A few changes were made to the game.
Unsealing Petals
The amount of Unsealing Petals acquired when clearing a Stage has been changed to a static amount.
Before: 30, 60, 90, 120, 150, 180, 210, 240, 270, 300 = 1650.*
Now: 150 for every clear for a total of 1500.*
* - Does not include Clear Bonus.
The Clear Bonus has also been increased to 1000, 2000, 3000 for Easy, Normal, and Hard Mode respectively.
Unsealing Petals - Reason for Change
The old system was too punishing for new players. New players may find the game to be too grindy and unrewarding, which leads to the next change below.
Unsealing Sakuras & Ranking Up Sakuras
- Dream World restrictions have been removed.
- Sakuras will now activate all their rank powers starting on Dream World 1.
Before: Their powers activate only after certain Dream Worlds (3, 5, 8)
Unsealing Sakuras & Ranking Up Sakuras - Reason for Change
Applying Dream World restrictions made players feel their progression was for naught. With this change, players will now really feel the full power of fully unlocked Sakuras, making the game much more enjoyable and easier in the early Dream Worlds.
If players prefer to have their rank powers restricted by Dream World, they may turn the restriction back on via the Option Menu. (Not recommended)
Risk and Reward Event
- The events have been nerfed and is now much more rewarding.
- 10 Pink Polygons will always be awarded for completing a Risk and Reward event
- A random Skill Item has been replaced with a random Item.
- The amount of turns to complete a Risk of Reward Event have been changed from 2 to 1.
Risk and Reward Event - Reason for Change
The previous Risk and Reward event was far too difficult and it was pretty much a "Do you want to lose the game?" button. The events are now very doable and much more rewarding.
Sakura Changes
Cecilia
- Changed from Attack +2, +4, +9, +14 -> Attack +40%, +20%, +20%, +20%.
- Burst Effect: Will now deal 200% Critical Basic Attack Damage instead of 100% Basic Attack Damage
- Cecilia will now instantly complete Risk and Reward Events
Faye
- Burst Effect: Will now deal 200% Critical Basic Attack Damage instaed of 100% Basic Attack Damage
Misc and Bug Fixes
- Fixed a rare bug where a random sprite would stick on screen until you reboot the game
- Fixed a bug where sometimes the log box's position is placed at the incorrect location
- Added a "SAVING", "Please wait..." text when saving a Checkpoint for slower computers (in case players think the game froze)
- When the Phantom Thief is paid for her services, a message will now broadcast stating the Arcade has been reset and items are restocked upon clearing the next room
- Other small text changes
Thank you for your continued support.
[ 2018-06-04 03:28:55 CET ] [ Original post ]