It's been a month since our last major update, and we've some news for you today !
New military contracts
We've upgraded military contracts in depth. Previously, a military contract meant only one thing - war. You would attack a faction on another faction's orders, and end up at war with the target, making this business unsustainable.
This changes with our new mercenary-type contracts, where you will be free to attack your target at no reputation loss. Some variations of military contracts have also been introduced, including a new sector attack / sector defense contract. We hope this will let you play as pirates in a financially rewarding way. Good hunting !
Game updates
Unreal Engine was upgraded from 4.19 to 4.20, enhancing support for some hardware that used to not start the game.
We've also fixed a few bugs. We're always on the lookout for issues, so please report us anything weird !
New Russian localization
Helium Rain is a small-scale project that doesn't have a large publisher's backing - we haven't invested into localization. However, dedicated player Alexander Pyrov took the problem in its own hands, and decided to localize the game in Russian. All our Russian players can now enjoy his work in the game !

While we haven't set up an easy localization tool, we'll gladly include fan-made localization in the game. Contact us if you're ready to tackle a database of 12,000 words in your own language !
Modding support
Modding games has been a staple of PC gaming for decades. As it happens, I have myself learned game development by modding games. We've always developed Helium Rain with modding support in mind, and while we can't officially announce anything yet, we've made sure this new release has the technical structure required for clean mod support through Steamworks.
Here's more about how modding Helium Rain is planned to work.
- Preliminary documentation is available on our Wiki.
- A dedicated modding kit is in development, based on the Unreal Engine 4 editor.
- A new executable,"HeliumRainLauncher", is now installed with the game and will collect Steamworks mods you've subscribed to before starting the game. This is currently not launched by Steam, and will be enabled when the modding kit releases. Feel free to start it to make sure it doesn't crash.
We look forward to announcing mod support once we've completed our development kit !
That's it for today ! We hope you have fun with the game. As usual, thank you for supporting us with this project.
[ 2018-11-21 17:39:11 CET ] [ Original post ]