Patch Notes
- While playing the Archer class, it is no longer possible to use Burst in between waves. This will prevent players from accidentally wasting their Burst Diamonds.
- By default, the client will now remember what character, class, stage, difficulty, and support character you last picked and pick them all again upon selecting 'NEW GAME.' However, the client will forget what you last picked as soon as you close the client. You may disable this feature in the options menu.
- Fixed an issue where when VSync was turned off, it was possible for the FPS to jump over 1000, causing major performance issues. FPS is now capped at 60 for when VSync is off.
Balance Changes
- Dream World 03: A Driller will no longer spawn upon opening the second door. This will now allow the player to safely expand up to 2 rooms.
- Dream World 04 - 05: A Crusher will no longer spawn upon opening the second door. This will now allow the player to safely expand up to 2 rooms.
The two Dream World changes noted above was necessary as it was possible for a single Driller or a Crusher to completely reduce Mimi's HP from 100-0 if the Player was unprepared. This was a bit too harsh.
- At 0 Defense, Robots will now do 10 damage to Mimi instead of 12.
Edit: Reverted changes
The following changes was reverted due to a bug that was created from this change:
- Door/Corridor collision has been improved. See original thread for more details http://steamcommunity.com/app/339250/discussions/0/1489987634013458542/
As of 10/9/2017 3:51PM PDT, the new Door/Corridor collision is now back into the game. If any monsters get stuck, you should be able to hit it now. The chance of a monster getting stuck is extremely rare.
Please post on the forums if you encounter any bugs.
Thanks!
[ 2017-10-09 06:18:37 CET ] [ Original post ]