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Hey Everyone, I pushed a big update to SiNKR today with changes backported from SiNKR 3! Multi-step undo is the biggest one, followed by new level diagrams in the the level selector. If you need an excuse to replay SiNKR, my suggestion is to play the game in portrait mode. The levels will automatically rotate 90 degrees. See photo below. The simple rotation slows me down and I get to reinvent the same (or different) solution. Give it a try and let me know, is is just me that finds the rotation a challenge? BTW, this trick also works on SiNKR 2 and 3. Here is the full change list:
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