Three years. There has been three years since we launched the game and we had 30 players in the first month, until we made the game free to play. Now we are over 240.000!
Happy great birthday MINDNIGHT, and happy birthday to you all, we raise a glass for all of you that are supporting the game, helping us improving it and putting a lot of time and passion in MINDNIGHT.
We have to thank you once again for being so patient with us, and understanding that MINDNIGHT afterall is a project very close to our heart, and we are trying our best to put our free time into it as often as possible in order to improve everything that needs improving. Oh, and there's a lot to be improved, we assure you, we know.
With this update we come forward, finally, with trading cards, as we have been in discussions with Valve over them for quite some time now. Happy collecting and happy using the emoticons that come with it!
Additionally we have been busy creating a more streamline process to create skins for both us the developers and the community in order to try as much as possible to update the game's content more often! We'll try to do monthly updates from now on!
Before going into the short list of skins that we've been added to this update, we also wanted to quickly dive into what we are working on right now:
[olist]
MINDNIGHT cross-platform functionality, user management and payment processing outside of Steam
Tutorial for new players
Expanding the Reputation System
Integrating a gameplay loop that will reward good behavior, regardless of the game's outcome for all players
New features and mechanics that will ensure minimizing toxicity and a more improved report system process for all players in order to punish wrongdoers faster
Improving the process of buying a skin, so that the choice is easier for all players
[/olist]
Here are the new skins that we have been added for this update:
[olist]
Biker (Male & Female) (created by Jim and Luke)
Mr. Bonesworth (created by Amy and Luke)
Jerry Davis (created by Luke) suggested by Joshua Cunningham (Top Player)
Leo (created by Luke)
Million-A.I.-re (created by Luke)
Construction Kevin (create by Luke)
Mermaid (created by Amy)
[/olist]
We have also updated the cake skin, and you can now purchase it!
Huge shout-out to Kat - our wonderful super dedicated artist community member that provided the graphics for this announcement and the in-game banner for the anniversary update!
Check her stuff out and appreciate her talent and content by following/subscribing to her:
Instagram - https://www.instagram.com/kuuhex/
Youtube - https://www.youtube.com/channel/UC0e6xd0B1rAf_H7JRIC8kBQ
A big update is coming soon. 3.0. This is a big one. Stay tuned and join Discord to find out more.
Thank you,
MINDNIGHT TEAM
MINDNIGHT Hack Me Hard - Soundtrack DLC (Bonus Track + Jukebox Skin)
Available DLCs
‰‰ Secure. Seek. Subvert. ¬þ±±
Be an agent attempting to secure the city network, or be a hacker attempting to compromise and defeat them. Utilize your communication, manipulation, and deduction skills to persuade others and win the game. You’ll never play the same game twice.
Set in a future cyberpunk San Francisco, in 2038, cities have crushed the open internet. Networks are locked by security nodes and need to be maintained by NTF agents. Hackers have been searching for a way to break into them for years.
Save or corrupt the network by working together. Remember...in the future, anyone could be compromised. Who can you trust? ±
The game is a tribute to social party games such as The Resistance and Werewolf. As MINDNIGHT is heavily inspired after these games, we are looking into other table-top deduction social games to bring new features and modes along the way through updates.
GAME FEATURES
Online Multiplayer and Custom Game with Friends (5-10 players)
Turn-based Structure
Open Chat System
Tricky and Subversive Opponents
Unpredictable Gameplay
MINIMAL SETUP
OS: Most 32-bit and 64-bit Linux OS
Processor: Dual CoreMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: 512MBNetwork: Broadband Internet connection