





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone, Every week we release a new version to fix every little problem that our game had. The good news is that for a while now we're not receiving any major complaints, and that makes us very happy considering the amount of work put by our team since the launch. We want to make a better experience to you all. You all deserve the best! <3 Here is the list of all changes since our last announcement here on the Steam Community. v1.0.4 - Intercept mission fixes in some planets. - Fixed a problem that happened in some Weaponsmith appearances. - Fixed a problem that happened sometimes in the Cryochamber. - A few small combat fixes. v1.0.5 - Fixed a bug where players could get stuck in loading after creating an Intercept mission. - Fixed Coffee metashop item from freezing the game. - Fixed a freeze after some story space battles. - Transparent Bridge fix. - Small localization fixes. - Fixed Intercept events in wrong moments. - Fixed wrong mission variables with some NPCs. - Fixed a bug where a new game could be created without a DM. - Fixed a bug where settings could freeze in some situations. - More fixes and improvements. v1.0.6 - Fixed planet Ecco disappearing for some players. - Fixed some players stuck after loading a game. - NPCs now can be targeted by items and skills. - Fixed duplicated story space battle in some cases. - Fixed a bug where the game could freeze if closed right after going to space after some specific missions. - Fixed some status (e.g. poison) conflict that could freeze the battle. - Fixed a bug where a battle could freeze if a character is defeated as part of a passive trigger. - Fixed a bug where a skill with swap mechanic could place two characters in the same spot. - Fixed heal skill target. - More small bug fixes. Please, help us promote the game by posting a review about it. Cheers! o/
Hey everyone, Every week we release a new version to fix every little problem that our game had. The good news is that for a while now we're not receiving any major complaints, and that makes us very happy considering the amount of work put by our team since the launch. We want to make a better experience to you all. You all deserve the best! <3 Here is the list of all changes since our last announcement here on the Steam Community. v1.0.4 - Intercept mission fixes in some planets. - Fixed a problem that happened in some Weaponsmith appearances. - Fixed a problem that happened sometimes in the Cryochamber. - A few small combat fixes. v1.0.5 - Fixed a bug where players could get stuck in loading after creating an Intercept mission. - Fixed Coffee metashop item from freezing the game. - Fixed a freeze after some story space battles. - Transparent Bridge fix. - Small localization fixes. - Fixed Intercept events in wrong moments. - Fixed wrong mission variables with some NPCs. - Fixed a bug where a new game could be created without a DM. - Fixed a bug where settings could freeze in some situations. - More fixes and improvements. v1.0.6 - Fixed planet Ecco disappearing for some players. - Fixed some players stuck after loading a game. - NPCs now can be targeted by items and skills. - Fixed duplicated story space battle in some cases. - Fixed a bug where the game could freeze if closed right after going to space after some specific missions. - Fixed some status (e.g. poison) conflict that could freeze the battle. - Fixed a bug where a battle could freeze if a character is defeated as part of a passive trigger. - Fixed a bug where a skill with swap mechanic could place two characters in the same spot. - Fixed heal skill target. - More small bug fixes. Please, help us promote the game by posting a review about it. Cheers! \o/
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