlocking the female noble, you can see all your active skills/buffs and how many times they are stacked - Hovering over the timer in Shop mode shows the total number of seconds in a day - Added icons to show if affinity and levels have been maxed out in the park - Some text and color tweaks - Adjusted some seed tolerances in late game - Some bug fixes & minor adjustments to a couple of items If you encounter any issues feel free to post in the forums or contact info@pixelprototype.com. On another note, if you could upvote the tags that you feel applies to this game, that would help categorize the game better for Steam as well. Thanks so much!
Changelog - Improved training after hitting max level - should now always have increased stats at a better rate - Slowed down item disappearance in the first set of dungeons & speed of dungeons in "Chill" mode by a little bit - Fixed issues where challenges in Chapter 3 stop completing - Shelves now have "Empty Shelf" on right click menu - When storing or selling your shelf, items automatically go to inventory (no need to empty) - If fixtures have no upgrades, Max star is shown - On the "Shop Info" button after unlocking the female noble, you can see all your active skills/buffs and how many times they are stacked - Hovering over the timer in Shop mode shows the total number of seconds in a day - Added icons to show if affinity and levels have been maxed out in the park - Some text and color tweaks - Adjusted some seed tolerances in late game - Some bug fixes & minor adjustments to a couple of items If you encounter any issues feel free to post in the forums or contact info@pixelprototype.com. On another note, if you could upvote the tags that you feel applies to this game, that would help categorize the game better for Steam as well. Thanks so much!
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