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Hi everyone! Here are the patch notes for version 0.4.29. I've been adding stuff due to feedback from last week's Reddit thread VERSION: 0.4.29 - 29/08/17 ==================== - [Feature] - Co-Op: Every 2nd player that joins gives your party a extra "life" for the mission. So 2 players = 2 lives, 4 players = 3 lives, etc. You only fail the mission now if you run out of lives - [Feature] - Added yellow hit rings for when your vehicle gets shot at - [Feature] - Vehicles make a sound effect when hit with a bullet - [Feature] - Vehicles give off particles when hit by a bullet - [Feature] - Added "Missiles from the Aether" Perk. Gives you FREE rockets every 30 seconds (up to 16) if you have a launcher equipped - [Feature] - Added "Blood and Money" Perk. Killed bandits have +1 money drops and when you kill a bandit, you and any nearby allies recover 5% of their HP. - [Feature] - Added a "Small Town Mayor" perk. This gives you a scaling discount to construction and zoning costs if world population (Ind + Res + Com + Off) is small. Max -35% discount at 0 population, 0% discount at 1,000 population. This also gives a max 25% extra income for 0 population cities, which scales to 0% extra at 1,000 population. - [Feature] - Added 2 new Griever missions related to getting revenge for her son Jimmy's killer. The achievement now requires these 2 missions - [Feature] - Added 2 new Cop missions where you have to defeat the Anarchist and his goons. Unlocks when you complete the Helicopter and Tank theft missions + any tier 2 Anarchist mission. - [Feature] - Addded a repeatable mission where you have to eradicate tanks in the city. Unlocks when you complete the two Cop missions OR "Bandits in the Town Hall" OR "Hostile Takeover" - [Feature] - Added an animation to the health bar for when you are healing. This also applies to vehicles - [Misc] - Healing items are now percentage based and heal over a few seconds - [Misc] - Reneabled vehicle ramming damage against mobs (people). You can now run over people with your car again! - [Misc] - Walk speed increased to 4.3m/s (up from 3.5). Sprint speed remains unchanged (6.0m/s). This also increases crouch-move speed - [Misc] - CDF now open fire at 2 stars - [Misc] - Added a message to the mission selection screen telling you to press the buttons - [Bugfix] - Fixed double-vehicle entry/exit issue by imposing a minimum 500ms stay time when in a vehicle - [Bugfix] - Fixed muzzle flash on exiting vehicle - [Bugfix] - Murdering a bandit is no longer a "crime" - [Bugfix] - Fixed killing foot CDF not being reported as a crime - [Bugfix] - Fixed a UV mapping issue with player/NPC legs - [Bugfix] - Fixed lot populations going out of sync if a lot loses its attached base - [Bugfix] - Fixed CDF in Banks/Jewellery Shops/Gun Shops not being aggro'ed in an armed robbery - [Bugfix] - Fixed server CTD to do with circuits.
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