





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
[quote]
ADDED - Seperator between normal required items and burnables in crafting menu
UPDATED - Reworked whole world rendering, this means less stuttering, more view distance with less RAM usage
UPDATED - Reworked chunk data format, this means less network traffic
FIXED - Projectiles always used first of multiple entities
FIXED - Crash when clicking outside of the keybind window
FIXED - Ghost blocks when mining too fast and furious
FIXED - Linux loose input events after reconnect
FIXED - Underwater ruin spawns air blocks
FIXED - Travelling Trader contains duplicate and too much items
FIXED - Leaves can be changed to fruity leaves
FIXED - Goldvalue is not aware of the amount during trading
FIXED - Unify client/server log outputs
[/quote]
Hey guys,
we reworked the way the world is rendered. Previously it was linked to the data logic - now it is separate and uses multiple threads. This allows for faster loading worlds with less stuttering. Another side effect of the rework is less RAM usage, so it should be a noticable performance boost on slower machines with less RAM.
Additionally the chunk format itself changed which results in less network traffic and allows for more players simultaneously on a single server.
qb Team
[ 6081 ]
[ 2109 ]
[ 1930 ]