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Update 0.8.1, mythic items and Gamescom!


Patch notes 0.8.1


Features


  • New traps system! You now have 3 actions to choose from when encountering a trap instead of an instant trigger.
  • 4 new traps have been implemented!
  • Sets bonuses are now all implemented for all classes!
  • Mythic items are now implemented and have a chance to drop at the end of fights, missions and manifestations! Put your hands on them to test their special power!

Improvements


  • All L.A.D.Y.’s skills now have their own sounds.
  • L.A.D.Y.’s postures tooltips are now taking count of talents which upgrades their effects.
  • Overload reduction, Overload increase and Shield regeneration timing has been improved.
  • Overload reduction from basic attacks are now displayed over fighters.
  • Fight scene loading time has been improved.
  • Exploration notifications have been polished, and size has been increased.
  • The right amount of notifications are now displayed when several demonstrations end at the same time.
  • Odds for robots dialogs to appear when landing or taking a critical hit have been reduced.
  • Robots dialog when taking a critical hit are now displayed on the robot concerned if he’s still alive.
  • Choosing an action on a trap will show the wheel of chance before displaying the result.
  • New icons for main and secondary missions and demonstrations on the worldmap.

Balancing


  • S.C.O.U.T.'s Assassination prototype talent has been reduced from 50/100% to 35/70% chance for Drone OP effect to execute 2 times at the beginning of each turn.
  • Cybergoliath’s skills have been adjusted:
    • Irradiated shot:
      • Power scaling reduced from 1.3 to 1.
    • Radiant grenade:
      • Power scaling reduced from 0,85 to 0,8.
      • Overload cost increased from 10% to 15%.
    • Radioactive rain:
      • Overload cost increased from 10% to 15%.
    • Opportunistic burst:
      • Overload cost increased from 20% to 22%.
    • Protonic ammo:
      • Overload cost increased from 10% to 15%.
    • Nuclear reactors:
      • Overload cost increased from 20% to 22%.
    • Deafening hyperfrequency:
      • Power scaling reduced from 0,8 to 0,7.
      • Overload cost increased from 10% to 12%.
      • Increase of the enemy’s Overload reduced from 20% to 10%.
  • Cybergoliath’s attributes have been adjusted:
    • Base Resistance has been increased from 106 to 211.
    • Resistance per level has been reduced from 25.14 to 0.
    • Base Regeneration has been increased from 63 to 75.
    • Regeneration per level has been reduced from 19 to 15.
  • Chance to drop a Blueprint at the end of a secondary mission has been increased from 20% to 50%
  • Enhanced critical damage Bonus has been merged into Enhanced critical hits Bonus.
  • Reduced critical damage Penalty has been merged into Reduced critical hits Penalty.
  • Enhanced damage Bonus and Reduced damage Penalty have been completely removed.

Bug fixes


  • More security systems and fixes to avoid fights to freeze have been done. It shouldn’t happen anymore.
  • Fixed an issue in exploration resulting in a black screen before a fight.
  • Fixed an issue with robots hidden serial number that could lead in random game breaking bugs.
  • Fixed several talents that were still not working as intended.
  • Fixed a bug that could prevent the 2nd CyberRights and Biothorium missions to spawn correctly on the worldmap.
  • Fixed an issue that could allow players in Revolution difficulty to continue when losing while still having robots in the reserve sent to demonstrations.
  • Fixed an issue in Revolution difficulty preventing the Game Over screen to appear when the last robot alive was killed by a trap.
  • Fixed an issue preventing music to be played correctly in Ghetto environment.
  • Fixed an issue displaying the wrong enemies’ level in the mission details window on the worldmap.
  • Fixed an issue preventing the posture Status applied to be refreshed on a L.A.D.Y. unit when upgrading the Ethereal face talent.
  • Fixed the behaviour of Agent’s Sacrifice skill.
  • Fixed an issue when moving by using the minimap that could leave an empty notification displayed if there was a notification displayed in the previous room.
  • Fixed an issue that could display the wrong text color on the wheel of chance in exploration.
  • Fixed the behaviour of the Juggernaut’s Infectious radiations passive skill that were not displaying its animation correctly when taking damage.
  • Fixed an issue when right clicking too soon on a fighter at the beginning of a fight that could lead to the fight to hang.
  • Fixed an issue with the amount of damage dealt to structure when damage was enough to decrease shield to 0.

Mythic items



Mythic items are here!!! All the equipment items are now implemented and you now have a chance to drop mythic items at the end of fights, missions and demonstrations. Don’t forget to get fancy during your uprising!!!

The R.I.O.T.



The W.A.R.



The R.E.P.A.I.R.



The Z.E.R.K.E.R.



The S.C.O.U.T.



The L.A.D.Y.



Gamescom



Like we’ve already told you, we’re going back to Gamescom next week, from 21th to 28th of August. Our booth will be in the Hall 10.1 - Booth A023 with all the other indie studios. And we’ve prepared some surprises just for you: A new robot will be playable there, the S.O.N.G. from Senegal! We’ll do a focus on this new unit in a special update in the future, but the only thing that I can say for now is that its gameplay is based on Overload.
And last but not least, here are all the goodies you can pick on our booth to bring them back home!
So if you’re around, come to our booth to meet us!!!


[ 2018-08-18 14:59:33 CET ] [ Original post ]

Robothorium
Goblinz Studio Developer
Goblinz Studio Publisher
2018-05-10 Release
Game News Posts: 69
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (244 reviews)
The Game includes VR Support
Public Linux Depots:
  • Robothorium Linux [1.1 G]
Available DLCs:
  • Robothorium - Soundtrack
  • Robothorium - Skin pack
Robothorium is a futuristic turn-based RPG combining rogue like gameplay and turn-based combat. Lead a robotic uprising by playing the AI, choose your allies by taking decisions and manage your team of robots to free them from the Human domination. Get the best items for your characters and specialize them through their talent trees to succeed in an advanced combat system!

Synopsis


2052. Planet Earth. BreakTech, an enterprise specialised in robotic construction, is flourishing thanks to thorium, an unlimited and innovative power source. After many years of exploitation, robots are finally protesting for their rights. But the peaceful movement is quickly escalating to riots and the human repression is near. Now seen as a first degree threat, robots are hunted down and culled throughout the planet. You, S.I.A, an enhanced artificial intelligence, have to end this surrounding chaos and build a future for your robots. Unite with the new rebel factions, which have been engaged in turf war for months, then deal with cyborgs, humans and robots to lead your own robotic uprising.

Gameplay


Play an AI to lead your own robotic uprising and deploy your robots in many places from factories to highly secured laboratories with different objectives to achieve. Select the best robots combination to succeed in your missions and to overcome traps and enemies guarding experimental projects or top secret datas. Upgrade the skills of your robots with their talent trees to make them even more efficient and dispose them strategically to achieve victory. Craft your equipment with components gathered during your missions thanks to an intuitive but deep crafting system. Complete randomly generated campaign levels and take decisions to choose your allies and your enemies. Build your own factory, orbital base or hangar in which you can spread traps and guards to prevent other players to steal your datas!

Features


  • Campaign mode with different types of missions and a storyline
  • Randomly generated levels and enemies scaled with your level
  • Wide assortment of exciting environments, locations and fearsome enemies
  • Deep sci-fi universe with a lot of philosophy and reflection
  • Decisions to take to choose your allies and your enemies
  • Visual evolution of your robots when you equip them with different weapons and armors
  • Tactical turn-based combat with advanced mechanics
  • Wide array of skills and Ultimates to choose for your robots
  • Randomly generated stats on items depending on their level
  • Crafting system featuring many recipes to unlock
  • High replay value thanks to the random missions generator and level scaling
  • Online arena system with matchmaking and rankings

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 1.3 GHz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
  • Storage: 1250 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+ Desktop only
  • Processor: Dual-core 2Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
  • Storage: 2 GB available space
GAMEBILLET

[ 6146 ]

30.79$ (56%)
10.50$ (65%)
16.97$ (15%)
32.78$ (18%)
33.99$ (-70%)
29.69$ (15%)
42.39$ (29%)
16.88$ (16%)
1.23$ (88%)
1.33$ (91%)
25.49$ (15%)
14.45$ (42%)
2.00$ (90%)
8.47$ (15%)
26.69$ (11%)
3.79$ (81%)
17.79$ (11%)
6.60$ (17%)
12.72$ (15%)
17.79$ (11%)
9.74$ (25%)
25.19$ (16%)
33.17$ (17%)
16.79$ (16%)
3.30$ (83%)
8.39$ (16%)
3.39$ (83%)
1.88$ (87%)
33.99$ (-127%)
8.54$ (57%)
GAMERSGATE

[ 1709 ]

1.8$ (82%)
9.37$ (63%)
8.16$ (86%)
5.63$ (81%)
13.6$ (66%)
3.0$ (80%)
12.74$ (58%)
9.37$ (63%)
7.83$ (74%)
5.5$ (75%)
14.99$ (50%)
0.84$ (58%)
1.8$ (85%)
8.5$ (83%)
1.69$ (81%)
3.75$ (62%)
9.8$ (51%)
33.99$ (15%)
7.49$ (63%)
1.5$ (90%)
11.99$ (40%)
1.17$ (90%)
7.79$ (40%)
8.91$ (70%)
16.24$ (35%)
1.0$ (90%)
11.99$ (20%)
8.25$ (67%)
1.5$ (81%)
10.91$ (22%)

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