Bugfixes:
-Fixed blobs.
-Fixed a couple softlocks involving certain enemies sneaking out of rooms with you.
-Fixed issues with a certain boss' eyesight.
-Fixed half of the salvage weapon prompt on map screen appearing as Skully.
-Shortened the extended tooltip for Plating so it doesn't creep the edge of the screen.
-Scope now works as Skully before you've taken a weapon.
-Fixed an issue where care package wouldn't be consumed if you closed the game.
-Buttons in Boss Practice should be better behaved.
-Arcades no longer give bombs to Arena Blaster.
-Fixed a rare bug that could break upgrade terminals.
-Sound effects in Bestiary are now centered.
Balance Changes
-Cavalier has received better training on shield use.
-Enigma Blessing rooms have been reworked.
-Quickening now revives you with a bonus 20% damage.
-The Warden's staff phase is slightly easier.
-Shrapnel is buffed.
-Ringshot Razors now use more ammo when fired.
Miscellaneous:
-Hacking minigame in tutorial is now more explicit.
Descending in the darkness of a long-abandoned facility, a lone ship searches for wealth, power and the scattered pieces of the past. ______________________________________________________________________________
Monolith is a top down action shooter with procedurally generated elements. Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power.
Features:
Smooth, gracious, fast action gameplay, tailored to feel good to play.
7 different types of weapons with over 40 unique modifiers and a ludicrous number of combinations.
A number of floors with their own layouts, traps and enemies.
Intricate and energetic chiptune soundtrack to complement the beat of the action.
MINIMAL SETUP
OS: Ubuntu 14+
Processor: 2+ GHzMemory: 1 GB RAMStorage: 25 MB available space