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2.7.3 Update

Hey there everyone - we are doing an update with some important new improvements. Among the changes the game can now support voice chat on MacOS devices and we have made some preparations for other changes that will come soon in a bigger update.

Community-driven Development


As we are moving forward in support MINDNIGHT and trying to update it more often, although we are working on it in our free time, we decided to open the discussion even more than just our Discord Server, around some changes that we would like to make in order to make MINDNIGHT a better, safer game. In order to do that we will start posting some blog posts here on Steam - and we will invite everyone to review and suggest solutions to some issues and gameplay changes that we will make. We will try our best to explain our vision and justify the changes that we would like to make, and well listen very carefully and take all of your feedback into consideration. Now lets get into the changes that we made in this update and prepare for a bigger update soon.

Improvements


  • Added support for animations for static skins such as Xmas Tree, Cake etc. that are not conveying to the default classic skin template
  • Implemented a moderator in-game tool that can be used to manually ban players in extreme cases faster
  • Changed the End Game Screen layout in preparation for the Reputation System development
  • Added a Game Rating feature in the End Game Screen, where players can now rate the game that they just played with stars. We will use these ratings internally to improve the game.
  • The number of active ongoing custom games are now displayed in the main menu
  • MacOS users can now play Custom Games with Voice Chat
  • Small performance improvements when loading
  • We changed the time allowed for a player to join a match if he disconnected from 5 minutes to 3 minutes. Players will now need to join a game back faster, in order to avoid punishments
  • We have changed the punishment amounts for when a player would leave a game. The first penalty was changed from 5 minutes to 30 minutes The second penalty was changed from 15 minutes to 1 hour The third penalty was changed from 30 minutes to 24 hours The forth penalty was changed from 1 hour to 7 days

Bug Fixes


  • Fixed a bug where emotes would be broken when a player would type colored names
  • Fixed an issue where the chat would break when typing extremely long words
  • Fixed a typo in the Reputation System Widget
  • Fixed a glitch that would trigger when pop-ups would be active in the game menus
  • Fixed a bug where the Cake Skin would be mirrored in-game
  • Fixed a bug where the animated background in the main menu would enable again after playing a match

Notes


  • The issue with achievements being claimed twice, was identified as not a bug, as the bug only occurs only on the client side. On the server side players receive the correct amount of credits and achievements cannot be claimed multiple times
Join our Discord for contributing and joining the development of MINDNIGHT. Thanks for playing, MINDNIGHT TEAM


[ 2020-02-09 21:51:05 CET ] [ Original post ]



MINDNIGHT
NO MOON
  • Developer

  • NO MOON
  • Publisher

  • 2017-08-04
  • Release

  • Indie Strategy
  • Tags

  • Game News Posts 50  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (2991 reviews)


  • Review Score

  • http://www.mindnightgame.com/
  • Website

  • https://store.steampowered.com/app/667870 
  • Steam Store

  • The Game includes VR Support



    MINDNIGHT Depot Linux64 [114.31 M]

  • Public Linux depots

  • MINDNIGHT Hack Me Hard - Soundtrack DLC (Bonus Track + Jukebox Skin)
  • Available DLCs

  • ‰‰ Secure. Seek. Subvert. ¬þ±±


    Be an agent attempting to secure the city network, or be a hacker attempting to compromise and defeat them. Utilize your communication, manipulation, and deduction skills to persuade others and win the game. You’ll never play the same game twice.

    Set in a future cyberpunk San Francisco, in 2038, cities have crushed the open internet. Networks are locked by security nodes and need to be maintained by NTF agents. Hackers have been searching for a way to break into them for years.

    Save or corrupt the network by working together. Remember...in the future, anyone could be compromised. Who can you trust? ±

    The game is a tribute to social party games such as The Resistance and Werewolf. As MINDNIGHT is heavily inspired after these games, we are looking into other table-top deduction social games to bring new features and modes along the way through updates.

    GAME FEATURES


    • Online Multiplayer and Custom Game with Friends (5-10 players)
    • Turn-based Structure
    • Open Chat System
    • Tricky and Subversive Opponents
    • Unpredictable Gameplay
    MINIMAL SETUP
    • OS: Most 32-bit and 64-bit Linux OS
    • Processor: Dual CoreMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 512MBNetwork: Broadband Internet connection
    • Storage: 120 MB available space
    GAMEBILLET

    [ 5166 ]

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