





Content Update Announcement and Patch 1.1.2
We have released patch 1.1.2 this patch dramatically updates the tutorial to provide a more interactive experience when starting a new game. This update also has multiple minor item balances fixes and UI improvements.
We are also announcing plans for a free content patch for Vulture! This patch will be released in late 2017 or early 2018 and will include several big new features. 2-Player: This mode will allow for two players to play on the same team in a same-screen co-op configuration. Need help beating a boss? Get your friend to come and help! Hard mode: This mode will increase the challenge level for players who have beaten the game on normal difficulty. Hard mode will also be available for 2-Player with increasingly powerful enemies and more rewards! Mod editor: This tool will allow players to create their own levels. It will include the following features:
[ 2017-11-25 23:11:13 CET ] [ Original post ]
Patch 1.1.2
We have released patch 1.1.2 this patch dramatically updates the tutorial to provide a more interactive experience when starting a new game. This update also has multiple minor item balances fixes and UI improvements.
Content Update
We are also announcing plans for a free content patch for Vulture! This patch will be released in late 2017 or early 2018 and will include several big new features. 2-Player: This mode will allow for two players to play on the same team in a same-screen co-op configuration. Need help beating a boss? Get your friend to come and help! Hard mode: This mode will increase the challenge level for players who have beaten the game on normal difficulty. Hard mode will also be available for 2-Player with increasingly powerful enemies and more rewards! Mod editor: This tool will allow players to create their own levels. It will include the following features:
- Enemy Flight Pattern Editor - Allows the user to design and test flight patterns of enemies.
- Level Editor - Allows user to place enemies and assign patterns to them, as well as flag the boss enemy. The user can also choose from a variety of level backgrounds and effects.
- Unlocked Ship Editor - Allows building of ships with infinite blocks to be used in designing new enemies for level creation.
- Campaign Editor - Allows the user to link together multiple created levels.
- Steam Workshop Integration - So people can share their creations with the Steam community.
- User-made Content Interface - Installs management interface to allow access to the creative content of other users.
[ 2017-11-25 23:11:13 CET ] [ Original post ]
Vulture
Cubic Timeline Productions Inc.
Developer
Cubic Timeline Productions Inc.
Publisher
2017-09-08
Release
Game News Posts:
32
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(10 reviews)
The Game includes VR Support
Public Linux Depots:
- Vulture Linux [378.15 M]
- Vulture Linux 32 [389.07 M]
Vulture is a build-em-up arcade shooter with a retro aesthetic. In Vulture, the player controls a drone provided by the local military as it engages various types of enemies who have invaded the planet. As the player progresses through 9 levels of intense combat, they will encounter increasingly larger and more powerful enemies. Players are ranked at the end of each level based on their score and number of enemies destroyed. High rankings give better rewards!
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Destroyed enemy drones will drop credits, power-ups and blocks that the play can use to improve their drone. Players can use the in-depth build screen to create new designs of drones to use. As the player progresses, they will unlock larger templates to build their drones. The design grid starts at 8x8, but increases up to 32x32 by the final levels.
Blocks used in the construction of drones all have specific attributes that change how the players drone will function. All blocks have Power and CPU costs that must be met using system blocks in order for the drone to be able to function.
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Players can also equip radar systems which will allow enemies to be located before they come onto the screen. The radar can be improved to have increased detection range and can allow players to plan their route through a level with ease.
Players have access to 5 different weapon types: Plasma, Missiles, Orbs, Flak and Laser. Each of these weapon systems has a Tier 1 and Tier 2 variant. The Tier 2 variants are more powerful but consume more power and CPU, and can’t be unlocked until the later levels. Players can also equip bomb systems that allow the use of a large, screen-wiping weapon once per level.
There are 9 levels of Campaign gameplay as well as a Bonus level that can be unlocked by meeting specific criteria in the game. Levels can be replayed for higher scores and for players to collect more blocks to build with. Each level consists of many waves of enemies followed by a boss. Some levels also have a mini-boss halfway through. At the end of a level, players are given a score (which is the amount of in-game credits received), a letter score (S rank to D- rank), and several items and blocks based on their achieved rank.
Giving players the ability to design their own drones will allow for many different strategies to be used. For example, weapons all have different rates of fire, which can be modified by capacitor systems installed on a drone. Using a single weapon type will yield a very different play experience than using multiple weapon systems. Changing the shape and size of a drone will greatly affect its maneuverability. The player must balance many factors to create a drone design that will be successful!
Destroyed enemy drones will drop credits, power-ups and blocks that the play can use to improve their drone. Players can use the in-depth build screen to create new designs of drones to use. As the player progresses, they will unlock larger templates to build their drones. The design grid starts at 8x8, but increases up to 32x32 by the final levels.
Blocks used in the construction of drones all have specific attributes that change how the players drone will function. All blocks have Power and CPU costs that must be met using system blocks in order for the drone to be able to function.
- Hull Blocks: Increase durability and provide structure
- Wing Blocks: Increase maneuverability
- Weapon Blocks: Provide firepower
- System Blocks: Provide Power and CPU for weapons
- Shield Blocks: Provide additional protection
- Engine Blocks: Increase speed
- Legendary Blocks: ????????
Players can also equip radar systems which will allow enemies to be located before they come onto the screen. The radar can be improved to have increased detection range and can allow players to plan their route through a level with ease.
Players have access to 5 different weapon types: Plasma, Missiles, Orbs, Flak and Laser. Each of these weapon systems has a Tier 1 and Tier 2 variant. The Tier 2 variants are more powerful but consume more power and CPU, and can’t be unlocked until the later levels. Players can also equip bomb systems that allow the use of a large, screen-wiping weapon once per level.
There are 9 levels of Campaign gameplay as well as a Bonus level that can be unlocked by meeting specific criteria in the game. Levels can be replayed for higher scores and for players to collect more blocks to build with. Each level consists of many waves of enemies followed by a boss. Some levels also have a mini-boss halfway through. At the end of a level, players are given a score (which is the amount of in-game credits received), a letter score (S rank to D- rank), and several items and blocks based on their achieved rank.
Giving players the ability to design their own drones will allow for many different strategies to be used. For example, weapons all have different rates of fire, which can be modified by capacitor systems installed on a drone. Using a single weapon type will yield a very different play experience than using multiple weapon systems. Changing the shape and size of a drone will greatly affect its maneuverability. The player must balance many factors to create a drone design that will be successful!
Fight! Collect! Design! Defend Your World!
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DX9 (shader model 3.0) capabilities.
- Storage: 420 MB available space
- OS: SteamOS+Memory: 4 GB RAMGraphics: DX11 with feature level 9.3 capabilities.Storage: 425 MB available space
- Memory: 4 GB RAM
- Graphics: DX11 with feature level 9.3 capabilities.
- Storage: 425 MB available space
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