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Patch 2.0.3 - Leaderboars Temporary Change and Fixes

Hallo there MINDNIGHTERS, After another week of crazy stuff, lots of suggestions and a bunch of new players in our community we are doing another small update, bigger than the last one in which we are making small changes and we are adressing some bugs and issues that were both known and/or reported by our players. First of all we want to thank all of you for the support, perseverance and patience around the game as we are adressing some issues and preparing for big improvements in our upcoming X-mas 2.1.0 Update. Here is a full list of the changes and for any other suggestions and issues that you have, join our [discord.gg/mindnight]Discord so we can chat, talk strategies and find games if you are in a different timezone than the current playerbase.

New Features


  • Temporary leaderboard sorting change - where now we are sorting the leaderboard not based on W/L ratios, but instead around how many wins. NOTE: This is a temporary improvement until we will polish the ELO system. Together with the ELO system we will most probably introduce soon after ranked games and unranked games but the is still TBD.
  • Added a small feature where gestures are now auto-completed when typing them
  • Added more name in the Funny Names list in Custom Games
  • Added a small feature where players can repeat a command by pressing the Up Arrow Key
  • Added Maintenance Mode to control when and how the server behaves while under maintenance.
  • Improved the disconnected player AI: Now the AI will always vote Yes on the node team Now the AI will always vote yes when on hammer Now the Ai will vote randomly when not on a node team, minor role bias added
  • Improved server logging, where each phase will log in its room ID, thus showing errors better when multiple room are running
  • Improved statistics tools where we monitor additional in-game stats
  • Players now can send a message by also using the Numpad Enter Key
  • Players nicknames are now saved in Match History Server Data

Fixed bugs and issues


  • Partially fixed - An issue where game with disconnected players, started behaving uncontrollably.
  • Partially fixed - An issue where players found themselves in an endless loop in the selection phase
  • Fixed an issue where players would receive First Win of the Day, two times
  • Fixed issues with infinite looping sounds
  • Fixed a consistency issue where the scrollbars in the UI were not behaving in the same way in all menus
  • Fixed an issue where the chat would scroll at the last message where a new one would be received
  • Fixed a typo of "Strak" to "Streak" in the menus
  • Players that leave a match will also get a win or a lose in their match history and that match will affect their ranking.
  • Fixed an issue where emoji image tage would get colored and bugged
Thanks and see you in-game, HACKER! MINDNIGHT TEAM


[ 2017-12-10 20:34:39 CET ] [ Original post ]



MINDNIGHT
NO MOON
  • Developer

  • NO MOON
  • Publisher

  • 2017-08-04
  • Release

  • Indie Strategy
  • Tags

  • Game News Posts 50  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (2991 reviews)


  • Review Score

  • http://www.mindnightgame.com/
  • Website

  • https://store.steampowered.com/app/667870 
  • Steam Store

  • The Game includes VR Support



    MINDNIGHT Depot Linux64 [114.31 M]

  • Public Linux depots

  • MINDNIGHT Hack Me Hard - Soundtrack DLC (Bonus Track + Jukebox Skin)
  • Available DLCs

  • ‰‰ Secure. Seek. Subvert. ¬þ±±


    Be an agent attempting to secure the city network, or be a hacker attempting to compromise and defeat them. Utilize your communication, manipulation, and deduction skills to persuade others and win the game. You’ll never play the same game twice.

    Set in a future cyberpunk San Francisco, in 2038, cities have crushed the open internet. Networks are locked by security nodes and need to be maintained by NTF agents. Hackers have been searching for a way to break into them for years.

    Save or corrupt the network by working together. Remember...in the future, anyone could be compromised. Who can you trust? ±

    The game is a tribute to social party games such as The Resistance and Werewolf. As MINDNIGHT is heavily inspired after these games, we are looking into other table-top deduction social games to bring new features and modes along the way through updates.

    GAME FEATURES


    • Online Multiplayer and Custom Game with Friends (5-10 players)
    • Turn-based Structure
    • Open Chat System
    • Tricky and Subversive Opponents
    • Unpredictable Gameplay
    MINIMAL SETUP
    • OS: Most 32-bit and 64-bit Linux OS
    • Processor: Dual CoreMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 512MBNetwork: Broadband Internet connection
    • Storage: 120 MB available space
    GAMEBILLET

    [ 5166 ]

    5.00$ (75%)
    21.23$ (15%)
    4.19$ (16%)
    20.65$ (17%)
    7.19$ (20%)
    21.99$ (15%)
    8.27$ (17%)
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    7.50$ (75%)
    8.00$ (60%)
    1.50$ (90%)
    18.39$ (8%)
    0.80$ (60%)
    11.30$ (13%)
    21.22$ (15%)
    18.39$ (8%)
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    7.50$ (75%)
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    7.48$ (66%)
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    3.80$ (80%)
    8.25$ (17%)
    3.90$ (70%)
    25.79$ (14%)
    13.02$ (13%)
    24.87$ (17%)
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    1.84$ (74%)
    1.5$ (92%)
    0.48$ (52%)
    2.25$ (85%)
    1.13$ (77%)
    1.25$ (75%)
    1.13$ (92%)
    0.9$ (77%)
    2.1$ (70%)
    5.63$ (62%)
    0.75$ (85%)
    3.75$ (62%)
    1.05$ (85%)
    5.25$ (74%)
    0.53$ (92%)
    3.75$ (85%)
    6.74$ (63%)
    2.25$ (85%)
    4.75$ (84%)
    1.35$ (77%)
    0.64$ (87%)
    1.13$ (92%)
    1.13$ (92%)
    5.63$ (62%)
    1.69$ (89%)
    0.51$ (83%)
    1.13$ (77%)
    4.12$ (59%)
    3.0$ (92%)

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