





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
I spent the last two days adding polish to the game, namely adding a much requested Sprint Mechanic (Hold A,D and W) + Rebalancing Turf Zero so you get your city up and running a LOT faster + adding more info the the Inventory screen.
VERSION: 0.4.34 - 07/09/17
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- [Feature] - Added sprinting through pressing A + W + D. You have a bank of 6 seconds to sprint, after you use it up you'll have to stop sprinting to recharge it.
- [Misc] - In Turf Zero construction and zoning is 4x cheaper. You only get 25% of the yield though. This is so that you can build the city much quicker.
- [Bugfix] - Fixed the slight jerky vertical movement when walking/running.
- [Bugfix] - Fixed a cosmetic world-hole issue that can occur if rapidly placing and removing buildings
- [Bugfix] - Fixed the mouse having different sensitivities for the horizontal and vertical axes.
- [Feature] - Added detailed weapon stat breakdown when mouseover in inventory
- [Misc] - The explosive weapon mod and extra shot mod are displayed in the gun shop, but you can't buy them. Instead the clerk will tell you that bandits took them and you should raid bandit bases to get them
- [Misc] - Your Armour Rating and Blast Resistance is now displayed below your stats
- [Misc] - If you try to "use" a weapon mod an instruction message is now displayed
- [Bugfix] - Fixed duplicate weapon mod names in tooltip in inventory
- [Bugfix] - Fixed Guided missiles not locking onto targets
- [Bugfix] - Fixed the AI launching base invasions on offline human players that they are at war with
Above: Notice the "Armour Rating 0%, Blast Resistance 0% line, as well as the detailed weapon stats break down.
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