Patch 1.4 Info! PLANES! MP Server Reset! Map Mods, New Video and More!
https://youtu.be/M0ZbfJiKiwo Be sure to subscribe for more videos + updates!
I've added a Light Plane vehicle! The plane can remove blocks and take damage if it hits something! To do maximum damage I recommend pitching down to build speed before impact. For taking off, set throttle to maximum and take off on a flat, solid surface (concrete, asphalt, etc), and slowly pitch up once you are up to speed.
A new vehicle needs new spawn buildings yeah? I've added two: a Commercial Airfield
...and a Bandit Base variant!
Now control info windows appear to show you how to use vehicles, etc.
I've made a new map for the multiplayer Lets Build server - this time it's THE WORLD! I've also put the map onto the Steam Workshop in-case you want to play the map in singleplayer. This map is gigantic, measuring at 16km x 8km. I've made a small spawn area around Toburk
You can now generate maps from bitmaps! Running the server from the command line using the "--loadBitMap file.bmp" argument will make the game generate a map from the specified bitmap. The game will take the red channel as the hight/biome info - heights below 70 (bottoms out 56) will be sea biome, heights above 143 will be hills (maxes out at 158). The bitmap file does *not* have to be the same size or even aspect ratio as the game map - vtserver will automatically interpolate between values provided by the bitmap.
This an edited version of the command I used to generate the "Lets Build The World" map. vtserver --saveGame SAVE_NAME --genmap VERT_SIZE HORZ_SIZE --loadBitmapMap YOU_BITMAP.bmp --mapGenSeaMod -30 --mapGenHillsMod -35 --gameMode "Turf Zero" Be sure to save your bitmaps in RGB24 format.
You can upload maps to the Steam workshop! I recommend zipping the world0 folder and then deleting the folder before you upload, as Steam tends not handle very large numbers of small files. Now when you start a game using an existing map, vtserver will check for the existence of world0.zip and unzip it if required. If you look at my example: https://steamcommunity.com/sharedfiles/filedetails/?id=1601439756 you can see how I zipped the files.
VERSION: 1.4.0 - 27/12/2018 ============== No changes VERSION: 1.4.0-RC2 ============== - [Feature] - Added a "News" window to the main menu - [Misc] - Opening a URL while playing thorugh Steam will now open the link in Steam's browser (fixes "can't start game - game already running" issue caused by the game starting the web browser and Steam thinking that the web browser is a child process of the game). - [Misc] - Map files that contain zipped worlds will now unzip the world data on a new game (fixes Steam Workshop not handling folders with lots of files) - [Misc] - Improvements to map mod support VERSION: 1.4.0-RC1 - 21/12/2018 ============== - [Feature] - Added a Light Plane Vehicle - Two liveries - a red and a blue "CDF" one - The plane can damage blocks by ramming into them - [Feature] - Added an Airfield commercial lot (like the helifield) and a bandit-airfield mob base. Both these lots spawn planes - [Feature] - Added lot zones to spawn aircraft - [Feature] - Added "controls" tooltips for when you start a the game, first hold a block placing item, first hold a weapon, first enter a vehicle, etc. You can press "I" to view this info at any time - [Feature] - Added bitmap map generations - [Misc] - Added a Kage848 Flag Emblem VERSION: 1.3.4 - 03/09/2018 ============== - [Modding] - Added CDF_VEHICLE, CDF_ARMOURED_VEHICLE, CDF_TANK, CDF_HELI zone types - [Misc] - Updated Steamworks to version 1.4.2 (latest) - [Misc] - Updated OpenVR to version 1.16 (latest)
[ 2018-12-27 04:02:41 CET ] [ Original post ]
Video
https://youtu.be/M0ZbfJiKiwo Be sure to subscribe for more videos + updates!
New Vehicle
I've added a Light Plane vehicle! The plane can remove blocks and take damage if it hits something! To do maximum damage I recommend pitching down to build speed before impact. For taking off, set throttle to maximum and take off on a flat, solid surface (concrete, asphalt, etc), and slowly pitch up once you are up to speed.
New Buildings
A new vehicle needs new spawn buildings yeah? I've added two: a Commercial Airfield
...and a Bandit Base variant!
Control Info Windows
Now control info windows appear to show you how to use vehicles, etc.
Server Reset
I've made a new map for the multiplayer Lets Build server - this time it's THE WORLD! I've also put the map onto the Steam Workshop in-case you want to play the map in singleplayer. This map is gigantic, measuring at 16km x 8km. I've made a small spawn area around Toburk
Bitmap Map Generation
You can now generate maps from bitmaps! Running the server from the command line using the "--loadBitMap file.bmp" argument will make the game generate a map from the specified bitmap. The game will take the red channel as the hight/biome info - heights below 70 (bottoms out 56) will be sea biome, heights above 143 will be hills (maxes out at 158). The bitmap file does *not* have to be the same size or even aspect ratio as the game map - vtserver will automatically interpolate between values provided by the bitmap.
This an edited version of the command I used to generate the "Lets Build The World" map. vtserver --saveGame SAVE_NAME --genmap VERT_SIZE HORZ_SIZE --loadBitmapMap YOU_BITMAP.bmp --mapGenSeaMod -30 --mapGenHillsMod -35 --gameMode "Turf Zero" Be sure to save your bitmaps in RGB24 format.
Workshop Map Support
You can upload maps to the Steam workshop! I recommend zipping the world0 folder and then deleting the folder before you upload, as Steam tends not handle very large numbers of small files. Now when you start a game using an existing map, vtserver will check for the existence of world0.zip and unzip it if required. If you look at my example: https://steamcommunity.com/sharedfiles/filedetails/?id=1601439756 you can see how I zipped the files.
Changelog
VERSION: 1.4.0 - 27/12/2018 ============== No changes VERSION: 1.4.0-RC2 ============== - [Feature] - Added a "News" window to the main menu - [Misc] - Opening a URL while playing thorugh Steam will now open the link in Steam's browser (fixes "can't start game - game already running" issue caused by the game starting the web browser and Steam thinking that the web browser is a child process of the game). - [Misc] - Map files that contain zipped worlds will now unzip the world data on a new game (fixes Steam Workshop not handling folders with lots of files) - [Misc] - Improvements to map mod support VERSION: 1.4.0-RC1 - 21/12/2018 ============== - [Feature] - Added a Light Plane Vehicle - Two liveries - a red and a blue "CDF" one - The plane can damage blocks by ramming into them - [Feature] - Added an Airfield commercial lot (like the helifield) and a bandit-airfield mob base. Both these lots spawn planes - [Feature] - Added lot zones to spawn aircraft - [Feature] - Added "controls" tooltips for when you start a the game, first hold a block placing item, first hold a weapon, first enter a vehicle, etc. You can press "I" to view this info at any time - [Feature] - Added bitmap map generations - [Misc] - Added a Kage848 Flag Emblem VERSION: 1.3.4 - 03/09/2018 ============== - [Modding] - Added CDF_VEHICLE, CDF_ARMOURED_VEHICLE, CDF_TANK, CDF_HELI zone types - [Misc] - Updated Steamworks to version 1.4.2 (latest) - [Misc] - Updated OpenVR to version 1.16 (latest)
Voxel Turf
L Twigger
L Twigger
2017-09-13
Indie Strategy Simulation Singleplayer Multiplayer Coop
Game News Posts 63
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(512 reviews)
http://www.voxelturf.net/
https://store.steampowered.com/app/404530 
The Game includes VR Support
Keyboard & mouse
 1 
Room width requirement
 2 
Room depth requirement
 1.5 
Standing
 1 
Seated
 1 
Voxel Turf Content [253.31 M]
Voxel Turf is a block based city builder/action adventure game. Build cities or destroy them. Start businesses or rob them. Nurture your citizens or subjugate them. Build a real estate empire, or perhaps just drive around and blow stuff up. Its your choice! Voxel Turf allows you to be the force of benevolence or the agent of chaos in a city of your creation.
- Have you ever played an open world game and thought "if only I could build something here?"
- Or a city builder and wanted to drive around and interact with your creation?
- Or even a building game and thought "if only these buildings would come to life?"
If so then Voxel Turf is the game for you!
Live in a City of Your Own Creation
- Build sprawling cities with either the over 50 prebuilt buildings, or build your own in-game!
- Make amazing structures with over 15,000 types of blocks in over 100 categories.
- Or live in and modify a procedurally generated city
Get Rich or Die Trying
- Earn cash from either completing missions, crime, or managing a real estate empire.
- Establish protection rackets to make money
Some of the missions revolve around:
- Being a hired revolutionary who fights the local authorities for cash
- Participating in street races for money
- Making a career though stealing vehicles for profit
- Eliminating bandits and protecting civilians from bandit attacks
- Be a specialist architect who draws an income from making custom buildings
Unleash Chaos
- Destroy and vandalise areas with explosives, weapons and tanks.
- Ride a wide range of vehicles including cars, a tank, helicopters and even a rideable shopping trolley!
Enjoy Multiplayer
- Multiplayer over LAN or Internet
- Most missions can be done in Co-Op
- Cooperate with friends to build a city, or compete and undercut each other
Fight For Territory
- Explore and raid bandit bases for loot
- Fight Turf Wars against other factions and players to gain control over parts of the city
- Build bases and defend your territory from attack
- Engage in diplomacy with other factions in order to gain power or undermine others
Unleash Creativity
- The entire world is block based, so you can create and destroy everything.
- Decorate blocks with paint and decals
- Various non-cube construction blocks, including ramps, stairs, steps, allowing you to build things like pitched roofs and ultimately more realistic looking buildings.
- Build intricate contraptions using switches, mechanisms and circuits
- Custom player-built buildings can be saved as templates, and be placed like normal buildings
- Templates can be synced across a network
Character Customisation
- Over 50 player skins
- Support for custom player skins
- 10 hats for your character to wear, also wearable body armour.
- Weapons are customisable too! Attach weapon mods to weapons to change their appearance and behaviour. Make shotguns explosive, make your pistol armour piercing or your SMG scoped!
Modding Support
- Steam Workshop integration
- Lua Scripting for easy moddability with a C++ scratch-coded base game engine for performance
- Have you ever played an open world game and thought "if only I could build something here?"
- Or a city builder and wanted to drive around and interact with your creation?
- Or even a building game and thought "if only these buildings would come to life?"
If so then Voxel Turf is the game for you!
Live in a City of Your Own Creation
- Build sprawling cities with either the over 50 prebuilt buildings, or build your own in-game!
- Make amazing structures with over 15,000 types of blocks in over 100 categories.
- Or live in and modify a procedurally generated city
Get Rich or Die Trying
- Earn cash from either completing missions, crime, or managing a real estate empire.
- Establish protection rackets to make money
Some of the missions revolve around:
- Being a hired revolutionary who fights the local authorities for cash
- Participating in street races for money
- Making a career though stealing vehicles for profit
- Eliminating bandits and protecting civilians from bandit attacks
- Be a specialist architect who draws an income from making custom buildings
Unleash Chaos
- Destroy and vandalise areas with explosives, weapons and tanks.
- Ride a wide range of vehicles including cars, a tank, helicopters and even a rideable shopping trolley!
Enjoy Multiplayer
- Multiplayer over LAN or Internet
- Most missions can be done in Co-Op
- Cooperate with friends to build a city, or compete and undercut each other
Fight For Territory
- Explore and raid bandit bases for loot
- Fight Turf Wars against other factions and players to gain control over parts of the city
- Build bases and defend your territory from attack
- Engage in diplomacy with other factions in order to gain power or undermine others
Unleash Creativity
- The entire world is block based, so you can create and destroy everything.
- Decorate blocks with paint and decals
- Various non-cube construction blocks, including ramps, stairs, steps, allowing you to build things like pitched roofs and ultimately more realistic looking buildings.
- Build intricate contraptions using switches, mechanisms and circuits
- Custom player-built buildings can be saved as templates, and be placed like normal buildings
- Templates can be synced across a network
Character Customisation
- Over 50 player skins
- Support for custom player skins
- 10 hats for your character to wear, also wearable body armour.
- Weapons are customisable too! Attach weapon mods to weapons to change their appearance and behaviour. Make shotguns explosive, make your pistol armour piercing or your SMG scoped!
Modding Support
- Steam Workshop integration
- Lua Scripting for easy moddability with a C++ scratch-coded base game engine for performance
Game Modes
- Turf: Start in a procedurally generated city, and do what you want. Build, do missions, do crime, do whatever!
- Build: Start on a blank map and build whatever you want with unlimited blocks.
- Turf Zero: Start on a blank map and build a city from scratch. Scavenge resources from bandit bases.
- Strategy: Start in a procedurally generated city with 16 warring factions. Use diplomacy and warfare to gain control over the entire city!
MINIMAL SETUP
- Processor: 64 bit only. Intel I5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 500 MB available space
- OS: Ubuntu 16.04. Mint 17.1
- Processor: 64 bit only. Intel Core i5 4690 or AboveMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 770 2GBNetwork: Broadband Internet connection
- Storage: 500 MB available spaceAdditional Notes: Any SSD
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