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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Patch is uploaded to Beta stream, if there are no issues I'll make it live. The main major change is that you can't buy land outside of bases. This is because people were buying up all the vacant land on MP servers and scaring away new players. Instead you can just press the "convert to base" button on a vacant lot to make it your base. Another major QoL change is that rescuing the Bank, Gun Shop and Jewellery store from bandits in missions is no longer a "Crime". You'll get immunity from minor crimes while rescuing them, the immunity region is bigger and last for 5 seconds after completing the objective. Finally (for 1.0.16), the AI Base Attack strength has been nerfed in Medium and Easy difficulties. In both Med/Easy the strength has been capped at Level 2/Level 1 and the requirements for the AI to launch multiple attacks have been raised. 1.0.15 is finally done. I attempted to decrease VRAM consumption but ATI was like "no memory optimisation for you!". They slapped my Half-Float solution out of my hands then stomped on it. But at least 1.0.15 gives improved handling of the memory it does use. It implements a "GPU" panic mode when it detects low free VRAM which makes it aggressively unload out-of-draw distance terrain. It also implements a dynamic draw distance, so if you wander into a particularly built up area you don't have to put up with a persistant frame rate drop. Finally it also implements a gradual upload of geometry data to prevent bursts of geometry data causing stutter (again this was mainly affecting ATI cards). 1.0.15 also does some network optimisations and gives the server more configurability, though settings/server_prefs_1003.txt
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