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Status Update for 0.5.0.0
[ 2020-07-25 14:04:17 CET ] [ Original post ]
Hey guys,
to keep you in the loop for how far we've come with the next update, we prepared an overview of the points we worked on so far, what is still blocking us from releasing it and the next steps after the update is available.
What we worked on so far:
- Steam API update, you can play with friends via rightclick and join
- Network code rework
- UI rework (Dialog System reworked, most Windows received a rework aswell)
- AI code rework (based on Behaviour Trees)
- NPC definition code rework (based on Entity Component System)
- New animation system together with new animations (500+) (based on State Machines)
- A lot of new animals and new models for existing animals (cattle, salamander, bear, wolf, crocodile, ibex, frog, goose, snail, goat...) ...
- ... and fixes to the existing models, both items and NPCs
- Reworked the way chunks are loaded and rendered (no more missing chunks, no remaining chunks out of view distance)
- Dual wield single handed weapons added
- Integrated tests made possible due to rework
- 3rd person cam added (deactivated 1st person for the moment)
- New water shader (to be fair, it is not yet done, but it is already visually more pleasing than what was done previously)
- Loading Screen added
- Server browser added
- Pie menu rework (better item size scaling, along other fixes)
- When a model could not be loaded a default model is used instead
- Hall effect in caves added
- The amount you gain with health/mana/stamina points have been rebalanced
- Furniture cannot be destroyed by Area Of Effect damage
- In the Player Overview you can now see all active Conditions via a toggle button
- Rebalanced food & potion regeneration completely, it is now always giving a condition to regenerate slowly over time
- Eating uncooked food has a chance to give poison condition
- Left & Right rings and earrings are a thing of the past, you can now wear them on either slot
- Added a couple trivia to items
- Animation System fixes and combat update
- Starting dedicated server and connecting to it locally doesnt work
- NPCs shall taunt before attacking
- Hopefully bring 1st person back
- Add more sounds where none have been before
- Writing tests for Quest and Inventory system
- When server shuts down the client is not notified
- Loading Screen needs some more robustness when something in the background fails
- NPCs can teleport sporadically
- Spawn of elementals via enchanted weapons is broken
- A couple Quest System related bugs
- When resizing the game window there might be visually broken pixels in the UI
- Further combat rework
- Destroying blocks shall happen in steps to give better feedback
[ 2020-07-25 14:04:17 CET ] [ Original post ]
qb
Armadillo Studios
Developer
Armadillo Studios
Publisher
2017-08-07
Release
Game News Posts:
51
🎹🖱️Keyboard + Mouse
Mixed
(51 reviews)
The Game includes VR Support
Public Linux Depots:
- qb JRE Linux [192.42 M]
- qb [589.66 M]
About the game
qb is an open world sandbox adventure game, where you can create and explore nearly infinite worlds. Solve challenging quests together with your friends and earn unique rewards. Collect precious raw goods and craft useful items. Enchant your gear to make it even stronger. Enhance your character and learn specialized abilities. Help the villagers and grow their homeland. Find hidden treasures and reveal their secrets.
About us
We are a team of three developers and work on qb in our freetime. It was only a small project at first which was meant for trying out new things. But once more and more features were added we decided to share qb with other players. In the current state of the game not all features are implemented and before we add more features it is better to get feedback from other players first. We would like to point out that current features and functions still contain bugs which can crash the game. With the start of the Early Access phase we might be able to employ more people to help and support us working on the game.
Features
★ Quest system (static, dynamic and Coop quests)
★ Skill system for your very own character progression
★ Dynamically generated villages with quests
★ Furnitures
★ Save and load prefabs ingame and share it via Steam Workshop
★ Ghost preview before placing prefabs
★ Over 100 block types with HD quality textures
★ Over 10 different variations of block shapes
★ 20 different enemy types
★ 25 realistic biomes (based on real world climate biomes)
★ Easy switching between block shapes via pie menu
★ Treasure chests
★ Lockpicking
★ Customizable and placeable particle emitters
★ Brew your very own beer and craft other delicious sweets
★ Realistic day and night cycles
★ Flowing water simulation
★ Minimap and large map ingame
★ Depending of skill choices you can become a warrior, mage, archer or all in one
★ Combine cloth, leather and plate armor pieces
★ Easy to use crafting system with 9 different crafting stations
★ Enchanting of weapons and equipment
★ Magical potions
★ Combat with one and two handed swords, bows and staffs
★ Dynamic lights
★ Caves with marvelous ores
★ Old school Ascii-Shader for the nerds
★ Simple farming
★ Additional translations for other languages
Future plans
★ Better network code
★ More and new types of quests
★ Riding system and fly mounts
★ Virtual Reality support
★ Character shape customization
★ Water pressure simulation
★ Weather system
★ More enemy types
★ Carrying one weapon in each hand
★ Reputation system
★ Other races of humanoids
★ Transport system to transfer goods from one place to another
★ Fast travel system
★ Stationery & automated weapons
★ Larger view distance by using generated terrain
★ placing buildings/prefabs from iso-3D-perspective
★ Enhanced AI with changing routines and schedules based on day/night cycle
★ Different game modes other than survival
★ Mod support
Credits: Trailer music provided by "alxd" can be found on SoundCloud under the alias "alxdmusic".
MINIMAL SETUP
- Processor: 2 GHz Dual Core Prozessor (Intel Core i3 or AMD Phenom II X2)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB Video RAM GPU with OpenGL 3.2 Support. NVIDIA GeForce 8 Series or better. ATI Radeon HD2000 Series or betterNetwork: Broadband Internet connection
- Storage: 1 GB available space
- Processor: Quad Core Prozessor (Intel Core i5 or AMD Phenom II X4)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB Video RAM GPU with OpenGL 3.2 Support. NVIDIA GeForce 8 Series or better. ATI Radeon HD2000 Series or betterNetwork: Broadband Internet connection
- Storage: 2 GB available space
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