[beta] Unstable release 0.10.0
[ 2023-02-19 23:04:47 CET ] [ Original post ]
This is an unstable release, containing big changes that may introduce new bugs. Major new changes include the following: Breaking changes:
- The accompany objective on mission npcs no longer implicitly sets the save objective. Plugin missions that had "accompany" but not "save" should be changed to include "save" if the intention of the mission is that the npcs live.
- This is a change that was made in v0.9.16, reverted in v0.9.16.1, and has been reintroduced.
- Two new alien factions, the Gegno and Bunrodea.
- A plethora of new conditions and new ways to use them, including the introduction of "global conditions" that can be set and accessed across save files.
- Improvements to how ship AI behaves, more intelligently making use of the range of their weapons. More AI improvements will come in the future.
- An overhaul to how cargo and outfit scanners function, causing scanning to take overall longer to complete.
- The jobs board can now be sorted on various metrics, including how much the job pays or whether it has a deadline.
- Improved mouse control while in flight, including the ability to select secondary weapons by clicking on their ammo icons, and a toggle for controlling flagship aiming and firing with the mouse.
- Reverted the heat damage change from v0.9.15, and reduced the buffs provided to afterburners from that same update.
- Added a deadline to bounty jobs so that they cannot be stacked infinitely and finished passively. In exchange, bounty ships now don't spawn as far away, and bounty job payments are increased.
- Reloading your save file while you have escorts in a different system that are carrying mission cargo will no longer teleport the mission cargo to the player's location.
- Reloading your save file while in the middle of a conversation will no longer repeat execute the mission actions that run alongside the conversation.
- Captured ships will no longer require the save file to be reloaded in order for them to make use of their weapons.
Endless Sky
Michael Zahniser
Michael Zahniser
2015-10-30
Action RPG Adventure Simulation F2P Singleplayer
Game News Posts 36
🎹🖱️Keyboard + Mouse
Very Positive
(6387 reviews)
https://endless-sky.github.io/
https://store.steampowered.com/app/404410 
The Game includes VR Support
Endless Sky Linux32 [2.59 M]Endless Sky Linux64 [2.64 M]
Endless Sky - High DPI
Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters. Earn money by carrying passengers or cargo, escorting convoys, bounty hunting, or plundering and capturing enemy ships. Take sides in a civil war, or ignore the story line and just enjoy exploring the galaxy and blasting pirates.
The main story line takes about 8-16 hours to play through. The galaxy contains hundreds of star systems and planets, and several alien species with their own unique technologies. You can choose between more than fifty ships and several hundred ship upgrades. A plugin system allows anyone with a text editor and a paint program to create new ships, weapons, or missions, and the galaxy editor can be used to add new star systems and planets.
Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). Over time, the game universe will expand as contributors add new missions, story lines, alien species, places to explore, sound effects, and artwork.
For more information, please visit the website or read the player's manual.
The main story line takes about 8-16 hours to play through. The galaxy contains hundreds of star systems and planets, and several alien species with their own unique technologies. You can choose between more than fifty ships and several hundred ship upgrades. A plugin system allows anyone with a text editor and a paint program to create new ships, weapons, or missions, and the galaxy editor can be used to add new star systems and planets.
Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). Over time, the game universe will expand as contributors add new missions, story lines, alien species, places to explore, sound effects, and artwork.
For more information, please visit the website or read the player's manual.
MINIMAL SETUP
- Memory: 750 MB RAM
- Graphics: OpenGL 3.0
- Storage: 350 MB available space
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3
- Storage: 1500 MB available space
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