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Hey everyone,
Over on Team17.com we've been celebrating the release of our 100th game, sci-fi platformer PLANET ALPHA, by interviewing the developers behind each of our past releases.
Last week, we spoke to Team Jolly Roger about the making of Interplanetary: Enhanced Edition. So if you'd like to read a brand new interview and find out how your favourite intergalactic artillery game was made then CLICK HERE.
Hungry for more info on Team17 releases, including other sci-fi games like Genesis Alpha One, then why not sign up to our newsletter.
Jolly Friday to you, everyone! We've just put out a patch with a few fixes. See the full changelog below.
In the midst of heavy Worbital development, weve managed to set aside some time for an Interplanetary update, consisting of a few game fixes. The main point of this update is improving the overall performance of the game. Another noticeable new thing, as the title states, is the Discord integration. Now you can invite people to play Interplanetary with you through Discord. See the full changelog:
With the release of PLANET ALPHA on 4th September 2018, Team17 will have released 100 games! This landmark includes games developed and/or published here at Team17, ranging from our early Amiga days with the likes of Alien Breed, Body Blows and Project X, through the explosion in popularity of the Worms series, our work-for-hire period on franchises like Lemmings and Leisure Suit Larry right through to the modern age and our indie games label featuring The Escapists, Overcooked and Yooka-Laylee!
https://youtu.be/CfGBMGPl_5s
Our celebration begins today with the retrospective video above, as well as a new trailer for PLANET ALPHA, available to pre-order now with a 10% discount!
There's more to come too! Keep an eye on Team17's Facebook and Twitter channels for more activities throughout the year, including behind-the-scenes retropspectives, competitions and fun with friends!
What's your favourite Team17 game of all time? Why not join us in the official Team17 Discord server and let us know?
It’s been a busy week here at Team17 Towers! Overcooked! 2 launched last Tuesday, Sword Legacy: Omen was released this Monday, Forged Battalion has just come out of Early Access and now… We’ve decided to put almost everything we have on Steam on sale! There’s even an extra game in there that we didn’t publish. How ace is that?
In total, you’ll find 75 items on sale from August 14th – 17th 2018 with discounts of up to 90% across the likes of Worms, Overcooked, The Escapists, Alien Breed, Yooka-Laylee and early access title My Time At Portia! In amongst these sales you’ll also find launch discounts for Sword Legacy: Omen and Forged Battalion as well as 10% off pre-orders on PLANET ALPHA Deluxe Edition!
Check out the full list of discounts below and make sure to check our Publisher Sale Page before August 17th to take advantage.
Hey, Interplanetarists! This week we've launched the official Team Jolly Roger Discord server which has dedicated chats for all of our games, including Interplanetary! Join the server to follow updates or find other interplanetarists to play with: https://discord.gg/fQTR8Ps Have a nice weekend, everyone!
It’s that time of year again… The Steam Summer Sale!
This time, every single Team17 game has been discounted by up to 90%! That includes fan favourites like Overcooked, The Escapists 2 and Worms W.M.D! It includes Early Access mega hit My Time At Portia! And it even includes our most recent releases, RAGING JUSTICE and Yoku’s Island Express!
For the full list of games and their discounts, make sure to head to our brand new Steam Creator Page where you can also find some handy lists to help you decide which Team17 game is for you!
Due to the European Union GDPR regulations, Interplanetary: Enhanced Edition now offers the option to opt-out of all analytics data collection done by the game. You can opt-out and view your data from the link in the Options menu. Interplanetary: Enhanced Edition collects non-personally identifiable gameplay data to help improve the gameplay experience.
The Holidays season is here, and we’re happy to announce that Interplanetary Enhanced Edition is 66% off on Steam Winter Sale!
Until January 4th, you can treat yourself or your friends to a copy of the game.
Mushroom Crusher Extreme, a the retro-styled arcade/action game we helped making, is also on on sale with a 50% discount—for 3,99$ / 3,99€.
Happy Holidays, everyone!
The Holidays season is here, and were happy to announce that Interplanetary Enhanced Edition is 66% off on Steam Winter Sale!
Until January 4th, you can treat yourself or your friends to a copy of the game.
Mushroom Crusher Extreme, a the retro-styled arcade/action game we helped making, is also on on sale with a 50% discountfor 3,99$ / 3,99.
Happy Holidays, everyone!
Just a little patch to bring on the holiday cheer! Nothing massive, but the hero of this update is the much-requested "Repair All"-feature. It's something we've wanted to implement for a long time, but it was always tacked on alongside other similar features that were somewhat costly to develop. But, since Christmas is approaching, we thought what the heck, let's just make a simple, separate version of it for all to enjoy. Hope you'll like it! In other news, we're now going full steam ahead with our new project, Worbital, approaching the first playable version. As for the future Interplanetary updates, we still have some things on our internal wishlist that we'd like to get into the game. With Worbital now taking the bulk of our development time, it's hard to make concrete promises or solid timelines, but whenever we get the chance to pull some resources into Interplanetary updates, we will gladly do so. Not ready to call it quits yet! Keep the feedback coming, we'll do what we can, when we can! Happy Holidays from TJR!
Just a little patch to bring on the holiday cheer! Nothing massive, but the hero of this update is the much-requested "Repair All"-feature. It's something we've wanted to implement for a long time, but it was always tacked on alongside other similar features that were somewhat costly to develop. But, since Christmas is approaching, we thought what the heck, let's just make a simple, separate version of it for all to enjoy. Hope you'll like it! In other news, we're now going full steam ahead with our new project, Worbital, approaching the first playable version. As for the future Interplanetary updates, we still have some things on our internal wishlist that we'd like to get into the game. With Worbital now taking the bulk of our development time, it's hard to make concrete promises or solid timelines, but whenever we get the chance to pull some resources into Interplanetary updates, we will gladly do so. Not ready to call it quits yet! Keep the feedback coming, we'll do what we can, when we can! Happy Holidays from TJR!
Hey Interplanetarists,
Tomorrow, December 6th, we are celebrating 100 years of independence of Finland, our home country. Its a big day, and we would love to share the celebration with you.
Starting today and until December 8th, Steam is holding a special Midweek Madness, offering a selection of games created by Finnish developers. That means that you can get Interplanetary Enhanced Edition with a 66% discount. If you missed it at the Autumn Sale, heres your second chance :)
The sale also affects Mushroom Crusher Extremethe retro-styled arcade/action game by our friends at Mushroom Party, which we helped to develop and release. If youre curious, go ahead and give it a try for 3,99$ / 3,99
Happy Independence Day a.k.a. Hyv Itsenisyyspiv!
Hey Interplanetarists,
Tomorrow, December 6th, we are celebrating 100 years of independence of Finland, our home country. It’s a big day, and we would love to share the celebration with you.
Starting today and until December 8th, Steam is holding a special Midweek Madness, offering a selection of games created by Finnish developers. That means that you can get Interplanetary Enhanced Edition with a 66% discount. If you missed it at the Autumn Sale, here’s your second chance :)
The sale also affects Mushroom Crusher Extreme—the retro-styled arcade/action game by our friends at Mushroom Party, which we helped to develop and release. If you’re curious, go ahead and give it a try for 3,99$ / 3,99€
Happy Independence Day a.k.a. Hyvää Itsenäisyyspäivää!
Bonjour, Interplanetarists! Spanish, French and Russian localizations have arrived! Also, small adjustments here and there, the best of which is the ability to finally be able to start an online match without all the player slots filled. An obvious fix that just kept getting pushed back, but hey, here it is!
Bonjour, Interplanetarists! Spanish, French and Russian localizations have arrived! Also, small adjustments here and there, the best of which is the ability to finally be able to start an online match without all the player slots filled. An obvious fix that just kept getting pushed back, but hey, here it is!
A few weeks back we announced our new game—Worbital. We’ve just opened a Steam group for Worbital. From now on, all the game’s development updates and news will be shared in its own hub, not to spam the Interplanetary community. So, if you’re interested in following Worbital, you are welcome in the new group!
In addition to that, we have just released our first development blog article, telling about the origins of Worbital’s concept. When did we get the original idea and how did it turn into a full concept? What did the first Worbital prototype look like, and why did it make us scream in agony? Read in our blog.
A few weeks back we announced our new gameWorbital. Weve just opened a Steam group for Worbital. From now on, all the games development updates and news will be shared in its own hub, not to spam the Interplanetary community. So, if youre interested in following Worbital, you are welcome in the new group!
In addition to that, we have just released our first development blog article, telling about the origins of Worbitals concept. When did we get the original idea and how did it turn into a full concept? What did the first Worbital prototype look like, and why did it make us scream in agony? Read in our blog.
Boo! Today on the plate: quality-of-life features, fixes, balance adjustments and the mysterious Halloween Mode... You'll have to find out about that on your own.
Oh, and did you notice our status update about Worbital earlier this month? If not, you can see some early stuff about our newest project behind this link!
Okay, that's enough advertising, we know what you're all here for. Presenting, today's changelog. Bon appétit!
Over the course of Interplanetary’s development, we have received a lot of feedback and suggestions from you and implemented a bunch of them. There were some feature suggestions that seemed like fun and we liked them as much as you did, but unfortunately, they just didn’t fit the concept of Interplanetary as we see it. But, all of those ideas didn’t just go to waste.
Say hello to Interplanetary’s little cousin – the action-packed planet shooter, Worbital.
https://www.youtube.com/watch?v=p07BjLTe41I
Based on the craziest player feedback, Worbital is an attempt to realize gravitational interplanetary war in real-time. The game offers same artillery mayhem, but faster paced with unpredictable chain reactions and set within smaller purely two-dimensional solar systems. Exploding and shifting planets, colonization, moons–all of those are here. Worbital is Interplanetary re-imagined, a chance to relax, let go off realism and simply enjoy the blasting fun!
Worbital is early in development. Gameplay details, visuals and such may still change. The screenshots and video shown are visual targets, not actual gameplay. We are aiming to release Worbital in Summer 2018, for PC and major consoles.
But what about Interplanetary?
As part of the team is developing Worbital, some of us are continuing the work on updating the Enhanced Edition. There are still features and fixes that are waiting for their turn to be completed. So, keep that feedback coming! We’re listening and doing our best to support the game.
Meanwhile, you can check out the following links to keep up with Worbital development and news:
Website: https://www.worbital.com/
Development Blog: https://worbital.tumblr.com/
Facebook: https://www.facebook.com/worbital
Twitter: https://twitter.com/worbitalgame
Hello, Interplanetarists! Here's another bunch of various fixes, littered with a couple of pretty nice features. Among other things, this update includes two popular requests: Online Saving and fixes to the AIs targeting behavior. From now on, the inhumanely well targeted shots that the AI has been known for, are reserved for the "Impossible"-difficulty setting only. Other noteworthy things include additional modding mechanics. You can now actually add custom buildings using pre-existing assets. Check the Modding Guide in the game's root folder for more info. Enjoy!
Greetings again, Interplanetarists! For the past week we've been doing our best to fix issues in the game as soon as possible, putting out patches almost every day. By now, it seems we've been able to weed out most of the more critical issues and to add a few nice things along the way. It’s impossible to keep up that pace forever, so the following updates will be coming out at a more manageable pace. One reason for that is that it’s more effective to work on patches without having to put them out every day, now that the most critical ones are seemingly done. The other reason is that a part of the team is taking a quick break to catch their breath after this intense marathon to finish, release and patch the game up. The reception so far has been nothing short of amazing! Thanks to everyone playing and sending us feedback for the past week, it's been really useful and encouraging! Without further ado, here's today's changelog:
Another day, another patch. This time, we have some actual, small quality-of-life features for you to enjoy. Read on and enjoy! Happy blasting!
Surprise! The shiny new Interplanetary: Enhanced Edition is available on Steam right now!
What’s New
As we have announced earlier this summer, this is a massive update for Interplanetary. So massive, that, in fact, it is its own game. Essentially, this new version is a re-build of the entire game for the sake of making it more stable, as well as better sounding and looking. It’s still the same old Interplanetary deep down, but better.
As we are taking Interplanetary to the new level, we are also expanding the geography of our community. In this version we are introducing localization into German language. More languages coming soon!
The update also includes a bunch of new features, some of which had been much requested in the last couple of years, like Online AI Bots, Reconnect and new weapons. Find the full changelog below.
What Happens to the Original
The original Interplanetary is also included in the new version and should appear in your library automatically if you purchase the Enhanced Edition.
The initial version of the game will no longer be on sale as a separate package. However, for the time being, the store page and the community hub will remain open.
The Future
Though the Enhanced Edition is, in a way, completing Interplanetary, it is not absolutely final as is. Rebuilding a game from scratch hasn’t been smooth sailing, as expected. While we’ve bulldozed over most old bugs, completely new issues have periodically risen. As a matter of fact, we’re already hammering away at some upcoming fixes and we’re prepared to keep working at it for as long as we can. Please bear with us through the initial roughness.
For future patching, it’s essential that you give us feedback on your game experience. As usual, the community forum is the ideal place for that, so you are welcome to join the new discussions.
Also, you can reach us on Twitter and Facebook.
Our very next feature update will see the light in just a few days and it will include localizations into several more languages: French, Spanish, Russian and Simplified Chinese.
Happy blasting!
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