Hey all! We're happy to annouce that this next Dec 14th we'll be launching our game Cosplay Club on Early Access, here on Steam. A couple of weeks ago, our Kickstarter backers received access to the first chapter of the game and have been enjoying it so far. Because of that immediate good response, we decided to let you all be envolved with its development through the Early Access program. https://store.steampowered.com/app/1172180/Cosplay_Club/
Why Early Access?
We've chosen to release Cosplay Club through Early Access to involve our community in the game's development journey. We aim to gather valuable feedback, insights, and suggestions that will help us refine and enhance the gaming experience. This collaborative approach allows us to build a game that resonates with the preferences and expectations of you all. It all started during the Kickstarter in 2022, and we want to continue exploring this path. The duration of the Early Access phase will depend on the feedback and input we receive from you all. We are committed to delivering a polished and engaging experience, and the Early Access period will continue until we feel that the game has reached a level of quality and completeness that aligns with our vision. It will be mostly around 9 to 12 months, and even after that, we plan to continue to integrate new content. The Early Access version serves as a foundation, offering players the core mechanics and features of Cosplay Club. Throughout the Early Access phase, we plan to introduce new content, refine gameplay elements based on player feedback, and address any identified issues.
New game's name
From now on, we'll be refering to our game as Cosplay Club. We wanted a more friendly and catchy name, and funny enough everyone was already calling it by this name. So it makes even more sense to change it permanentely. But we all know how important the Mahou Senshi part is to us and to the game's theme, so it will be forever on our history.
We're here because of you!
Let's not forget how important is your collaboration in this project. Because of you we manage to get where we are, and we are finally able to make this game available to everyone else. Thank you very much for being part of our community!
Join our Discord
More than ever, our discord server will serve as a hub for everyone in the community. We'll be talking about the early access builds, patch updates, the content milestones, and everything else. Let's share some costumes over there! See you soon on Dec 14th! https://store.steampowered.com/app/1172180/Cosplay_Club/
[ 2023-12-11 19:53:01 CET ] [ Original post ]
Come be part of the last hours of the Kickstarter campaign. You'll be able to get exclusive perks, t-shirts, enamel pins, posters and a lot more.
Don't miss this opportunity!
[url=https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club-behold-studios]
https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club-behold-studios
[ 2022-12-08 15:35:55 CET ] [ Original post ]
A lot of people were asking for a Kickstarter relaunch since we didn't get the 100% goal on the first try. And we hear you. We did some changes to the campaign and we're trying it again!
But we want to break the algorithm and fund it on the first 24 hours so the platform promotes our campaign even more, creating an amazing snow ball effect. And we might get all the stretch goals! Why not?
To achieve this, we need you to pledge on the first 24 hours of the campaign, starting tomorrow morning, 9am EST.
https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club-behold-studios
[ 2022-11-07 19:43:28 CET ] [ Original post ]
Last 48 hours of the Kickstarter!
Mahou Senshi Cosplay Club is a turn-based RPG about a magical girl that gets her powers from cosplaying. You'll get to design and craft your cosplays and live the life of a cosplayer! Suuuuuper fun!
Heavily inspired by Chroma Squad, that we all know that you loved! <3
Come help us fund this game so you can play in 2023!
[ 2022-11-01 20:28:55 CET ] [ Original post ]
WE HAVE A FREE DEMO! Try it out now!
https://store.steampowered.com/app/2198080/
And we're running a contest!
Contest rules
Are you a creative person? Try out our Cosplay creator and share your creations to the world. We will send a special T-SHIRT and STICKERS for the best design! But you need to follow the rules below:
- Follow at least one of our pages on: Twitter (@beholdstudios), TikTok (@beholdstudios) or Instagram (@beholdstudios_)
- Post an image or video, on one of those social medias, of your cosplay design with the following hashtags and mention our page: #NowOnKickstarter #CosplayContest #MahouSenshiCosplayClub
- Remember to mention our page so we can get a notification of your post!
- Post before midnight October 31st, in your local time.
Stream the demo and Share
We still have a week to go in our Kickstarter campaign! Let's make some noise. If you want to stream the demo, feel free to do so, but please, make sure you're mentioning our page and our Kickstarter: https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club
[ 2022-10-27 15:35:34 CET ] [ Original post ]
Our studio is back to the Kickstarter! We just revealed our new crowdfunding project and we're hoping to have the same success that we had in 2013 with Chroma Squad. Do you remember the manager RPG about Power Rangers and TV Show?
Getting back to the Kickstarter once again is not for the faint-hearted. Chroma Squad in 2013 was a huge undertaken, but it was a very successful one. said Saulo Camarotti, the lead creator of the studio. Today were getting back to crowdfunding, but we want to bring more experience and maturity to the project he completes.
The new project is called Mahou Senshi Cosplay Club, where the studio is focusing in creating a story driven RPG with their very well-known twist of mixing realities of imagination and meta reference. This time a Magical Girl gets her power from starting a journey in becoming a Cosplayer, and the game will allow you to create costumes and fight in turn-based battles using the costumes you create.
The game features a complete RPG set in a cosplaying world. Youll have the opportunity to explore events and exhibitions to participate in cosplaying contests. Through exploration, you will expand your inventory with new materials and design parts so you can be more creative on crafting new costumes.
We're looking for support to complete the game on Kickstarter and we've put some interesting options in the pledge list, such as buying access to an early playable build of the game, or even becoming an NPC cosplayer inside the game that looks just like you and would be wearing a nice cosplay of your choice.
Mahou Senshi Cosplay Club will be heading first to PC and Major Consoles, and it is expected to release in 2023 upon the success of the Kickstarter. If you want to check out their crowdfunding page, please go to http://www.playcosplayclub.com.
Behold Studios was founded in 2009 and is known for games like Knights of Pen & Paper, Chroma Squad and Out of Space. With more than 70 international awards and nominations the studio has gathered a big loyal community with their quirky pixel art RPGs along the years.
https://store.steampowered.com/app/1172180/Mahou_Senshi_Cosplay_Club/
[ 2022-10-05 13:22:57 CET ] [ Original post ]
Are you ready to move to your new space house!? From the same creators of Chroma Squad, Knights and Galaxy of Pen & Paper, here comes a new challenge!
Out of Space will be out of Early Access on this February 26th, and we want to have you on board!
Out of Space is a LOCAL and ONLINE co-op multiplayer game about living together in a house in space. You and your friends are about to move into a house in space, where you will have to deal with a deadly alien infestation and face the challenges of building a sustainable spaceship, all to make your new place feel as cozy as home! A game where COUCH FUN meets STRATEGY.
Check out the trailer and buy the game now!
https://www.youtube.com/watch?v=q23FGokrxYk
https://store.steampowered.com/app/400080/Out_of_Space/
Come join our community, get access to games before everyone and give us feedback on what we should focus on! http://discord.gg/beholdstudios
If you like Friendly Multiplayer Co-op Games, check this 20% discount bundle out! https://store.steampowered.com/bundle/13532/Friendly_Coop_Multiplayer_Bundle/
[ 2020-02-17 19:14:31 CET ] [ Original post ]
Hi everyone! Here are the patch notes for the version v0.8.01b4! The online multiplayer mode is now available for everyone who owns the game! As usual, items tagged as [COM] were changed based on community feedback.
ONLINE MULTIPLAYER (LIVE!)
[COM] Well, it took long enough, but we finally managed to get the online multiplayer in the same state as the local play. That is not to say it is perfect or totally free of bugs, but it is totally playable and it should be a great opportunity for those who never played Out of Space as it was intended to be played: cooperatively. Friend invites on Steam are right around the corner, but not yet available. That means that if you want to play with friends, you must all be in the same region (settings) and try to go online at the same time. Having best region selected is not currently working for matchmaking. It should not be too tough now that not many of you will be playing at the same time, but we are sorry for this temporary inconvenience nonetheless.
ACHIEVEMENTS AND PROGRESSION
[COM] As said in our community server, this was one of those features we always knew the game needed, but we only just got to a point in which it is possible to implement it. Its supposed to be something pretty simple to understand: at the start, part of the content that was available in the game until the last update will be unavailable. It will all become available again once the players unlock achievements like playing some matches, recycling a given number of items or even winning a match without cooking anything. We believe this will greatly improve the learning curve of the game, allowing players to be introduced to new items as they get more experienced with the game. Not to say some of the more challenging achievements that will encourage players to try to win matches using very odd and interesting strategies.
CHANGES AND ENHANCEMENTS
- Aliens AI reworked to behave more like it is trying to protect itself from the players and to have less predictable movements. They are also more responsive and active, to be more of a threat when left by themselves in rooms. - Changes on how the music gets compressed, reducing the size of the game and optimizing the loading time for sound effects and music in general. - The Recycler now has a queue of items and allow one player to throw items at it while another activates it at the turn handle.
BALANCE
Dog Its AI got reworked to make him more efficient and more responsive: - It no longer waits until getting into a room to start barking at aliens, meaning it will promptly stun any alien it finds along the way; - It spends more energy while barking, but lasts twice as long while idly following the players; - It will now prioritize barking at unstunned aliens instead of stun-locking the same alien until it runs out of energy; - The Dog will always get its energy full when fed, regardless of the type of food you feed it or the amount of energy it had when it started eating. This avoids moments when the dog was fed a fruit but didnt get back to the game after that; - Using the ping now calls the Dog to help you, which is especially useful on multiplayer matches. This gives players more control over who the Dog will be following;
BUG FIXES
- The Dog is now more reliable and ignores aliens less frequently; - Fixed tension levels, making the music adapt better in the game; - Character models no longer clip inside the boxes on the character selection screen; - Aliens no longer disappear after walking on the porch or close to its limits; - The Bucket can no longer be cloned by interacting with the sink too fast and nor refills itself twice visually when placed in a sink or faucet; - The positions of the items that are queued on the Recycler has been improved not to look as if they were floating above it; Online - The tables are now properly fixed on online games; - Object physics no longer go crazy when used in the Recycler; - Appliances no longer behave as if they were powerless when they are connected to an active energy socket. This fix will also reduce other syncing problems like when a pumpkin garden would produce fruits for one of the players.
[ 2019-07-12 20:25:22 CET ] [ Original post ]
Out of Space is now available in Early Access!
Our game is currently purchasable through Steam! Important to state that the game is fully playable, but still in development. This means that those who choose to get the game now will be joining us while we learn what the community likes and expects from the game and use that to make it better for everyone.
It's going to be great to have the game accessible for players outside our Discord Community as well! Open development has been our thing for a while and we can't wait to open it even more. Talking about the community, big thanks to all of the members who helped us so far! You rock, honestly.
If you are interested in joining us along this Early Access journey, you can get the game with 15% OFF on the link below:
https://store.steampowered.com/app/400080/Out_of_Space/
What is Out of Space?
Strategy co-op multiplayer game about living on a spaceship with your roommates. You'll need to generate resources, take care of a deadly alien infestation, upgrade your appliances and build your own sustainable space home. Living together is never easy, especially when you are in outer space!
Why Early Access?
Our process of developing games has always been very open to the community in the past. We usually show our games under development in more than 10 events throughout the year and we find that to be the best approach to making games. We want to make the game for the community, and instead of us trying to guess what you want, why not making it an open process? Our project Out of Space has already benefited from the feedback of the community during its first versions. Since 2018 we're doing livestreams on Twitch/Youtube and keeping everyone engaged in our official Discord Server. By releasing this game in Early Access, we hope to continue to grow our community and get more people involved in its development.
Approximately how long will this game be in Early Access?
We plan to have it on Early Access throughout 2019, but we're open to extend it depending on the community feedback.
How is the full version planned to differ from the Early Access version?
We want that the final version of the game to give a sense of completion to the player, with missions, achievements and unlockables, a complete tutorial and the ability to play with your friends or anyone online. The main goal is to make a game interesting enough to keep you going back for more for every match. Right now, we have a fun and almost feature complete match, but we lack persistence and progression to enhance the games replayability.
What is the current state of the Early Access version?
Out of Space contains the most important features of the in-game match: The ability to buy and build new technology, the need for taking care of your stamina/fatigue and your hunger, the procedural level generation, the basic resources, batteries and organic materials, also the basic enemy system and AI. Also, right now, the game is only playable as local multiplayer or solo.
Will the game be priced differently during and after Early Access?
We plan to have the game during Early Access with a fixed discount of 15%. After that, the game will be launched with the full price.
How are you planning on involving the Community in your development process?
Our plan is to make the community a big part of the development process so, every 2 weeks we will have the same cycle of: - Gather and analyse all feedback and analytics from past cycle. - Plan the current cycle of bug fixing, updates and features. Inform the community on Discord and Steam Forums about the current cycle and upcoming features. - Start production and continuously keep track of the community feedback. - Every Thursday 4pm (EST), the dev team will do a live streaming about the upcoming changes (Twitch, Youtube and Steam) - Launch a beta version to the most interested players, and then release the stable version to everyone else at the end of the cycle. Please join our official Discord Server to talk to us and help us improve this game. http://discord.gg/beholdstudios
[ 2019-04-25 02:27:18 CET ] [ Original post ]
Hello everyone! We're very pleased to announce our new integration with Steam Workshop for our game Galaxy of Pen & Paper. \o/ Every week we get messages from our fans that would like to see the game in their native language, and considering that we're Brazilians and English is our second language, we also think that it's very important to include more languages in the game. But since our game is HUGE, we have more than 125k words including the main campaign, side missions and also the +1 content, it is very expensive to us to hire a localization studio to translate the game to other languages. So we developed this Steam Workshop integration for you, our community, to help us make this happen. Some players from our Discord Server already tested the tool, and they're adding some new content there. <3 yay! Please, refer to this guide below for a better understanding on how can you help us translate the game. GUIDE: https://steamcommunity.com/sharedfiles/filedetails/?id=1620590595
[ 2019-04-02 20:22:13 CET ] [ Original post ]
Hello everyone!
We're very pleased to announce our new integration with Steam Workshop for our game Galaxy of Pen & Paper. \o/
Every week we get messages from our fans that would like to see the game in their native language, and considering that we're Brazilians and English is our second language, we also think that it's very important to include more languages in the game.
But since our game is HUGE, we have more than 125k words including the main campaign, side missions and also the +1 content, it is very expensive to us to hire a localization studio to translate the game to other languages. So we developed this Steam Workshop integration for you, our community, to help us make this happen.
Some players from our Discord Server already tested the tool, and they're adding some new content there. <3 yay!
Please, refer to this guide below for a better understanding on how can you help us translate the game.
GUIDE: https://steamcommunity.com/sharedfiles/filedetails/?id=1620590595
INGAME:
[ 2019-03-29 13:54:43 CET ] [ Original post ]
Welcome to the new Galaxy of Pen & Paper +1 Edition free content update!
You deserved! Your feedback was amazing and now we get to give you back with this new free update!
- 6 new playable classes: Sniper, Cyborg, Smuggler, Scientist, and two secrets.
- New planets and biomes to explore: Laboratory, Old Tokeeo, Snow, Surreal, and many more!
- 2 new player Races that could change your entire party: Reptoid and Mechan!
- 5 new roleplayers that you can invite to play the game with you: Munchkin, Tragedian, Provider, Explorer and Anarchist.
- Tons of new quests, new NPCs, new bosses, new skills, new legendary items and artifacts!
- Improved balancing and unlocking experience with character Skills.
- Improved event system: now it considers your current quest and the place where you're travelling to.
- A new Achievement, performance improvement and... a lot of bug fixes!
- Many and many hours of gameplay!
Thanks for being with us for this whole time! We love that you're part of our community!
steamhappy If you want to get closer and see what we're working on, check our discord server at: http://discord.gg/beholdstudios
Cheers! \o/
[ 2018-11-05 16:31:37 CET ] [ Original post ]
Hey everyone, Every week we release a new version to fix every little problem that our game had. The good news is that for a while now we're not receiving any major complaints, and that makes us very happy considering the amount of work put by our team since the launch. We want to make a better experience to you all. You all deserve the best! <3 Here is the list of all changes since our last announcement here on the Steam Community. v1.0.4 - Intercept mission fixes in some planets. - Fixed a problem that happened in some Weaponsmith appearances. - Fixed a problem that happened sometimes in the Cryochamber. - A few small combat fixes. v1.0.5 - Fixed a bug where players could get stuck in loading after creating an Intercept mission. - Fixed Coffee metashop item from freezing the game. - Fixed a freeze after some story space battles. - Transparent Bridge fix. - Small localization fixes. - Fixed Intercept events in wrong moments. - Fixed wrong mission variables with some NPCs. - Fixed a bug where a new game could be created without a DM. - Fixed a bug where settings could freeze in some situations. - More fixes and improvements. v1.0.6 - Fixed planet Ecco disappearing for some players. - Fixed some players stuck after loading a game. - NPCs now can be targeted by items and skills. - Fixed duplicated story space battle in some cases. - Fixed a bug where the game could freeze if closed right after going to space after some specific missions. - Fixed some status (e.g. poison) conflict that could freeze the battle. - Fixed a bug where a battle could freeze if a character is defeated as part of a passive trigger. - Fixed a bug where a skill with swap mechanic could place two characters in the same spot. - Fixed heal skill target. - More small bug fixes. Please, help us promote the game by posting a review about it. Cheers! \o/
[ 2017-09-09 02:22:46 CET ] [ Original post ]
Hey everyone, Every week we release a new version to fix every little problem that our game had. The good news is that for a while now we're not receiving any major complaints, and that makes us very happy considering the amount of work put by our team since the launch. We want to make a better experience to you all. You all deserve the best! <3 Here is the list of all changes since our last announcement here on the Steam Community. v1.0.4 - Intercept mission fixes in some planets. - Fixed a problem that happened in some Weaponsmith appearances. - Fixed a problem that happened sometimes in the Cryochamber. - A few small combat fixes. v1.0.5 - Fixed a bug where players could get stuck in loading after creating an Intercept mission. - Fixed Coffee metashop item from freezing the game. - Fixed a freeze after some story space battles. - Transparent Bridge fix. - Small localization fixes. - Fixed Intercept events in wrong moments. - Fixed wrong mission variables with some NPCs. - Fixed a bug where a new game could be created without a DM. - Fixed a bug where settings could freeze in some situations. - More fixes and improvements. v1.0.6 - Fixed planet Ecco disappearing for some players. - Fixed some players stuck after loading a game. - NPCs now can be targeted by items and skills. - Fixed duplicated story space battle in some cases. - Fixed a bug where the game could freeze if closed right after going to space after some specific missions. - Fixed some status (e.g. poison) conflict that could freeze the battle. - Fixed a bug where a battle could freeze if a character is defeated as part of a passive trigger. - Fixed a bug where a skill with swap mechanic could place two characters in the same spot. - Fixed heal skill target. - More small bug fixes. Please, help us promote the game by posting a review about it. Cheers! o/
[ 2017-09-09 02:22:46 CET ] [ Original post ]
It's terrible to have bugs in the game, jeopardizing your experience. But it is awesome to be able to fix those bugs in a short time, and be able to improve the game as you deserve! The game is getting better every day Here are the changes made for this patch: - Fixed repair bot skill. - Fixed Zappy mission flow. - Fixed coffee mission. - Fixed some weaponsmith appearances. - Fixed space battles XP and Credits. - Fixed some defeat and event issues after space battles. - Now you can properly unlock a new mission giver before unlocking its mission type. - Fixed Collect missions on asteroids. - Quick fix for players stuck at the end of Ep3. - Fixed Game Master in Pectoralis Major - Fixed Achiever passive skill. - A few resolution fixes. - Fixed an issue where the game could freeze after a ship was destroyed. - More small fixes and improvements. Next week we'll have a new patch! Cheers
[ 2017-08-09 17:58:40 CET ] [ Original post ]
It's terrible to have bugs in the game, jeopardizing your experience. But it is awesome to be able to fix those bugs in a short time, and be able to improve the game as you deserve!
[ 2017-08-09 17:58:40 CET ] [ Original post ]
The awesome soundtrack from Galaxy of Pen & Paper is now available as a downloadable content on Steam! 44 minutes of 90's, Chiptune and Sci-fi inspiration, composed by Raphael Mller. 1. A Galaxy of Pen and Paper 01:38 2. Today's Episode 01:43 3. First Session 01:24 4. Boldly Go 02:58 5. Outer Space Jam 01:19 6. Mission Start 00:06 7. Dank Spaces 01:58 8. Something Lurks in the Dark 02:23 9. You Can't Take the 'Verse From Me 01:29 10. Mad to the Max 02:09 11. A Song of Ice and Ice 01:24 12. Permafrost 01:47 13. Chillin' on Fiery Grounds 01:17 14. Magmatronic 02:29 15. Dreams of an Electric HORSE 01:29 16. Good for Health, Bad for Enemies 01:52 17. D.I.C.E. 01:29 18. FINALLY, A Boss Fight 01:36 19. You Get Bonus XP For Random Babbling 01:26 20. Touched by His Noodly Appendage 01:56 21. Necronom-nom-nom... 01:45 22. This Is Acceptable 02:15 23. Two Ratburgers at the End of the Universe 01:24 24. Buy Stuff, Sell Stuff 01:54 25. Big, Fat, Smart Bug 02:30 26. DIE2K 02:32 27. Mission Complete 00:59 28. Victory 00:07 Go get yours! <3 http://store.steampowered.com/app/689550/Galaxy_of_Pen__Paper__OST/
[ 2017-08-04 16:01:58 CET ] [ Original post ]
The awesome soundtrack from Galaxy of Pen & Paper is now available as a downloadable content on Steam! 44 minutes of 90's, Chiptune and Sci-fi inspiration, composed by Raphael Müller. 1. A Galaxy of Pen and Paper 01:38 2. Today's Episode 01:43 3. First Session 01:24 4. Boldly Go 02:58 5. Outer Space Jam 01:19 6. Mission Start 00:06 7. Dank Spaces 01:58 8. Something Lurks in the Dark 02:23 9. You Can't Take the 'Verse From Me 01:29 10. Mad to the Max 02:09 11. A Song of Ice and Ice 01:24 12. Permafrost 01:47 13. Chillin' on Fiery Grounds 01:17 14. Magmatronic 02:29 15. Dreams of an Electric HORSE 01:29 16. Good for Health, Bad for Enemies 01:52 17. D.I.C.E. 01:29 18. FINALLY, A Boss Fight 01:36 19. You Get Bonus XP For Random Babbling 01:26 20. Touched by His Noodly Appendage 01:56 21. Necronom-nom-nom... 01:45 22. This Is Acceptable 02:15 23. Two Ratburgers at the End of the Universe 01:24 24. Buy Stuff, Sell Stuff 01:54 25. Big, Fat, Smart Bug 02:30 26. DIE2K 02:32 27. Mission Complete 00:59 28. Victory 00:07 Go get yours! <3 http://store.steampowered.com/app/689550/Galaxy_of_Pen__Paper__OST/
[ 2017-08-04 16:01:58 CET ] [ Original post ]
Yay! - Fixed Planet Prober achievement progressing with wrong items. - Fixed mineral quantity and delay issues on planet scan. - Fixed the game flow if the player is defeated in story space battles. - Fixed a game freezing bug when a character is ressurected. - Fixed Slow Status incorrect behavior in some situations. - Fixed some issues with the Initiative Bar. - Improved sound on Medbay. - Fixed wrong NPC which was appearing as a barrel. - Fixed Hunt mission update step which could be redeemed many times. - Fixed wrong enemy names on class quest tooltips. - Fixed a bug where you could have multiple NPCs from class missions. - Fixed some treasures that would not spawn. - Fixed some resolution issues. - Fixed an issue where upgrades could be purchased more than once. - Quick fix for players who have an intercept mission and are stuck in a loading. - More bug fixes and improvements Thanks everyone for your patience. We hope the game becomes even more fun!
[ 2017-08-01 15:59:29 CET ] [ Original post ]
Yay! - Fixed Planet Prober achievement progressing with wrong items. - Fixed mineral quantity and delay issues on planet scan. - Fixed the game flow if the player is defeated in story space battles. - Fixed a game freezing bug when a character is ressurected. - Fixed Slow Status incorrect behavior in some situations. - Fixed some issues with the Initiative Bar. - Improved sound on Medbay. - Fixed wrong NPC which was appearing as a barrel. - Fixed Hunt mission update step which could be redeemed many times. - Fixed wrong enemy names on class quest tooltips. - Fixed a bug where you could have multiple NPCs from class missions. - Fixed some treasures that would not spawn. - Fixed some resolution issues. - Fixed an issue where upgrades could be purchased more than once. - Quick fix for players who have an intercept mission and are stuck in a loading. - More bug fixes and improvements Thanks everyone for your patience. We hope the game becomes even more fun!
[ 2017-08-01 15:59:29 CET ] [ Original post ]
Hey Everyone! Your feedback is amazing. We're receiving a lot of feedback regarding some bugs that we're addressing them right now. We're working very hard, including during the weekend. =) 1) Sometimes the resurrect feature soft locks the game. 2) Deep Knowledge skill doesn't work as intended. 3) The board game player NPC, in Pectoralis Major, breaks the game. 4) Some Zappy Starmaker missions breaks the game. 5) A major Bug that causes the battle against the final boss breaks the game. Pretty soon you'll be getting the new version of the game. Cheers!
[ 2017-07-29 21:22:11 CET ] [ Original post ]
Hey Everyone! Your feedback is amazing. We're receiving a lot of feedback regarding some bugs that we're addressing them right now. We're working very hard, including during the weekend. =) 1) Sometimes the resurrect feature soft locks the game. 2) Deep Knowledge skill doesn't work as intended. 3) The board game player NPC, in Pectoralis Major, breaks the game. 4) Some Zappy Starmaker missions breaks the game. 5) A major Bug that causes the battle against the final boss breaks the game. Pretty soon you'll be getting the new version of the game. Cheers!
[ 2017-07-29 21:22:11 CET ] [ Original post ]
Galaxy of Pen & Paper is Now Available on Steam!
Galaxy of Pen & Paper is a turn-based meta RPG about a group of players rolling dice in the year 1999! Create your own game master and RPG party, as they roleplay, explore distant planets in their imagination, fight weird aliens and save the galaxy in the era of dial-up internet and floppy disks!
[ 2017-07-27 12:43:55 CET ] [ Original post ]
What a ride! We've been fixing a lot of bugs lately, and we're glad to have a more stable build for tomorrow!
Are you guys ready to roll? Get back here at 7am PST or 11am Brazil Time!
Cheers! o/
[ 2017-07-27 03:58:08 CET ] [ Original post ]
What a ride! We've been fixing a lot of bugs lately, and we're glad to have a more stable build for tomorrow!
Are you guys ready to roll? Get back here at 7am PST or 11am Brazil Time!
Cheers! \o/
[ 2017-07-27 03:58:08 CET ] [ Original post ]
- Linux Content Depot [662.93 M]
- Galaxy of Pen & Paper - OST
*** Pay once and play the complete game forever! ***
THE ULTIMATE ROLE-PLAYING SIMULATION GOES TO SPACE!
Galaxy of Pen & Paper is a turn-based meta RPG about a group of players rolling dice in the year 1999! Create your own game master and RPG party, as they roleplay, explore distant planets in their imagination, fight weird aliens and save the galaxy in the era of dial-up internet and floppy disks!
TURN-BASED COMBAT SYSTEM
Assemble the party of your choice, picking your players, races and classes! Unlock new content with the blood, sweat, and luck of your party’s ingenuity and dice rolls!
CUSTOMIZATION
Will your party include a Slayer Simian Savage or a Thinker Green Medtech? Customize everything from your battle encounters to your Game Master’s table!
EXPLORE THE GALAXY OF QUESTS AND LOOT
Gather your adventurers and travel trough a galaxy of pen and paper, and discover the newest threat as they leave Earth. All the fun of a pen and paper RPG with none of the lost dice!
COMPLETELY NEW GAME
Prepare to be amazed with so much new things! Spaceship battles, stories with multiple decisions, sci-fi classes and races, side-way battles, planet navigation and exploration, and of course, traveling through space and time!
- OS: Ubuntu 12.04+ ou superior. SteamOSMemory: 2 GB RAMGraphics: Placa de video com suporte a DX9 (shader model 3.0) ou DX11 com suporte a feature level 3.0Storage: 700 MB available space
- Memory: 2 GB RAM
- Graphics: Placa de video com suporte a DX9 (shader model 3.0) ou DX11 com suporte a feature level 3.0
- Storage: 700 MB available space
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