New patch! Main changes are crumbling blocks when destroyed, and bandit bases being moved the LotPack system. Minor bugfixes and a speculative fix for elevator fragging. https://www.youtube.com/watch?v=oIkPeMj3jfo EDIT: Increased particle limit for high end machines. Entity particle limit is now: clamp (drawDistance*3/4, 200, 400) EDIT2: command to spawn a burning barrel is actually /give "Grey Burning Barrel" VERSION: 1.0.19 - 19/10/17 ================ - [Feature] - Blocks crumble when destroyed. Blowing them up sends pieces flying everywhere! - [Misc] - Bandit Bases have a chance to repair when leveling up (or when it would level up if not capped at level 5). This only effects maps generated in 1.0.19 onwards! - [Modding] - Moved bandit bases, ruins and faction bases to the LotPack system. See lots/packs/vanilla.txt. This means that you can add new bases as lot pack items. You can specify a lot as: FACTION_BASE to spawn as an AI Faction base RUIN to spawn as a ruin MOBBASE_VACANT to spawn as a bandit base in any vacant lot, rural or urban MOBBASE_RURAL to spawn as a bandit base in only rural lots MOBBASE_URBAN to spawn as a bandit base in only the city MOBBASE_HILLS to spawn as a bandit base in the hills MOBBASE_SEA to spawn as a bandit base in the sea MOBBASE_BIG to spawn as the big 2x3 bandit base in the city You will have to add a barrel to the base yourself before you save it with /lot export (/give "Grey Burning Barrel") - [Modding] - You can now specify a YOFFSET parameter for lots in the lot zones section. This is for when a lot needs to spawn up or down a bit. This means you can also make lot pack items with basements, though the value calculation will be off - [Misc] - Cities generated with the BiggerCities mod will have more building spawns based on the radius of the city. (So a 2x radius city will have 2x more Helifields, etc) - [Bugfix] - Fixed artefacts with drawing distant grass, railings and fences (usually blue or red blotches around them) - [Bugfix] - Sea bandit bases no longer dig square holes underneath them on spawn - [Misc] - When you use an elevator or otherwise teleport you'll be immune to gravity for 1.0 seconds. This should help prevent elevator death shenanigans. - [Misc] - While you are logging into a server you'll be immune to gravity clientside (helps prevent teleport into lava on login) - [Misc] - If you are taking more than 20 seconds to log into a MP server the client will jump to the next connection stage. So if its at "downloading chunks" for at least 20 seconds it'll jump to "rendering chunks". If its at "rendering chunks" for 20 seconds it'll take you into the game. - [Misc] - Increased particle limit for high end machines. Entity particle limit is now: clamp (drawDistance*3/4, 200, 400)
Voxel Turf
L Twigger
L Twigger
2017-09-13
Indie Strategy Simulation Singleplayer Multiplayer Coop
Game News Posts 63
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(512 reviews)
http://www.voxelturf.net/
https://store.steampowered.com/app/404530 
The Game includes VR Support
Keyboard & mouse
 1 
Room width requirement
 2 
Room depth requirement
 1.5 
Standing
 1 
Seated
 1 
Voxel Turf Content [253.31 M]
- Have you ever played an open world game and thought "if only I could build something here?"
- Or a city builder and wanted to drive around and interact with your creation?
- Or even a building game and thought "if only these buildings would come to life?"
If so then Voxel Turf is the game for you!
Live in a City of Your Own Creation
- Build sprawling cities with either the over 50 prebuilt buildings, or build your own in-game!
- Make amazing structures with over 15,000 types of blocks in over 100 categories.
- Or live in and modify a procedurally generated city
Get Rich or Die Trying
- Earn cash from either completing missions, crime, or managing a real estate empire.
- Establish protection rackets to make money
Some of the missions revolve around:
- Being a hired revolutionary who fights the local authorities for cash
- Participating in street races for money
- Making a career though stealing vehicles for profit
- Eliminating bandits and protecting civilians from bandit attacks
- Be a specialist architect who draws an income from making custom buildings
Unleash Chaos
- Destroy and vandalise areas with explosives, weapons and tanks.
- Ride a wide range of vehicles including cars, a tank, helicopters and even a rideable shopping trolley!
Enjoy Multiplayer
- Multiplayer over LAN or Internet
- Most missions can be done in Co-Op
- Cooperate with friends to build a city, or compete and undercut each other
Fight For Territory
- Explore and raid bandit bases for loot
- Fight Turf Wars against other factions and players to gain control over parts of the city
- Build bases and defend your territory from attack
- Engage in diplomacy with other factions in order to gain power or undermine others
Unleash Creativity
- The entire world is block based, so you can create and destroy everything.
- Decorate blocks with paint and decals
- Various non-cube construction blocks, including ramps, stairs, steps, allowing you to build things like pitched roofs and ultimately more realistic looking buildings.
- Build intricate contraptions using switches, mechanisms and circuits
- Custom player-built buildings can be saved as templates, and be placed like normal buildings
- Templates can be synced across a network
Character Customisation
- Over 50 player skins
- Support for custom player skins
- 10 hats for your character to wear, also wearable body armour.
- Weapons are customisable too! Attach weapon mods to weapons to change their appearance and behaviour. Make shotguns explosive, make your pistol armour piercing or your SMG scoped!
Modding Support
- Steam Workshop integration
- Lua Scripting for easy moddability with a C++ scratch-coded base game engine for performance
Game Modes
- Turf: Start in a procedurally generated city, and do what you want. Build, do missions, do crime, do whatever!
- Build: Start on a blank map and build whatever you want with unlimited blocks.
- Turf Zero: Start on a blank map and build a city from scratch. Scavenge resources from bandit bases.
- Strategy: Start in a procedurally generated city with 16 warring factions. Use diplomacy and warfare to gain control over the entire city!
- Processor: 64 bit only. Intel I5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 500 MB available space
- OS: Ubuntu 16.04. Mint 17.1
- Processor: 64 bit only. Intel Core i5 4690 or AboveMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 770 2GBNetwork: Broadband Internet connection
- Storage: 500 MB available spaceAdditional Notes: Any SSD
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